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exporting hdrFiltering

Benjamin Guignabert 5 年之前
父節點
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33ddb09315
共有 2 個文件被更改,包括 7 次插入6 次删除
  1. 3 3
      src/Materials/Textures/Filtering/hdrFiltering.ts
  2. 4 3
      src/Materials/Textures/index.ts

+ 3 - 3
src/Materials/Textures/Filtering/hdrFiltering.ts

@@ -32,9 +32,9 @@ export class HDRFiltering {
 	public hdrScale: number = 1;
 	
 	public static readonly QUALITY_OFFLINE = 4096;
-	public static readonly QUALITY_HIGH = 128;
-	public static readonly QUALITY_MEDIUM = 64;
-	public static readonly QUALITY_LOW = 16;
+	public static readonly QUALITY_HIGH = 64;
+	public static readonly QUALITY_MEDIUM = 16;
+	public static readonly QUALITY_LOW = 8;
 
 	constructor(engine: ThinEngine, options: IHDRFilteringOptions = {}) {
 		// pass

+ 4 - 3
src/Materials/Textures/index.ts

@@ -4,20 +4,21 @@ export * from "./colorGradingTexture";
 export * from "./cubeTexture";
 export * from "./dynamicTexture";
 export * from "./equiRectangularCubeTexture";
+export * from "./Filtering/hdrFiltering";
 export * from "./hdrCubeTexture";
+export * from "./htmlElementTexture";
 export * from "./internalTexture";
 export * from "./internalTextureLoader";
 export * from "./Loaders/index";
 export * from "./mirrorTexture";
 export * from "./multiRenderTarget";
+export * from "./Packer/index";
 export * from "./Procedurals/index";
 export * from "./rawCubeTexture";
 export * from "./rawTexture";
-export * from "./rawTexture3D";
 export * from "./rawTexture2DArray";
+export * from "./rawTexture3D";
 export * from "./refractionTexture";
 export * from "./renderTargetTexture";
 export * from "./texture";
 export * from "./videoTexture";
-export * from "./htmlElementTexture";
-export * from "./Packer/index";