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@@ -160,8 +160,7 @@ export class FilesInput {
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continue;
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}
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- if ((extension === "babylon" || extension === "stl" || extension === "obj" || extension === "gltf" || extension === "glb")
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- && name.indexOf(".binary.babylon") === -1 && name.indexOf(".incremental.babylon") === -1) {
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+ if (SceneLoader.IsPluginForExtensionAvailable("." + extension)) {
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this._sceneFileToLoad = files[i];
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}
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