@@ -1,4 +1,12 @@
+/**
+ * Module Debug contains the (visual) components to debug a scene correctly
+ * @ignoreNaming
+ */
module BABYLON.Debug {
+
+ /**
+ * The Axes viewer will show 3 axes in a specific point in space
export class AxesViewer {
private _xline = [Vector3.Zero(), Vector3.Zero()];
@@ -1,6 +1,9 @@
- export class BoneAxesViewer extends Debug.AxesViewer {
+ * The BoneAxesViewer will attach 3 axes to a specific bone of a specific mesh
+ export class BoneAxesViewer extends AxesViewer {
public mesh: Nullable<Mesh>;
public bone: Nullable<Bone>;
@@ -1,5 +1,8 @@
+ * Used to show the physics impostor around the specific mesh.
export class PhysicsViewer {
protected _impostors: Array<Nullable<PhysicsImpostor>> = [];