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@@ -74,6 +74,14 @@
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public goToFrame(frame: number): void {
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public goToFrame(frame: number): void {
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var animations = this._animations;
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var animations = this._animations;
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+ if (animations[0]) {
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+ var fps = animations[0].framePerSecond;
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+ var currentFrame = animations[0].currentFrame;
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+ var adjustTime = frame - currentFrame;
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+ var delay = adjustTime * 1000 / fps;
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+ this._localDelayOffset -= delay;
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+ }
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+
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for (var index = 0; index < animations.length; index++) {
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for (var index = 0; index < animations.length; index++) {
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animations[index].goToFrame(frame);
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animations[index].goToFrame(frame);
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}
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}
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