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@@ -274,7 +274,7 @@
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- It was not possible to change the gaze and laser color in VR ([#7323](https://github.com/BabylonJS/Babylon.js/issues/7323)) ([RaananW](https://github.com/RaananW/))
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- It was not possible to change the gaze and laser color in VR ([#7323](https://github.com/BabylonJS/Babylon.js/issues/7323)) ([RaananW](https://github.com/RaananW/))
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- Fixed issue where textures exported using Safari web browser are Y mirrored. ([#7352](https://github.com/BabylonJS/Babylon.js/issues/7352)) ([Drigax](https://github.com/drigax))
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- Fixed issue where textures exported using Safari web browser are Y mirrored. ([#7352](https://github.com/BabylonJS/Babylon.js/issues/7352)) ([Drigax](https://github.com/drigax))
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- Fix a bug when resizing a MRT ([Popov72](https://github.com/Popov72))
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- Fix a bug when resizing a MRT ([Popov72](https://github.com/Popov72))
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-- Fixed an infinite clone recursion bug in `InstancedMesh` if a parent is also an `InstancedMesh` ([Poolminer](https://github.com/Poolminer/))
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+- Fixed an infinite clone recursion bug in `InstancedMesh` due to `DeepCopier.DeepCopy` cloning `parent` ([Poolminer](https://github.com/Poolminer/))
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## Breaking changes
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## Breaking changes
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