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readme with some redirections to the doc

I think the list of blender exporter features has to be on the doc', so this readme is probably a not-required duplication ?
V!nc3r 8 年之前
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共有 1 个文件被更改,包括 3 次插入85 次删除
  1. 3 85
      Exporters/Blender/readme.md

+ 3 - 85
Exporters/Blender/readme.md

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 Blender to Babylon.js exporter
 ==============================
 
-The [Blender export plugin](http://blogs.msdn.com/b/eternalcoding/archive/2013/06/28/babylon-js-how-to-load-a-babylon-file-produced-with-blender.aspx) supports the following features:
-
-For a discussion of Tower of Babel exporter, along with the difference this exporter, see [ToB readme](https://github.com/BabylonJS/Extensions/tree/master/QueuedInterpolation/Blender).
-
-* **Cameras**
- * Name
- * Position
- * Target
- * Fov
- * Clip start
- * Clip end
- * Check collisions
- * Gravity
- * Ellipsoid
- * Actions exported as AnimationRanges
- * 3D Camera Rigs
- * All kind of Babylon.js cameras can be chosen from a custom dropdown list
-* **Lights**
- * Type (Point, directional (Sun), Spot, Hemispheric)
- * Name
- * Position
- * Direction
- * Spot size
- * Spot blend 
- * Energy
- * Diffuse color
- * Specular color
- * Include only meshes in same Blender layer
- * Shadow maps, all types (For directional lights)
- * Actions exported as AnimationRanges
-* **Materials**
- * Name
- * Name space
- * Ambient color
- * Diffuse color
- * Specular color
- * Specular hardness
- * Emissive color
- * Alpha
- * Backface culling
- * Diffuse texture
- * Ambient texture
- * Opacity texture
- * Reflection texture
- * Emissive texture
- * Bump texture
- * Procedural Texture Baking
- * Cycles Render Baking
- * Check Ready Only Once
- * Maximum Simultaneous Lights
-* **Multi-materials**
- * Name
- * Child materials
- * 32 bit vertex limit for multi-materials
-* **Textures**
- * Name
- * Associated file
- * Level
- * Use alpha
- * uOffset / voffset
- * uScale / uScale
- * uAng / vAng / Wang
- * WrapU / WrapV
- * Coordinates index
- * Texture in-lining to .babylon file
-* **Meshes**
- * Name
- * Geometry (Positions & normals)
- * Position
- * Rotation
- * Scaling
- * FreezeWorldMatrix
- * Texture coordinates (2 channels)
- * Vertex colors
- * Visibility
- * Load disabled
- * Check collisions
- * Billboard
- * Receive and cast shadows
- * Bones (armatures) and bones' actions
- 	* Variable Max Bone Influencers / vertex
- * Actions exported as AnimationRanges
-
-
-
+Direct download of [last version](https://github.com/BabylonJS/Babylon.js/blob/master/Exporters/Blender/Blender2Babylon-5.3.zip?raw=true).
 
+See the [exporters documentation](http://doc.babylonjs.com/exporters) for a list of [features](http://doc.babylonjs.com/exporters/blender), some [tips](http://doc.babylonjs.com/exporters/blender_tips) and others.
 
+Tower of Babel extension can be found [here](https://github.com/BabylonJS/Extensions/tree/master/QueuedInterpolation/Blender).