|
@@ -1,90 +1,8 @@
|
|
|
Blender to Babylon.js exporter
|
|
|
==============================
|
|
|
|
|
|
-The [Blender export plugin](http://blogs.msdn.com/b/eternalcoding/archive/2013/06/28/babylon-js-how-to-load-a-babylon-file-produced-with-blender.aspx) supports the following features:
|
|
|
-
|
|
|
-For a discussion of Tower of Babel exporter, along with the difference this exporter, see [ToB readme](https://github.com/BabylonJS/Extensions/tree/master/QueuedInterpolation/Blender).
|
|
|
-
|
|
|
-* **Cameras**
|
|
|
- * Name
|
|
|
- * Position
|
|
|
- * Target
|
|
|
- * Fov
|
|
|
- * Clip start
|
|
|
- * Clip end
|
|
|
- * Check collisions
|
|
|
- * Gravity
|
|
|
- * Ellipsoid
|
|
|
- * Actions exported as AnimationRanges
|
|
|
- * 3D Camera Rigs
|
|
|
- * All kind of Babylon.js cameras can be chosen from a custom dropdown list
|
|
|
-* **Lights**
|
|
|
- * Type (Point, directional (Sun), Spot, Hemispheric)
|
|
|
- * Name
|
|
|
- * Position
|
|
|
- * Direction
|
|
|
- * Spot size
|
|
|
- * Spot blend
|
|
|
- * Energy
|
|
|
- * Diffuse color
|
|
|
- * Specular color
|
|
|
- * Include only meshes in same Blender layer
|
|
|
- * Shadow maps, all types (For directional lights)
|
|
|
- * Actions exported as AnimationRanges
|
|
|
-* **Materials**
|
|
|
- * Name
|
|
|
- * Name space
|
|
|
- * Ambient color
|
|
|
- * Diffuse color
|
|
|
- * Specular color
|
|
|
- * Specular hardness
|
|
|
- * Emissive color
|
|
|
- * Alpha
|
|
|
- * Backface culling
|
|
|
- * Diffuse texture
|
|
|
- * Ambient texture
|
|
|
- * Opacity texture
|
|
|
- * Reflection texture
|
|
|
- * Emissive texture
|
|
|
- * Bump texture
|
|
|
- * Procedural Texture Baking
|
|
|
- * Cycles Render Baking
|
|
|
- * Check Ready Only Once
|
|
|
- * Maximum Simultaneous Lights
|
|
|
-* **Multi-materials**
|
|
|
- * Name
|
|
|
- * Child materials
|
|
|
- * 32 bit vertex limit for multi-materials
|
|
|
-* **Textures**
|
|
|
- * Name
|
|
|
- * Associated file
|
|
|
- * Level
|
|
|
- * Use alpha
|
|
|
- * uOffset / voffset
|
|
|
- * uScale / uScale
|
|
|
- * uAng / vAng / Wang
|
|
|
- * WrapU / WrapV
|
|
|
- * Coordinates index
|
|
|
- * Texture in-lining to .babylon file
|
|
|
-* **Meshes**
|
|
|
- * Name
|
|
|
- * Geometry (Positions & normals)
|
|
|
- * Position
|
|
|
- * Rotation
|
|
|
- * Scaling
|
|
|
- * FreezeWorldMatrix
|
|
|
- * Texture coordinates (2 channels)
|
|
|
- * Vertex colors
|
|
|
- * Visibility
|
|
|
- * Load disabled
|
|
|
- * Check collisions
|
|
|
- * Billboard
|
|
|
- * Receive and cast shadows
|
|
|
- * Bones (armatures) and bones' actions
|
|
|
- * Variable Max Bone Influencers / vertex
|
|
|
- * Actions exported as AnimationRanges
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
+Direct download of [last version](https://github.com/BabylonJS/Babylon.js/blob/master/Exporters/Blender/Blender2Babylon-5.3.zip?raw=true).
|
|
|
|
|
|
+See the [exporters documentation](http://doc.babylonjs.com/exporters) for a list of [features](http://doc.babylonjs.com/exporters/blender), some [tips](http://doc.babylonjs.com/exporters/blender_tips) and others.
|
|
|
|
|
|
+Tower of Babel extension can be found [here](https://github.com/BabylonJS/Extensions/tree/master/QueuedInterpolation/Blender).
|