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@@ -58,6 +58,11 @@
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return this._sourceMesh.renderingGroupId;
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return this._sourceMesh.renderingGroupId;
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}
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}
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+ public set renderingGroupId(value: number) {
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+ //no-op with warning
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+ Tools.Warn("Note - setting renderingGroupId of an instanced mesh has no effect on the scene");
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+ }
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+
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/**
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/**
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* Returns the total number of vertices (integer).
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* Returns the total number of vertices (integer).
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*/
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*/
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