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what's new

Cedric Guillemet 4 年之前
父节点
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共有 1 个文件被更改,包括 1 次插入0 次删除
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      dist/preview release/what's new.md

+ 1 - 0
dist/preview release/what's new.md

@@ -31,6 +31,7 @@
 - Added support for `material.disableColorWrite` ([Deltakosh](https://github.com/deltakosh))
 - Added support for `material.disableColorWrite` ([Deltakosh](https://github.com/deltakosh))
 - The Mesh Asset Task also accepts File as sceneInput ([RaananW](https://github.com/RaananW))
 - The Mesh Asset Task also accepts File as sceneInput ([RaananW](https://github.com/RaananW))
 - Gizmo axis thickness ([cedricguillemet](https://github.com/cedricguillemet))
 - Gizmo axis thickness ([cedricguillemet](https://github.com/cedricguillemet))
+- When no submesh can be picked(pointcloud), falls back to bbox intersection ([cedricguillemet](https://github.com/cedricguillemet))
 - Added support preserving vert colors for CSG objects ([PirateJC](https://github.com/PirateJC))
 - Added support preserving vert colors for CSG objects ([PirateJC](https://github.com/PirateJC))
 - Added `boundingBoxRenderer.onBeforeBoxRenderingObservable` and `boundingBoxRenderer.onAfterBoxRenderingObservable` ([Deltakosh](https://github.com/deltakosh))
 - Added `boundingBoxRenderer.onBeforeBoxRenderingObservable` and `boundingBoxRenderer.onAfterBoxRenderingObservable` ([Deltakosh](https://github.com/deltakosh))
 - Better plane handling for PointerDragBehavior when camera direction colinear to axis ([cedricguillemet](https://github.com/cedricguillemet))
 - Better plane handling for PointerDragBehavior when camera direction colinear to axis ([cedricguillemet](https://github.com/cedricguillemet))