- Fixed issue where VRExperienceHelper.onExitingVR observable was being fired twice ([atulyar](https://github.com/atulyar))
- GizmoManager should hide existing gizmos if a non-attachable mesh is selected ([TrevorDev](https://github.com/TrevorDev))
- Ignore isPickable = false for vr ray casting if the mesh's name matches the specified floorMeshName to maintain backwards compatability ([TrevorDev](https://github.com/TrevorDev))
+- Fix File Loading if hosted from `file:`-Protocol ([ltetzlaff](https://github.com/ltetzlaff))