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@@ -1582,6 +1582,9 @@
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return this;
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}
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+ // Restore pointer
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+ canvas.style.cursor = this.defaultCursor;
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+
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var isMeshPicked = (pickResult && pickResult.hit && pickResult.pickedMesh) ? true : false;
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if (isMeshPicked) {
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this.setPointerOverMesh(pickResult!.pickedMesh);
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@@ -1592,8 +1595,6 @@
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} else {
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canvas.style.cursor = this.hoverCursor;
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}
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- } else {
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- canvas.style.cursor = this.defaultCursor;
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}
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} else {
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this.setPointerOverMesh(null);
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