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ThinEngine webgl2 context

sebavan 5 năm trước cách đây
mục cha
commit
2ac5d7891e
1 tập tin đã thay đổi với 1 bổ sung1 xóa
  1. 1 1
      src/Engines/thinEngine.ts

+ 1 - 1
src/Engines/thinEngine.ts

@@ -495,7 +495,7 @@ export class ThinEngine {
      * @param options defines further options to be sent to the getContext() function
      * @param adaptToDeviceRatio defines whether to adapt to the device's viewport characteristics (default: false)
      */
-    constructor(canvasOrContext: Nullable<HTMLCanvasElement | WebGLRenderingContext>, antialias?: boolean, options?: EngineOptions, adaptToDeviceRatio: boolean = false) {
+    constructor(canvasOrContext: Nullable<HTMLCanvasElement | WebGLRenderingContext | WebGL2RenderingContext>, antialias?: boolean, options?: EngineOptions, adaptToDeviceRatio: boolean = false) {
 
         let canvas: Nullable<HTMLCanvasElement> = null;