Selaa lähdekoodia

direct load of webvr controller

Raanan Weber 5 vuotta sitten
vanhempi
commit
2a7ccb0148

+ 1 - 1
src/Cameras/XR/webXRController.ts

@@ -4,7 +4,7 @@ import { AbstractMesh } from "../../Meshes/abstractMesh";
 import { Matrix, Quaternion, Vector3 } from '../../Maths/math.vector';
 import { Ray } from '../../Culling/ray';
 import { Scene } from '../../scene';
-import { WebVRController } from '../../Gamepads';
+import { WebVRController } from '../../Gamepads/Controllers/webVRController';
 /**
  * Represents an XR input
  */

+ 1 - 1
src/Cameras/XR/webXRControllerModelLoader.ts

@@ -3,7 +3,7 @@ import { WindowsMotionController } from '../../Gamepads/Controllers/windowsMotio
 import { OculusTouchController } from '../../Gamepads/Controllers/oculusTouchController';
 import { WebXRInput } from './webXRInput';
 import { ViveController } from '../../Gamepads/Controllers/viveController';
-import { WebVRController } from '../../Gamepads';
+import { WebVRController } from '../../Gamepads/Controllers/webVRController';
 
 /**
  * Loads a controller model and adds it as a child of the WebXRControllers grip when the controller is created