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@@ -2331,7 +2331,7 @@ declare module BABYLON {
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/** Teleport agent to destination point. */
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/** Teleport agent to destination point. */
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teleport(destination: BABYLON.Vector3, closetPoint?: boolean): void;
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teleport(destination: BABYLON.Vector3, closetPoint?: boolean): void;
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/** Sets agent current destination point. */
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/** Sets agent current destination point. */
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- setDestination(destination: BABYLON.Vector3, closetPoint?: boolean, resetAgent?: boolean): void;
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+ setDestination(destination: BABYLON.Vector3, closetPoint?: boolean, resetAgentPosition?: boolean): void;
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/** Gets agent current world space velocity. */
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/** Gets agent current world space velocity. */
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getAgentVelocity(): BABYLON.Vector3;
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getAgentVelocity(): BABYLON.Vector3;
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/** Gets agent current world space velocity. */
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/** Gets agent current world space velocity. */
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