@@ -91,7 +91,7 @@
this._debugLines[boneNum] = points;
}
childBone.getAbsolutePositionToRef(this.mesh, points[0]);
- parentBone.getAbsolutePositionToRef(this.mesh, points[1]);
+ parentBone.getAbsolutePositionToRef(this.mesh, points[1]);
boneNum++;