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Merge pull request #6245 from samuil4/master

Fixing typo in inspector/readme-es6.md
David Catuhe %!s(int64=6) %!d(string=hai) anos
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Modificáronse 1 ficheiros con 1 adicións e 1 borrados
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      dist/preview release/inspector/readme-es6.md

+ 1 - 1
dist/preview release/inspector/readme-es6.md

@@ -20,7 +20,7 @@ import "@babylonjs/core/Debug/debugLayer";
 import "@babylonjs/inspector";
 ```
 
-The first line will ensure you can access the property debugLayer of the scene while the second will ensure the inspector can be use within your scene.
+The first line will ensure you can access the property debugLayer of the scene while the second will ensure the inspector can be used within your scene.
 
 This is a great example where code splitting or conditional loading could be use to ensure you are not delivering the inspector if not part of your final app.