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@@ -23,6 +23,7 @@
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- New `Cell Shading` material added into `Materials Library` [Demo](http://www.babylonjs.com/Demos/CellShading/) ([Julien Moreau-Mathis](https://github.com/julien-moreau))
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- New kernel based blur. [Demo](https://www.babylonjs-playground.com/#FBH4J7#1) ([deltakosh](https://github.com/deltakosh))
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- New highlights postprocess ([deltakosh](https://github.com/deltakosh))
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+ - New DefaultRenderingPipeline to enable image processing effect. [Demo](https://www.babylonjs-playground.com/#Y3C0HQ) ([deltakosh](https://github.com/deltakosh))
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- Sepctor.js New WebGL debugger: [more info here](http://spector.babylonjs.com) ([Sebastien Vandenberghe](https://github.com/sebavan))
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### Updates
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