@@ -644,7 +644,7 @@
// GL
if (!options.disableWebGL2Support) {
try {
- this._gl = <WebGL2RenderingContext>(canvas.getContext("webgl2", options) || canvas.getContext("experimental-webgl2", options));
+ this._gl = <any>(canvas.getContext("webgl2", options) || canvas.getContext("experimental-webgl2", options));
if (this._gl) {
this._webGLVersion = 2.0;
}