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avoid reusing finalmerge texture when hdr mode is disabled

Trevor Baron 7 år sedan
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incheckning
25daa03f78

+ 1 - 1
src/PostProcess/RenderPipeline/Pipelines/babylon.defaultRenderingPipeline.ts

@@ -490,7 +490,7 @@
             else {
                 this.finalMerge = new PassPostProcess("finalMerge", 1.0, null, Texture.BILINEAR_SAMPLINGMODE, engine, false, this._defaultPipelineTextureType);
                 this.addEffect(new PostProcessRenderEffect(engine, this.FinalMergePostProcessId, () => { return this.finalMerge; }, true));
-                this._setAutoClearAndTextureSharing(this.finalMerge);
+                this._setAutoClearAndTextureSharing(this.finalMerge, true);
                 
                 this.finalMerge.autoClear = !this.bloomEnabled && (!this._hdr || !this.imageProcessing);
             }