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@@ -14,7 +14,7 @@
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- WebXR updated to spec as of July 10th ([TrevorDev](https://github.com/TrevorDev))
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- WebXR webVR parity helpers (Vive, WMR, Oculus Rift) ([TrevorDev](https://github.com/TrevorDev))
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- Added support for Offscreen canvas [Doc](https://doc.babylonjs.com/how_to/using_offscreen_canvas) ([Deltakosh](https://github.com/deltakosh/)
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-- Added support for multiple canvases with one engine [Doc](https://doc.babylonjs.com/how_to/multiple_canvases) ([Deltakosh](https://github.com/deltakosh/)
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+- Added support for multiple canvases with one engine [Doc](https://doc.babylonjs.com/how_to/multi_canvases) ([Deltakosh](https://github.com/deltakosh/)
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## Updates
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