فهرست منبع

green check ftw

Raanan Weber 5 سال پیش
والد
کامیت
2509a75def
1فایلهای تغییر یافته به همراه1 افزوده شده و 1 حذف شده
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      dist/preview release/what's new.md

+ 1 - 1
dist/preview release/what's new.md

@@ -196,7 +196,7 @@
 - XR Camera's API is Babylon-conform (position, rotationQuaternion, world matrix, direction etc') ([#7239](https://github.com/BabylonJS/Babylon.js/issues/7239)) ([RaananW](https://github.com/RaananW/))
 - XR Input now using standard profiles and completely separated from the gamepad class ([#7348](https://github.com/BabylonJS/Babylon.js/issues/7348)) ([RaananW](https://github.com/RaananW/))
 - Teleportation and controller selection are now WebXR features. ([#7290](https://github.com/BabylonJS/Babylon.js/issues/7290)) ([RaananW](https://github.com/RaananW/))
-- Teleportation allows selecting direction before teleporting when using thumbstick or touchpad. ([#7290](https://github.com/BabylonJS/Babylon.js/issues/7290)) ([RaananW](https://github.com/RaananW/))
+- Teleportation allows selecting direction before teleporting when using thumbstick / touchpad. ([#7290](https://github.com/BabylonJS/Babylon.js/issues/7290)) ([RaananW](https://github.com/RaananW/))
 - It is now possible to force a certain profile type for the controllers ([#7348](https://github.com/BabylonJS/Babylon.js/issues/7375)) ([RaananW](https://github.com/RaananW/))
 - WebXR camera is initialized on the first frame ([#7389](https://github.com/BabylonJS/Babylon.js/issues/7389)) ([RaananW](https://github.com/RaananW/))
 - Selection has gaze mode (which can be forced) and touch-screen support ([#7395](https://github.com/BabylonJS/Babylon.js/issues/7395)) ([RaananW](https://github.com/RaananW/))