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Fix assetcontainer for instances + target for webgpu test + nightly

David Catuhe 4 năm trước cách đây
mục cha
commit
23a972312d
60 tập tin đã thay đổi với 6222 bổ sung2705 xóa
  1. 14 0
      .vscode/launch.json
  2. 620 338
      dist/preview release/babylon.d.ts
  3. 2 2
      dist/preview release/babylon.js
  4. 464 176
      dist/preview release/babylon.max.js
  5. 1 1
      dist/preview release/babylon.max.js.map
  6. 1256 683
      dist/preview release/babylon.module.d.ts
  7. 830 392
      dist/preview release/documentation.d.ts
  8. 210 54
      dist/preview release/gui/babylon.gui.d.ts
  9. 911 67
      dist/preview release/gui/babylon.gui.js
  10. 1 1
      dist/preview release/gui/babylon.gui.js.map
  11. 2 2
      dist/preview release/gui/babylon.gui.min.js
  12. 453 116
      dist/preview release/gui/babylon.gui.module.d.ts
  13. 7 7
      dist/preview release/inspector/babylon.inspector.bundle.max.js
  14. 1 1
      dist/preview release/inspector/babylon.inspector.bundle.max.js.map
  15. 2 0
      dist/preview release/loaders/babylon.glTF2FileLoader.js
  16. 1 1
      dist/preview release/loaders/babylon.glTF2FileLoader.js.map
  17. 1 1
      dist/preview release/loaders/babylon.glTF2FileLoader.min.js
  18. 2 0
      dist/preview release/loaders/babylon.glTFFileLoader.js
  19. 1 1
      dist/preview release/loaders/babylon.glTFFileLoader.js.map
  20. 1 1
      dist/preview release/loaders/babylon.glTFFileLoader.min.js
  21. 2 0
      dist/preview release/loaders/babylonjs.loaders.js
  22. 1 1
      dist/preview release/loaders/babylonjs.loaders.js.map
  23. 1 1
      dist/preview release/loaders/babylonjs.loaders.min.js
  24. 6 6
      dist/preview release/materialsLibrary/babylon.cellMaterial.js
  25. 1 1
      dist/preview release/materialsLibrary/babylon.cellMaterial.js.map
  26. 5 5
      dist/preview release/materialsLibrary/babylon.customMaterial.js
  27. 1 1
      dist/preview release/materialsLibrary/babylon.customMaterial.js.map
  28. 6 6
      dist/preview release/materialsLibrary/babylon.fireMaterial.js
  29. 1 1
      dist/preview release/materialsLibrary/babylon.fireMaterial.js.map
  30. 6 6
      dist/preview release/materialsLibrary/babylon.furMaterial.js
  31. 1 1
      dist/preview release/materialsLibrary/babylon.furMaterial.js.map
  32. 6 6
      dist/preview release/materialsLibrary/babylon.gradientMaterial.js
  33. 1 1
      dist/preview release/materialsLibrary/babylon.gradientMaterial.js.map
  34. 6 6
      dist/preview release/materialsLibrary/babylon.gridMaterial.js
  35. 1 1
      dist/preview release/materialsLibrary/babylon.gridMaterial.js.map
  36. 6 6
      dist/preview release/materialsLibrary/babylon.lavaMaterial.js
  37. 1 1
      dist/preview release/materialsLibrary/babylon.lavaMaterial.js.map
  38. 6 6
      dist/preview release/materialsLibrary/babylon.mixMaterial.js
  39. 1 1
      dist/preview release/materialsLibrary/babylon.mixMaterial.js.map
  40. 6 6
      dist/preview release/materialsLibrary/babylon.normalMaterial.js
  41. 1 1
      dist/preview release/materialsLibrary/babylon.normalMaterial.js.map
  42. 6 6
      dist/preview release/materialsLibrary/babylon.shadowOnlyMaterial.js
  43. 1 1
      dist/preview release/materialsLibrary/babylon.shadowOnlyMaterial.js.map
  44. 6 6
      dist/preview release/materialsLibrary/babylon.simpleMaterial.js
  45. 1 1
      dist/preview release/materialsLibrary/babylon.simpleMaterial.js.map
  46. 6 6
      dist/preview release/materialsLibrary/babylon.skyMaterial.js
  47. 1 1
      dist/preview release/materialsLibrary/babylon.skyMaterial.js.map
  48. 6 6
      dist/preview release/materialsLibrary/babylon.terrainMaterial.js
  49. 1 1
      dist/preview release/materialsLibrary/babylon.terrainMaterial.js.map
  50. 6 6
      dist/preview release/materialsLibrary/babylon.triPlanarMaterial.js
  51. 1 1
      dist/preview release/materialsLibrary/babylon.triPlanarMaterial.js.map
  52. 6 6
      dist/preview release/materialsLibrary/babylon.waterMaterial.js
  53. 1 1
      dist/preview release/materialsLibrary/babylon.waterMaterial.js.map
  54. 47 47
      dist/preview release/materialsLibrary/babylonjs.materials.js
  55. 1 1
      dist/preview release/materialsLibrary/babylonjs.materials.js.map
  56. 1 1
      dist/preview release/packagesSizeBaseLine.json
  57. 1256 683
      dist/preview release/viewer/babylon.module.d.ts
  58. 25 21
      dist/preview release/viewer/babylon.viewer.js
  59. 2 2
      dist/preview release/viewer/babylon.viewer.max.js
  60. 2 0
      loaders/src/glTF/2.0/glTFLoader.ts

+ 14 - 0
.vscode/launch.json

@@ -361,6 +361,20 @@
             ]
         },
         {
+            "name": "Launch WebGPU Build Validation (Edge) - Direct",
+            "type": "edge",
+            "version": "canary",
+            "request": "launch",
+            "url": "http://localhost:1338/tests/validation/?engine=webgpu",
+            "webRoot": "${workspaceRoot}/",
+            "sourceMaps": true,
+            "userDataDir": "${workspaceRoot}/.tempChromeProfileForDebug",
+            "runtimeArgs": [
+                "--enable-unsafe-es3-apis",
+                "--enable-unsafe-webgpu"
+            ]
+        },
+        {
             "name": "Launch memory checks (Chrome)",
             "type": "chrome",
             "request": "launch",

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+ 620 - 338
dist/preview release/babylon.d.ts


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+ 2 - 2
dist/preview release/babylon.js


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+ 464 - 176
dist/preview release/babylon.max.js


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+ 1 - 1
dist/preview release/babylon.max.js.map


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+ 1256 - 683
dist/preview release/babylon.module.d.ts


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+ 830 - 392
dist/preview release/documentation.d.ts


+ 210 - 54
dist/preview release/gui/babylon.gui.d.ts

@@ -15,7 +15,7 @@ declare module BABYLON.GUI {
          * Function called to let the control handle keyboard events
          * @param evt defines the current keyboard event
          */
-        processKeyboard(evt: KeyboardEvent): void;
+        processKeyboard(evt: BABYLON.IKeyboardEvent): void;
         /**
         * Function called to get the list of controls that should not steal the focus from this control
         * @returns an array of controls
@@ -2190,7 +2190,7 @@ declare module BABYLON.GUI {
         /** BABYLON.Observable raised when paste event is triggered */
         onTextPasteObservable: BABYLON.Observable<InputText>;
         /** BABYLON.Observable raised when a key event was processed */
-        onKeyboardEventProcessedObservable: BABYLON.Observable<KeyboardEvent>;
+        onKeyboardEventProcessedObservable: BABYLON.Observable<BABYLON.IKeyboardEvent>;
         /** Gets or sets the maximum width allowed by the control */
         get maxWidth(): string | number;
         /** Gets the maximum width allowed by the control in pixels */
@@ -2275,7 +2275,7 @@ declare module BABYLON.GUI {
          */
         keepsFocusWith(): BABYLON.Nullable<Control[]>;
         /** @hidden */
-        processKey(keyCode: number, key?: string, evt?: KeyboardEvent): void;
+        processKey(keyCode: number, key?: string, evt?: BABYLON.IKeyboardEvent): void;
         /** @hidden */
         private _updateValueFromCursorIndex;
         /** @hidden */
@@ -2286,7 +2286,7 @@ declare module BABYLON.GUI {
          * Handles the keyboard event
          * @param evt Defines the KeyboardEvent
          */
-        processKeyboard(evt: KeyboardEvent): void;
+        processKeyboard(evt: BABYLON.IKeyboardEvent): void;
         /** @hidden */
         private _onCopyText;
         /** @hidden */
@@ -2540,7 +2540,7 @@ declare module BABYLON.GUI {
         /** BABYLON.Observable raised when the control loses the focus */
         onBlurObservable: BABYLON.Observable<Button>;
         /** BABYLON.Observable raised when a key event was processed */
-        onKeyboardEventProcessedObservable: BABYLON.Observable<KeyboardEvent>;
+        onKeyboardEventProcessedObservable: BABYLON.Observable<BABYLON.IKeyboardEvent>;
         constructor(name?: string | undefined);
         /** @hidden */
         onBlur(): void;
@@ -2563,7 +2563,7 @@ declare module BABYLON.GUI {
          * Handles the keyboard event
          * @param evt Defines the KeyboardEvent
          */
-        processKeyboard(evt: KeyboardEvent): void;
+        processKeyboard(evt: BABYLON.IKeyboardEvent): void;
         /** @hidden */
         _onPointerDown(target: Control, coordinates: BABYLON.Vector2, pointerId: number, buttonIndex: number, pi: BABYLON.PointerInfoBase): boolean;
         /** @hidden */
@@ -3777,6 +3777,105 @@ declare module BABYLON.GUI {
 }
 declare module BABYLON.GUI {
     /**
+     * Class used to create a button in 3D
+     */
+    export class Button3D extends AbstractButton3D {
+        /** @hidden */
+        protected _currentMaterial: BABYLON.Material;
+        private _facadeTexture;
+        private _content;
+        private _contentResolution;
+        private _contentScaleRatio;
+        /**
+         * Gets or sets the texture resolution used to render content (512 by default)
+         */
+        get contentResolution(): BABYLON.int;
+        set contentResolution(value: BABYLON.int);
+        /**
+         * Gets or sets the texture scale ratio used to render content (2 by default)
+         */
+        get contentScaleRatio(): number;
+        set contentScaleRatio(value: number);
+        protected _disposeFacadeTexture(): void;
+        protected _resetContent(): void;
+        /**
+         * Creates a new button
+         * @param name defines the control name
+         */
+        constructor(name?: string);
+        /**
+         * Gets or sets the GUI 2D content used to display the button's facade
+         */
+        get content(): Control;
+        set content(value: Control);
+        /**
+         * Apply the facade texture (created from the content property).
+         * This function can be overloaded by child classes
+         * @param facadeTexture defines the AdvancedDynamicTexture to use
+         */
+        protected _applyFacade(facadeTexture: AdvancedDynamicTexture): void;
+        protected _getTypeName(): string;
+        protected _createNode(scene: BABYLON.Scene): BABYLON.TransformNode;
+        protected _affectMaterial(mesh: BABYLON.AbstractMesh): void;
+        /**
+         * Releases all associated resources
+         */
+        dispose(): void;
+    }
+}
+declare module BABYLON.GUI {
+    /**
+     * Class used to create a touchable button in 3D
+     */
+    export class TouchButton3D extends Button3D {
+        private _collisionMesh;
+        private _collidableFrontDirection;
+        private _lastTouchPoint;
+        private _tempButtonForwardRay;
+        private _lastKnownCollidableScale;
+        private _collidableInitialized;
+        private _frontOffset;
+        private _backOffset;
+        private _hoverOffset;
+        private _pushThroughBackOffset;
+        private _activeInteractions;
+        private _previousHeight;
+        /**
+         * Creates a new touchable button
+         * @param name defines the control name
+         * @param collisionMesh mesh to track collisions with
+         */
+        constructor(name?: string, collisionMesh?: BABYLON.Mesh);
+        /**
+         * Sets the front-facing direction of the button
+         * @param frontDir the forward direction of the button
+         */
+        set collidableFrontDirection(frontWorldDir: BABYLON.Vector3);
+        private _getWorldMatrixData;
+        /**
+         * Sets the mesh used for testing input collision
+         * @param collisionMesh the new collision mesh for the button
+         */
+        set collisionMesh(collisionMesh: BABYLON.Mesh);
+        private _getShortestDistancePointToLine;
+        private _isPrimedForInteraction;
+        private _getPointOnButton;
+        private _updateDistanceOffsets;
+        private _getHeightFromButtonCenter;
+        private _getDistanceOffPlane;
+        private _updateButtonState;
+        /** @hidden */
+        _collisionCheckForStateChange(mesh: BABYLON.AbstractMesh): void;
+        protected _getTypeName(): string;
+        protected _createNode(scene: BABYLON.Scene): BABYLON.TransformNode;
+        /**
+         * Releases all associated resources
+         */
+        dispose(): void;
+    }
+}
+declare module BABYLON.GUI {
+    /**
      * Class used to manage 3D user interface
      * @see https://doc.babylonjs.com/how_to/gui3d
      */
@@ -3787,6 +3886,7 @@ declare module BABYLON.GUI {
         private _rootContainer;
         private _pointerObserver;
         private _pointerOutObserver;
+        private _touchableButtons;
         /** @hidden */
         _lastPickedControl: Control3D;
         /** @hidden */
@@ -3805,6 +3905,10 @@ declare module BABYLON.GUI {
         _sharedMaterials: {
             [key: string]: BABYLON.Material;
         };
+        /** @hidden */
+        _touchSharedMaterials: {
+            [key: string]: BABYLON.Material;
+        };
         /** Gets the hosting scene */
         get scene(): BABYLON.Scene;
         /** Gets associated utility layer */
@@ -3816,6 +3920,7 @@ declare module BABYLON.GUI {
         constructor(scene?: BABYLON.Scene);
         private _handlePointerOut;
         private _doPicking;
+        private _processTouchControls;
         /**
          * Gets the root container
          */
@@ -4031,54 +4136,6 @@ declare module BABYLON.GUI {
 }
 declare module BABYLON.GUI {
     /**
-     * Class used to create a button in 3D
-     */
-    export class Button3D extends AbstractButton3D {
-        /** @hidden */
-        protected _currentMaterial: BABYLON.Material;
-        private _facadeTexture;
-        private _content;
-        private _contentResolution;
-        private _contentScaleRatio;
-        /**
-         * Gets or sets the texture resolution used to render content (512 by default)
-         */
-        get contentResolution(): BABYLON.int;
-        set contentResolution(value: BABYLON.int);
-        /**
-         * Gets or sets the texture scale ratio used to render content (2 by default)
-         */
-        get contentScaleRatio(): number;
-        set contentScaleRatio(value: number);
-        protected _disposeFacadeTexture(): void;
-        protected _resetContent(): void;
-        /**
-         * Creates a new button
-         * @param name defines the control name
-         */
-        constructor(name?: string);
-        /**
-         * Gets or sets the GUI 2D content used to display the button's facade
-         */
-        get content(): Control;
-        set content(value: Control);
-        /**
-         * Apply the facade texture (created from the content property).
-         * This function can be overloaded by child classes
-         * @param facadeTexture defines the AdvancedDynamicTexture to use
-         */
-        protected _applyFacade(facadeTexture: AdvancedDynamicTexture): void;
-        protected _getTypeName(): string;
-        protected _createNode(scene: BABYLON.Scene): BABYLON.TransformNode;
-        protected _affectMaterial(mesh: BABYLON.AbstractMesh): void;
-        /**
-         * Releases all associated resources
-         */
-        dispose(): void;
-    }
-}
-declare module BABYLON.GUI {
-    /**
      * Abstract class used to create a container panel deployed on the surface of a volume
      */
     export abstract class VolumeBasedPanel extends Container3D {
@@ -4392,4 +4449,103 @@ declare module BABYLON.GUI {
         constructor(isVertical?: boolean);
         protected _arrangeChildren(): void;
     }
+}
+declare module BABYLON.GUI {
+    /**
+     * Class used to create an interactable object. It's a touchable 3D button using a mesh coming from the current scene
+     */
+    export class TouchMeshButton3D extends TouchButton3D {
+        /** @hidden */
+        protected _currentMesh: BABYLON.Mesh;
+        /**
+         * Creates a new 3D button based on a mesh
+         * @param mesh mesh to become a 3D button
+         * @param collisionMesh mesh to track collisions with
+         * @param name defines the control name
+         */
+        constructor(mesh: BABYLON.Mesh, options: {
+            collisionMesh: BABYLON.Mesh;
+            useDynamicMesh?: boolean;
+        }, name?: string);
+        protected _getTypeName(): string;
+        protected _createNode(scene: BABYLON.Scene): BABYLON.TransformNode;
+        protected _affectMaterial(mesh: BABYLON.AbstractMesh): void;
+    }
+}
+declare module BABYLON.GUI {
+    /**
+     * Class used to create a holographic button in 3D
+     */
+    export class TouchHolographicButton extends TouchButton3D {
+        private _backPlate;
+        private _textPlate;
+        private _frontPlate;
+        private _text;
+        private _imageUrl;
+        private _shareMaterials;
+        private _frontMaterial;
+        private _backMaterial;
+        private _plateMaterial;
+        private _pickedPointObserver;
+        private _tooltipFade;
+        private _tooltipTextBlock;
+        private _tooltipTexture;
+        private _tooltipMesh;
+        private _tooltipHoverObserver;
+        private _tooltipOutObserver;
+        private _disposeTooltip;
+        /**
+         * Rendering ground id of all the mesh in the button
+         */
+        set renderingGroupId(id: number);
+        get renderingGroupId(): number;
+        /**
+         * Text to be displayed on the tooltip shown when hovering on the button. When set to null tooltip is disabled. (Default: null)
+         */
+        set tooltipText(text: BABYLON.Nullable<string>);
+        get tooltipText(): BABYLON.Nullable<string>;
+        /**
+         * Gets or sets text for the button
+         */
+        get text(): string;
+        set text(value: string);
+        /**
+         * Gets or sets the image url for the button
+         */
+        get imageUrl(): string;
+        set imageUrl(value: string);
+        /**
+         * Gets the back material used by this button
+         */
+        get backMaterial(): FluentMaterial;
+        /**
+         * Gets the front material used by this button
+         */
+        get frontMaterial(): FluentMaterial;
+        /**
+         * Gets the plate material used by this button
+         */
+        get plateMaterial(): BABYLON.StandardMaterial;
+        /**
+         * Gets a boolean indicating if this button shares its material with other HolographicButtons
+         */
+        get shareMaterials(): boolean;
+        /**
+         * Creates a new button
+         * @param name defines the control name
+         */
+        constructor(name?: string, shareMaterials?: boolean);
+        protected _getTypeName(): string;
+        private _rebuildContent;
+        protected _createNode(scene: BABYLON.Scene): BABYLON.TransformNode;
+        protected _applyFacade(facadeTexture: AdvancedDynamicTexture): void;
+        private _createBackMaterial;
+        private _createFrontMaterial;
+        private _createPlateMaterial;
+        protected _affectMaterial(mesh: BABYLON.Mesh): void;
+        /**
+         * Releases all associated resources
+         */
+        dispose(): void;
+    }
 }

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+ 911 - 67
dist/preview release/gui/babylon.gui.js


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+ 1 - 1
dist/preview release/gui/babylon.gui.js.map


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+ 2 - 2
dist/preview release/gui/babylon.gui.min.js


+ 453 - 116
dist/preview release/gui/babylon.gui.module.d.ts

@@ -1,4 +1,5 @@
 declare module "babylonjs-gui/2D/controls/focusableControl" {
+    import { IKeyboardEvent } from "babylonjs/Events/deviceInputEvents";
     import { Nullable } from "babylonjs/types";
     import { Control } from "babylonjs-gui/2D/controls/control";
     /**
@@ -17,7 +18,7 @@ declare module "babylonjs-gui/2D/controls/focusableControl" {
          * Function called to let the control handle keyboard events
          * @param evt defines the current keyboard event
          */
-        processKeyboard(evt: KeyboardEvent): void;
+        processKeyboard(evt: IKeyboardEvent): void;
         /**
         * Function called to get the list of controls that should not steal the focus from this control
         * @returns an array of controls
@@ -2211,6 +2212,7 @@ declare module "babylonjs-gui/2D/controls/inputText" {
     import { VirtualKeyboard } from "babylonjs-gui/2D/controls/virtualKeyboard";
     import { Measure } from "babylonjs-gui/2D/measure";
     import { TextWrapper } from "babylonjs-gui/2D/controls/textWrapper";
+    import { IKeyboardEvent } from 'babylonjs/Events/deviceInputEvents';
     /**
      * Class used to create input text control
      */
@@ -2270,7 +2272,7 @@ declare module "babylonjs-gui/2D/controls/inputText" {
         /** Observable raised when paste event is triggered */
         onTextPasteObservable: Observable<InputText>;
         /** Observable raised when a key event was processed */
-        onKeyboardEventProcessedObservable: Observable<KeyboardEvent>;
+        onKeyboardEventProcessedObservable: Observable<IKeyboardEvent>;
         /** Gets or sets the maximum width allowed by the control */
         get maxWidth(): string | number;
         /** Gets the maximum width allowed by the control in pixels */
@@ -2355,7 +2357,7 @@ declare module "babylonjs-gui/2D/controls/inputText" {
          */
         keepsFocusWith(): Nullable<Control[]>;
         /** @hidden */
-        processKey(keyCode: number, key?: string, evt?: KeyboardEvent): void;
+        processKey(keyCode: number, key?: string, evt?: IKeyboardEvent): void;
         /** @hidden */
         private _updateValueFromCursorIndex;
         /** @hidden */
@@ -2366,7 +2368,7 @@ declare module "babylonjs-gui/2D/controls/inputText" {
          * Handles the keyboard event
          * @param evt Defines the KeyboardEvent
          */
-        processKeyboard(evt: KeyboardEvent): void;
+        processKeyboard(evt: IKeyboardEvent): void;
         /** @hidden */
         private _onCopyText;
         /** @hidden */
@@ -2627,6 +2629,7 @@ declare module "babylonjs-gui/2D/controls/focusableButton" {
     import { PointerInfoBase } from 'babylonjs/Events/pointerEvents';
     import { IFocusableControl } from "babylonjs-gui/2D/controls/focusableControl";
     import { Observable } from 'babylonjs/Misc/observable';
+    import { IKeyboardEvent } from "babylonjs/Events/deviceInputEvents";
     /**
      * Class used to create a focusable button that can easily handle keyboard events
      */
@@ -2641,7 +2644,7 @@ declare module "babylonjs-gui/2D/controls/focusableButton" {
         /** Observable raised when the control loses the focus */
         onBlurObservable: Observable<Button>;
         /** Observable raised when a key event was processed */
-        onKeyboardEventProcessedObservable: Observable<KeyboardEvent>;
+        onKeyboardEventProcessedObservable: Observable<IKeyboardEvent>;
         constructor(name?: string | undefined);
         /** @hidden */
         onBlur(): void;
@@ -2664,7 +2667,7 @@ declare module "babylonjs-gui/2D/controls/focusableButton" {
          * Handles the keyboard event
          * @param evt Defines the KeyboardEvent
          */
-        processKeyboard(evt: KeyboardEvent): void;
+        processKeyboard(evt: IKeyboardEvent): void;
         /** @hidden */
         _onPointerDown(target: Control, coordinates: Vector2, pointerId: number, buttonIndex: number, pi: PointerInfoBase): boolean;
         /** @hidden */
@@ -3992,6 +3995,119 @@ declare module "babylonjs-gui/3D/controls/container3D" {
         static readonly FACEFORWARDREVERSED_ORIENTATION: number;
     }
 }
+declare module "babylonjs-gui/3D/controls/button3D" {
+    import { int } from "babylonjs/types";
+    import { TransformNode } from "babylonjs/Meshes/transformNode";
+    import { AbstractMesh } from "babylonjs/Meshes/abstractMesh";
+    import { Material } from "babylonjs/Materials/material";
+    import { Scene } from "babylonjs/scene";
+    import { AbstractButton3D } from "babylonjs-gui/3D/controls/abstractButton3D";
+    import { AdvancedDynamicTexture } from "babylonjs-gui/2D/advancedDynamicTexture";
+    import { Control } from "babylonjs-gui/2D/controls/control";
+    /**
+     * Class used to create a button in 3D
+     */
+    export class Button3D extends AbstractButton3D {
+        /** @hidden */
+        protected _currentMaterial: Material;
+        private _facadeTexture;
+        private _content;
+        private _contentResolution;
+        private _contentScaleRatio;
+        /**
+         * Gets or sets the texture resolution used to render content (512 by default)
+         */
+        get contentResolution(): int;
+        set contentResolution(value: int);
+        /**
+         * Gets or sets the texture scale ratio used to render content (2 by default)
+         */
+        get contentScaleRatio(): number;
+        set contentScaleRatio(value: number);
+        protected _disposeFacadeTexture(): void;
+        protected _resetContent(): void;
+        /**
+         * Creates a new button
+         * @param name defines the control name
+         */
+        constructor(name?: string);
+        /**
+         * Gets or sets the GUI 2D content used to display the button's facade
+         */
+        get content(): Control;
+        set content(value: Control);
+        /**
+         * Apply the facade texture (created from the content property).
+         * This function can be overloaded by child classes
+         * @param facadeTexture defines the AdvancedDynamicTexture to use
+         */
+        protected _applyFacade(facadeTexture: AdvancedDynamicTexture): void;
+        protected _getTypeName(): string;
+        protected _createNode(scene: Scene): TransformNode;
+        protected _affectMaterial(mesh: AbstractMesh): void;
+        /**
+         * Releases all associated resources
+         */
+        dispose(): void;
+    }
+}
+declare module "babylonjs-gui/3D/controls/touchButton3D" {
+    import { Vector3 } from "babylonjs/Maths/math.vector";
+    import { Mesh } from "babylonjs/Meshes/mesh";
+    import { AbstractMesh } from "babylonjs/Meshes/abstractMesh";
+    import { TransformNode } from "babylonjs/Meshes/transformNode";
+    import { Scene } from "babylonjs/scene";
+    import { Button3D } from "babylonjs-gui/3D/controls/button3D";
+    /**
+     * Class used to create a touchable button in 3D
+     */
+    export class TouchButton3D extends Button3D {
+        private _collisionMesh;
+        private _collidableFrontDirection;
+        private _lastTouchPoint;
+        private _tempButtonForwardRay;
+        private _lastKnownCollidableScale;
+        private _collidableInitialized;
+        private _frontOffset;
+        private _backOffset;
+        private _hoverOffset;
+        private _pushThroughBackOffset;
+        private _activeInteractions;
+        private _previousHeight;
+        /**
+         * Creates a new touchable button
+         * @param name defines the control name
+         * @param collisionMesh mesh to track collisions with
+         */
+        constructor(name?: string, collisionMesh?: Mesh);
+        /**
+         * Sets the front-facing direction of the button
+         * @param frontDir the forward direction of the button
+         */
+        set collidableFrontDirection(frontWorldDir: Vector3);
+        private _getWorldMatrixData;
+        /**
+         * Sets the mesh used for testing input collision
+         * @param collisionMesh the new collision mesh for the button
+         */
+        set collisionMesh(collisionMesh: Mesh);
+        private _getShortestDistancePointToLine;
+        private _isPrimedForInteraction;
+        private _getPointOnButton;
+        private _updateDistanceOffsets;
+        private _getHeightFromButtonCenter;
+        private _getDistanceOffPlane;
+        private _updateButtonState;
+        /** @hidden */
+        _collisionCheckForStateChange(mesh: AbstractMesh): void;
+        protected _getTypeName(): string;
+        protected _createNode(scene: Scene): TransformNode;
+        /**
+         * Releases all associated resources
+         */
+        dispose(): void;
+    }
+}
 declare module "babylonjs-gui/3D/gui3DManager" {
     import { Nullable } from "babylonjs/types";
     import { Observable } from "babylonjs/Misc/observable";
@@ -4012,6 +4128,7 @@ declare module "babylonjs-gui/3D/gui3DManager" {
         private _rootContainer;
         private _pointerObserver;
         private _pointerOutObserver;
+        private _touchableButtons;
         /** @hidden */
         _lastPickedControl: Control3D;
         /** @hidden */
@@ -4030,6 +4147,10 @@ declare module "babylonjs-gui/3D/gui3DManager" {
         _sharedMaterials: {
             [key: string]: Material;
         };
+        /** @hidden */
+        _touchSharedMaterials: {
+            [key: string]: Material;
+        };
         /** Gets the hosting scene */
         get scene(): Scene;
         /** Gets associated utility layer */
@@ -4041,6 +4162,7 @@ declare module "babylonjs-gui/3D/gui3DManager" {
         constructor(scene?: Scene);
         private _handlePointerOut;
         private _doPicking;
+        private _processTouchControls;
         /**
          * Gets the root container
          */
@@ -4268,62 +4390,6 @@ declare module "babylonjs-gui/3D/controls/abstractButton3D" {
         protected _createNode(scene: Scene): TransformNode;
     }
 }
-declare module "babylonjs-gui/3D/controls/button3D" {
-    import { int } from "babylonjs/types";
-    import { TransformNode } from "babylonjs/Meshes/transformNode";
-    import { AbstractMesh } from "babylonjs/Meshes/abstractMesh";
-    import { Material } from "babylonjs/Materials/material";
-    import { Scene } from "babylonjs/scene";
-    import { AbstractButton3D } from "babylonjs-gui/3D/controls/abstractButton3D";
-    import { AdvancedDynamicTexture } from "babylonjs-gui/2D/advancedDynamicTexture";
-    import { Control } from "babylonjs-gui/2D/controls/control";
-    /**
-     * Class used to create a button in 3D
-     */
-    export class Button3D extends AbstractButton3D {
-        /** @hidden */
-        protected _currentMaterial: Material;
-        private _facadeTexture;
-        private _content;
-        private _contentResolution;
-        private _contentScaleRatio;
-        /**
-         * Gets or sets the texture resolution used to render content (512 by default)
-         */
-        get contentResolution(): int;
-        set contentResolution(value: int);
-        /**
-         * Gets or sets the texture scale ratio used to render content (2 by default)
-         */
-        get contentScaleRatio(): number;
-        set contentScaleRatio(value: number);
-        protected _disposeFacadeTexture(): void;
-        protected _resetContent(): void;
-        /**
-         * Creates a new button
-         * @param name defines the control name
-         */
-        constructor(name?: string);
-        /**
-         * Gets or sets the GUI 2D content used to display the button's facade
-         */
-        get content(): Control;
-        set content(value: Control);
-        /**
-         * Apply the facade texture (created from the content property).
-         * This function can be overloaded by child classes
-         * @param facadeTexture defines the AdvancedDynamicTexture to use
-         */
-        protected _applyFacade(facadeTexture: AdvancedDynamicTexture): void;
-        protected _getTypeName(): string;
-        protected _createNode(scene: Scene): TransformNode;
-        protected _affectMaterial(mesh: AbstractMesh): void;
-        /**
-         * Releases all associated resources
-         */
-        dispose(): void;
-    }
-}
 declare module "babylonjs-gui/3D/controls/volumeBasedPanel" {
     import { Vector3 } from "babylonjs/Maths/math.vector";
     import { int } from "babylonjs/types";
@@ -4685,6 +4751,118 @@ declare module "babylonjs-gui/3D/controls/stackPanel3D" {
         protected _arrangeChildren(): void;
     }
 }
+declare module "babylonjs-gui/3D/controls/touchMeshButton3D" {
+    import { TransformNode } from "babylonjs/Meshes/transformNode";
+    import { AbstractMesh } from "babylonjs/Meshes/abstractMesh";
+    import { Mesh } from "babylonjs/Meshes/mesh";
+    import { Scene } from "babylonjs/scene";
+    import { TouchButton3D } from "babylonjs-gui/3D/controls/touchButton3D";
+    /**
+     * Class used to create an interactable object. It's a touchable 3D button using a mesh coming from the current scene
+     */
+    export class TouchMeshButton3D extends TouchButton3D {
+        /** @hidden */
+        protected _currentMesh: Mesh;
+        /**
+         * Creates a new 3D button based on a mesh
+         * @param mesh mesh to become a 3D button
+         * @param collisionMesh mesh to track collisions with
+         * @param name defines the control name
+         */
+        constructor(mesh: Mesh, options: {
+            collisionMesh: Mesh;
+            useDynamicMesh?: boolean;
+        }, name?: string);
+        protected _getTypeName(): string;
+        protected _createNode(scene: Scene): TransformNode;
+        protected _affectMaterial(mesh: AbstractMesh): void;
+    }
+}
+declare module "babylonjs-gui/3D/controls/touchHolographicButton" {
+    import { Nullable } from "babylonjs/types";
+    import { StandardMaterial } from "babylonjs/Materials/standardMaterial";
+    import { TransformNode } from "babylonjs/Meshes/transformNode";
+    import { Mesh } from "babylonjs/Meshes/mesh";
+    import { Scene } from "babylonjs/scene";
+    import { FluentMaterial } from "babylonjs-gui/3D/materials/fluentMaterial";
+    import { AdvancedDynamicTexture } from "babylonjs-gui/2D/advancedDynamicTexture";
+    import { TouchButton3D } from "babylonjs-gui/3D/controls/touchButton3D";
+    /**
+     * Class used to create a holographic button in 3D
+     */
+    export class TouchHolographicButton extends TouchButton3D {
+        private _backPlate;
+        private _textPlate;
+        private _frontPlate;
+        private _text;
+        private _imageUrl;
+        private _shareMaterials;
+        private _frontMaterial;
+        private _backMaterial;
+        private _plateMaterial;
+        private _pickedPointObserver;
+        private _tooltipFade;
+        private _tooltipTextBlock;
+        private _tooltipTexture;
+        private _tooltipMesh;
+        private _tooltipHoverObserver;
+        private _tooltipOutObserver;
+        private _disposeTooltip;
+        /**
+         * Rendering ground id of all the mesh in the button
+         */
+        set renderingGroupId(id: number);
+        get renderingGroupId(): number;
+        /**
+         * Text to be displayed on the tooltip shown when hovering on the button. When set to null tooltip is disabled. (Default: null)
+         */
+        set tooltipText(text: Nullable<string>);
+        get tooltipText(): Nullable<string>;
+        /**
+         * Gets or sets text for the button
+         */
+        get text(): string;
+        set text(value: string);
+        /**
+         * Gets or sets the image url for the button
+         */
+        get imageUrl(): string;
+        set imageUrl(value: string);
+        /**
+         * Gets the back material used by this button
+         */
+        get backMaterial(): FluentMaterial;
+        /**
+         * Gets the front material used by this button
+         */
+        get frontMaterial(): FluentMaterial;
+        /**
+         * Gets the plate material used by this button
+         */
+        get plateMaterial(): StandardMaterial;
+        /**
+         * Gets a boolean indicating if this button shares its material with other HolographicButtons
+         */
+        get shareMaterials(): boolean;
+        /**
+         * Creates a new button
+         * @param name defines the control name
+         */
+        constructor(name?: string, shareMaterials?: boolean);
+        protected _getTypeName(): string;
+        private _rebuildContent;
+        protected _createNode(scene: Scene): TransformNode;
+        protected _applyFacade(facadeTexture: AdvancedDynamicTexture): void;
+        private _createBackMaterial;
+        private _createFrontMaterial;
+        private _createPlateMaterial;
+        protected _affectMaterial(mesh: Mesh): void;
+        /**
+         * Releases all associated resources
+         */
+        dispose(): void;
+    }
+}
 declare module "babylonjs-gui/3D/controls/index" {
     export * from "babylonjs-gui/3D/controls/abstractButton3D";
     export * from "babylonjs-gui/3D/controls/button3D";
@@ -4697,6 +4875,9 @@ declare module "babylonjs-gui/3D/controls/index" {
     export * from "babylonjs-gui/3D/controls/scatterPanel";
     export * from "babylonjs-gui/3D/controls/spherePanel";
     export * from "babylonjs-gui/3D/controls/stackPanel3D";
+    export * from "babylonjs-gui/3D/controls/touchButton3D";
+    export * from "babylonjs-gui/3D/controls/touchMeshButton3D";
+    export * from "babylonjs-gui/3D/controls/touchHolographicButton";
     export * from "babylonjs-gui/3D/controls/volumeBasedPanel";
 }
 declare module "babylonjs-gui/3D/materials/index" {
@@ -4735,7 +4916,7 @@ declare module BABYLON.GUI {
          * Function called to let the control handle keyboard events
          * @param evt defines the current keyboard event
          */
-        processKeyboard(evt: KeyboardEvent): void;
+        processKeyboard(evt: BABYLON.IKeyboardEvent): void;
         /**
         * Function called to get the list of controls that should not steal the focus from this control
         * @returns an array of controls
@@ -6910,7 +7091,7 @@ declare module BABYLON.GUI {
         /** BABYLON.Observable raised when paste event is triggered */
         onTextPasteObservable: BABYLON.Observable<InputText>;
         /** BABYLON.Observable raised when a key event was processed */
-        onKeyboardEventProcessedObservable: BABYLON.Observable<KeyboardEvent>;
+        onKeyboardEventProcessedObservable: BABYLON.Observable<BABYLON.IKeyboardEvent>;
         /** Gets or sets the maximum width allowed by the control */
         get maxWidth(): string | number;
         /** Gets the maximum width allowed by the control in pixels */
@@ -6995,7 +7176,7 @@ declare module BABYLON.GUI {
          */
         keepsFocusWith(): BABYLON.Nullable<Control[]>;
         /** @hidden */
-        processKey(keyCode: number, key?: string, evt?: KeyboardEvent): void;
+        processKey(keyCode: number, key?: string, evt?: BABYLON.IKeyboardEvent): void;
         /** @hidden */
         private _updateValueFromCursorIndex;
         /** @hidden */
@@ -7006,7 +7187,7 @@ declare module BABYLON.GUI {
          * Handles the keyboard event
          * @param evt Defines the KeyboardEvent
          */
-        processKeyboard(evt: KeyboardEvent): void;
+        processKeyboard(evt: BABYLON.IKeyboardEvent): void;
         /** @hidden */
         private _onCopyText;
         /** @hidden */
@@ -7260,7 +7441,7 @@ declare module BABYLON.GUI {
         /** BABYLON.Observable raised when the control loses the focus */
         onBlurObservable: BABYLON.Observable<Button>;
         /** BABYLON.Observable raised when a key event was processed */
-        onKeyboardEventProcessedObservable: BABYLON.Observable<KeyboardEvent>;
+        onKeyboardEventProcessedObservable: BABYLON.Observable<BABYLON.IKeyboardEvent>;
         constructor(name?: string | undefined);
         /** @hidden */
         onBlur(): void;
@@ -7283,7 +7464,7 @@ declare module BABYLON.GUI {
          * Handles the keyboard event
          * @param evt Defines the KeyboardEvent
          */
-        processKeyboard(evt: KeyboardEvent): void;
+        processKeyboard(evt: BABYLON.IKeyboardEvent): void;
         /** @hidden */
         _onPointerDown(target: Control, coordinates: BABYLON.Vector2, pointerId: number, buttonIndex: number, pi: BABYLON.PointerInfoBase): boolean;
         /** @hidden */
@@ -8497,6 +8678,105 @@ declare module BABYLON.GUI {
 }
 declare module BABYLON.GUI {
     /**
+     * Class used to create a button in 3D
+     */
+    export class Button3D extends AbstractButton3D {
+        /** @hidden */
+        protected _currentMaterial: BABYLON.Material;
+        private _facadeTexture;
+        private _content;
+        private _contentResolution;
+        private _contentScaleRatio;
+        /**
+         * Gets or sets the texture resolution used to render content (512 by default)
+         */
+        get contentResolution(): BABYLON.int;
+        set contentResolution(value: BABYLON.int);
+        /**
+         * Gets or sets the texture scale ratio used to render content (2 by default)
+         */
+        get contentScaleRatio(): number;
+        set contentScaleRatio(value: number);
+        protected _disposeFacadeTexture(): void;
+        protected _resetContent(): void;
+        /**
+         * Creates a new button
+         * @param name defines the control name
+         */
+        constructor(name?: string);
+        /**
+         * Gets or sets the GUI 2D content used to display the button's facade
+         */
+        get content(): Control;
+        set content(value: Control);
+        /**
+         * Apply the facade texture (created from the content property).
+         * This function can be overloaded by child classes
+         * @param facadeTexture defines the AdvancedDynamicTexture to use
+         */
+        protected _applyFacade(facadeTexture: AdvancedDynamicTexture): void;
+        protected _getTypeName(): string;
+        protected _createNode(scene: BABYLON.Scene): BABYLON.TransformNode;
+        protected _affectMaterial(mesh: BABYLON.AbstractMesh): void;
+        /**
+         * Releases all associated resources
+         */
+        dispose(): void;
+    }
+}
+declare module BABYLON.GUI {
+    /**
+     * Class used to create a touchable button in 3D
+     */
+    export class TouchButton3D extends Button3D {
+        private _collisionMesh;
+        private _collidableFrontDirection;
+        private _lastTouchPoint;
+        private _tempButtonForwardRay;
+        private _lastKnownCollidableScale;
+        private _collidableInitialized;
+        private _frontOffset;
+        private _backOffset;
+        private _hoverOffset;
+        private _pushThroughBackOffset;
+        private _activeInteractions;
+        private _previousHeight;
+        /**
+         * Creates a new touchable button
+         * @param name defines the control name
+         * @param collisionMesh mesh to track collisions with
+         */
+        constructor(name?: string, collisionMesh?: BABYLON.Mesh);
+        /**
+         * Sets the front-facing direction of the button
+         * @param frontDir the forward direction of the button
+         */
+        set collidableFrontDirection(frontWorldDir: BABYLON.Vector3);
+        private _getWorldMatrixData;
+        /**
+         * Sets the mesh used for testing input collision
+         * @param collisionMesh the new collision mesh for the button
+         */
+        set collisionMesh(collisionMesh: BABYLON.Mesh);
+        private _getShortestDistancePointToLine;
+        private _isPrimedForInteraction;
+        private _getPointOnButton;
+        private _updateDistanceOffsets;
+        private _getHeightFromButtonCenter;
+        private _getDistanceOffPlane;
+        private _updateButtonState;
+        /** @hidden */
+        _collisionCheckForStateChange(mesh: BABYLON.AbstractMesh): void;
+        protected _getTypeName(): string;
+        protected _createNode(scene: BABYLON.Scene): BABYLON.TransformNode;
+        /**
+         * Releases all associated resources
+         */
+        dispose(): void;
+    }
+}
+declare module BABYLON.GUI {
+    /**
      * Class used to manage 3D user interface
      * @see https://doc.babylonjs.com/how_to/gui3d
      */
@@ -8507,6 +8787,7 @@ declare module BABYLON.GUI {
         private _rootContainer;
         private _pointerObserver;
         private _pointerOutObserver;
+        private _touchableButtons;
         /** @hidden */
         _lastPickedControl: Control3D;
         /** @hidden */
@@ -8525,6 +8806,10 @@ declare module BABYLON.GUI {
         _sharedMaterials: {
             [key: string]: BABYLON.Material;
         };
+        /** @hidden */
+        _touchSharedMaterials: {
+            [key: string]: BABYLON.Material;
+        };
         /** Gets the hosting scene */
         get scene(): BABYLON.Scene;
         /** Gets associated utility layer */
@@ -8536,6 +8821,7 @@ declare module BABYLON.GUI {
         constructor(scene?: BABYLON.Scene);
         private _handlePointerOut;
         private _doPicking;
+        private _processTouchControls;
         /**
          * Gets the root container
          */
@@ -8751,54 +9037,6 @@ declare module BABYLON.GUI {
 }
 declare module BABYLON.GUI {
     /**
-     * Class used to create a button in 3D
-     */
-    export class Button3D extends AbstractButton3D {
-        /** @hidden */
-        protected _currentMaterial: BABYLON.Material;
-        private _facadeTexture;
-        private _content;
-        private _contentResolution;
-        private _contentScaleRatio;
-        /**
-         * Gets or sets the texture resolution used to render content (512 by default)
-         */
-        get contentResolution(): BABYLON.int;
-        set contentResolution(value: BABYLON.int);
-        /**
-         * Gets or sets the texture scale ratio used to render content (2 by default)
-         */
-        get contentScaleRatio(): number;
-        set contentScaleRatio(value: number);
-        protected _disposeFacadeTexture(): void;
-        protected _resetContent(): void;
-        /**
-         * Creates a new button
-         * @param name defines the control name
-         */
-        constructor(name?: string);
-        /**
-         * Gets or sets the GUI 2D content used to display the button's facade
-         */
-        get content(): Control;
-        set content(value: Control);
-        /**
-         * Apply the facade texture (created from the content property).
-         * This function can be overloaded by child classes
-         * @param facadeTexture defines the AdvancedDynamicTexture to use
-         */
-        protected _applyFacade(facadeTexture: AdvancedDynamicTexture): void;
-        protected _getTypeName(): string;
-        protected _createNode(scene: BABYLON.Scene): BABYLON.TransformNode;
-        protected _affectMaterial(mesh: BABYLON.AbstractMesh): void;
-        /**
-         * Releases all associated resources
-         */
-        dispose(): void;
-    }
-}
-declare module BABYLON.GUI {
-    /**
      * Abstract class used to create a container panel deployed on the surface of a volume
      */
     export abstract class VolumeBasedPanel extends Container3D {
@@ -9112,4 +9350,103 @@ declare module BABYLON.GUI {
         constructor(isVertical?: boolean);
         protected _arrangeChildren(): void;
     }
+}
+declare module BABYLON.GUI {
+    /**
+     * Class used to create an interactable object. It's a touchable 3D button using a mesh coming from the current scene
+     */
+    export class TouchMeshButton3D extends TouchButton3D {
+        /** @hidden */
+        protected _currentMesh: BABYLON.Mesh;
+        /**
+         * Creates a new 3D button based on a mesh
+         * @param mesh mesh to become a 3D button
+         * @param collisionMesh mesh to track collisions with
+         * @param name defines the control name
+         */
+        constructor(mesh: BABYLON.Mesh, options: {
+            collisionMesh: BABYLON.Mesh;
+            useDynamicMesh?: boolean;
+        }, name?: string);
+        protected _getTypeName(): string;
+        protected _createNode(scene: BABYLON.Scene): BABYLON.TransformNode;
+        protected _affectMaterial(mesh: BABYLON.AbstractMesh): void;
+    }
+}
+declare module BABYLON.GUI {
+    /**
+     * Class used to create a holographic button in 3D
+     */
+    export class TouchHolographicButton extends TouchButton3D {
+        private _backPlate;
+        private _textPlate;
+        private _frontPlate;
+        private _text;
+        private _imageUrl;
+        private _shareMaterials;
+        private _frontMaterial;
+        private _backMaterial;
+        private _plateMaterial;
+        private _pickedPointObserver;
+        private _tooltipFade;
+        private _tooltipTextBlock;
+        private _tooltipTexture;
+        private _tooltipMesh;
+        private _tooltipHoverObserver;
+        private _tooltipOutObserver;
+        private _disposeTooltip;
+        /**
+         * Rendering ground id of all the mesh in the button
+         */
+        set renderingGroupId(id: number);
+        get renderingGroupId(): number;
+        /**
+         * Text to be displayed on the tooltip shown when hovering on the button. When set to null tooltip is disabled. (Default: null)
+         */
+        set tooltipText(text: BABYLON.Nullable<string>);
+        get tooltipText(): BABYLON.Nullable<string>;
+        /**
+         * Gets or sets text for the button
+         */
+        get text(): string;
+        set text(value: string);
+        /**
+         * Gets or sets the image url for the button
+         */
+        get imageUrl(): string;
+        set imageUrl(value: string);
+        /**
+         * Gets the back material used by this button
+         */
+        get backMaterial(): FluentMaterial;
+        /**
+         * Gets the front material used by this button
+         */
+        get frontMaterial(): FluentMaterial;
+        /**
+         * Gets the plate material used by this button
+         */
+        get plateMaterial(): BABYLON.StandardMaterial;
+        /**
+         * Gets a boolean indicating if this button shares its material with other HolographicButtons
+         */
+        get shareMaterials(): boolean;
+        /**
+         * Creates a new button
+         * @param name defines the control name
+         */
+        constructor(name?: string, shareMaterials?: boolean);
+        protected _getTypeName(): string;
+        private _rebuildContent;
+        protected _createNode(scene: BABYLON.Scene): BABYLON.TransformNode;
+        protected _applyFacade(facadeTexture: AdvancedDynamicTexture): void;
+        private _createBackMaterial;
+        private _createFrontMaterial;
+        private _createPlateMaterial;
+        protected _affectMaterial(mesh: BABYLON.Mesh): void;
+        /**
+         * Releases all associated resources
+         */
+        dispose(): void;
+    }
 }

+ 7 - 7
dist/preview release/inspector/babylon.inspector.bundle.max.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-inspector"] = factory(require("babylonjs-gui"), require("babylonjs-loaders"), require("babylonjs-materials"), require("babylonjs-serializers"), require("babylonjs"));
 	else
 		root["INSPECTOR"] = factory(root["BABYLON"]["GUI"], root["BABYLON"], root["BABYLON"], root["BABYLON"], root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_gui_2D_adtInstrumentation__, __WEBPACK_EXTERNAL_MODULE_babylonjs_loaders_glTF_index__, __WEBPACK_EXTERNAL_MODULE_babylonjs_materials_grid_gridMaterial__, __WEBPACK_EXTERNAL_MODULE_babylonjs_serializers_glTF_2_0_index__, __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_observable__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_gui_2D_controls_image__, __WEBPACK_EXTERNAL_MODULE_babylonjs_loaders_glTF_index__, __WEBPACK_EXTERNAL_MODULE_babylonjs_materials_grid_gridMaterial__, __WEBPACK_EXTERNAL_MODULE_babylonjs_serializers_glTF_2_0_index__, __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_observable__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -47313,7 +47313,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony import */ var react__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(react__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _sharedUiComponents_tabs_propertyGrids_gui_commonControlPropertyGridComponent__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../../../../../sharedUiComponents/tabs/propertyGrids/gui/commonControlPropertyGridComponent */ "./sharedUiComponents/tabs/propertyGrids/gui/commonControlPropertyGridComponent.tsx");
 /* harmony import */ var _sharedUiComponents_lines_lineContainerComponent__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../../../../../sharedUiComponents/lines/lineContainerComponent */ "./sharedUiComponents/lines/lineContainerComponent.tsx");
-/* harmony import */ var babylonjs_gui_2D_controls_image__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! babylonjs-gui/2D/controls/image */ "babylonjs-gui/2D/adtInstrumentation");
+/* harmony import */ var babylonjs_gui_2D_controls_image__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! babylonjs-gui/2D/controls/image */ "babylonjs-gui/2D/controls/image");
 /* harmony import */ var babylonjs_gui_2D_controls_image__WEBPACK_IMPORTED_MODULE_4___default = /*#__PURE__*/__webpack_require__.n(babylonjs_gui_2D_controls_image__WEBPACK_IMPORTED_MODULE_4__);
 /* harmony import */ var _sharedUiComponents_lines_floatLineComponent__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ../../../../../sharedUiComponents/lines/floatLineComponent */ "./sharedUiComponents/lines/floatLineComponent.tsx");
 /* harmony import */ var _sharedUiComponents_lines_checkBoxLineComponent__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ../../../../../sharedUiComponents/lines/checkBoxLineComponent */ "./sharedUiComponents/lines/checkBoxLineComponent.tsx");
@@ -47674,7 +47674,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony import */ var react__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! react */ "../../node_modules/react/index.js");
 /* harmony import */ var react__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(react__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _sharedUiComponents_tabs_propertyGrids_gui_commonControlPropertyGridComponent__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../../../../../sharedUiComponents/tabs/propertyGrids/gui/commonControlPropertyGridComponent */ "./sharedUiComponents/tabs/propertyGrids/gui/commonControlPropertyGridComponent.tsx");
-/* harmony import */ var babylonjs_gui_2D_controls_textBlock__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! babylonjs-gui/2D/controls/textBlock */ "babylonjs-gui/2D/adtInstrumentation");
+/* harmony import */ var babylonjs_gui_2D_controls_textBlock__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! babylonjs-gui/2D/controls/textBlock */ "babylonjs-gui/2D/controls/image");
 /* harmony import */ var babylonjs_gui_2D_controls_textBlock__WEBPACK_IMPORTED_MODULE_3___default = /*#__PURE__*/__webpack_require__.n(babylonjs_gui_2D_controls_textBlock__WEBPACK_IMPORTED_MODULE_3__);
 /* harmony import */ var _sharedUiComponents_lines_lineContainerComponent__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ../../../../../sharedUiComponents/lines/lineContainerComponent */ "./sharedUiComponents/lines/lineContainerComponent.tsx");
 /* harmony import */ var _sharedUiComponents_lines_textInputLineComponent__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ../../../../../sharedUiComponents/lines/textInputLineComponent */ "./sharedUiComponents/lines/textInputLineComponent.tsx");
@@ -49141,7 +49141,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony import */ var _sharedUiComponents_lines_optionsLineComponent__WEBPACK_IMPORTED_MODULE_9__ = __webpack_require__(/*! ../../../../../sharedUiComponents/lines/optionsLineComponent */ "./sharedUiComponents/lines/optionsLineComponent.tsx");
 /* harmony import */ var _sharedUiComponents_lines_fileButtonLineComponent__WEBPACK_IMPORTED_MODULE_10__ = __webpack_require__(/*! ../../../../../sharedUiComponents/lines/fileButtonLineComponent */ "./sharedUiComponents/lines/fileButtonLineComponent.tsx");
 /* harmony import */ var _sharedUiComponents_lines_valueLineComponent__WEBPACK_IMPORTED_MODULE_11__ = __webpack_require__(/*! ../../../../../sharedUiComponents/lines/valueLineComponent */ "./sharedUiComponents/lines/valueLineComponent.tsx");
-/* harmony import */ var babylonjs_gui_2D_adtInstrumentation__WEBPACK_IMPORTED_MODULE_12__ = __webpack_require__(/*! babylonjs-gui/2D/adtInstrumentation */ "babylonjs-gui/2D/adtInstrumentation");
+/* harmony import */ var babylonjs_gui_2D_adtInstrumentation__WEBPACK_IMPORTED_MODULE_12__ = __webpack_require__(/*! babylonjs-gui/2D/adtInstrumentation */ "babylonjs-gui/2D/controls/image");
 /* harmony import */ var babylonjs_gui_2D_adtInstrumentation__WEBPACK_IMPORTED_MODULE_12___default = /*#__PURE__*/__webpack_require__.n(babylonjs_gui_2D_adtInstrumentation__WEBPACK_IMPORTED_MODULE_12__);
 /* harmony import */ var _customPropertyGridComponent__WEBPACK_IMPORTED_MODULE_13__ = __webpack_require__(/*! ../customPropertyGridComponent */ "./components/actionTabs/tabs/propertyGrids/customPropertyGridComponent.tsx");
 /* harmony import */ var _sharedUiComponents_lines_buttonLineComponent__WEBPACK_IMPORTED_MODULE_14__ = __webpack_require__(/*! ../../../../../sharedUiComponents/lines/buttonLineComponent */ "./sharedUiComponents/lines/buttonLineComponent.tsx");
@@ -60663,7 +60663,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony import */ var react__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(react__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _lines_lineContainerComponent__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../../../lines/lineContainerComponent */ "./sharedUiComponents/lines/lineContainerComponent.tsx");
 /* harmony import */ var _lines_textLineComponent__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../../../lines/textLineComponent */ "./sharedUiComponents/lines/textLineComponent.tsx");
-/* harmony import */ var babylonjs_gui_2D_controls_control__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! babylonjs-gui/2D/controls/control */ "babylonjs-gui/2D/adtInstrumentation");
+/* harmony import */ var babylonjs_gui_2D_controls_control__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! babylonjs-gui/2D/controls/control */ "babylonjs-gui/2D/controls/image");
 /* harmony import */ var babylonjs_gui_2D_controls_control__WEBPACK_IMPORTED_MODULE_4___default = /*#__PURE__*/__webpack_require__.n(babylonjs_gui_2D_controls_control__WEBPACK_IMPORTED_MODULE_4__);
 /* harmony import */ var _lines_sliderLineComponent__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ../../../lines/sliderLineComponent */ "./sharedUiComponents/lines/sliderLineComponent.tsx");
 /* harmony import */ var _lines_floatLineComponent__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ../../../lines/floatLineComponent */ "./sharedUiComponents/lines/floatLineComponent.tsx");
@@ -61094,14 +61094,14 @@ var Tools = /** @class */ (function () {
 
 /***/ }),
 
-/***/ "babylonjs-gui/2D/adtInstrumentation":
+/***/ "babylonjs-gui/2D/controls/image":
 /*!************************************************************************************************************************!*\
   !*** external {"root":["BABYLON","GUI"],"commonjs":"babylonjs-gui","commonjs2":"babylonjs-gui","amd":"babylonjs-gui"} ***!
   \************************************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_gui_2D_adtInstrumentation__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_gui_2D_controls_image__;
 
 /***/ }),
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/inspector/babylon.inspector.bundle.max.js.map


+ 2 - 0
dist/preview release/loaders/babylon.glTF2FileLoader.js

@@ -3798,7 +3798,9 @@ var GLTFLoader = /** @class */ (function () {
         var babylonAbstractMesh;
         var promise;
         if (shouldInstance && primitive._instanceData) {
+            this._babylonScene._blockEntityCollection = this._forAssetContainer;
             babylonAbstractMesh = primitive._instanceData.babylonSourceMesh.createInstance(name);
+            this._babylonScene._blockEntityCollection = false;
             promise = primitive._instanceData.promise;
         }
         else {

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/loaders/babylon.glTF2FileLoader.js.map


Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/loaders/babylon.glTF2FileLoader.min.js


+ 2 - 0
dist/preview release/loaders/babylon.glTFFileLoader.js

@@ -6150,7 +6150,9 @@ var GLTFLoader = /** @class */ (function () {
         var babylonAbstractMesh;
         var promise;
         if (shouldInstance && primitive._instanceData) {
+            this._babylonScene._blockEntityCollection = this._forAssetContainer;
             babylonAbstractMesh = primitive._instanceData.babylonSourceMesh.createInstance(name);
+            this._babylonScene._blockEntityCollection = false;
             promise = primitive._instanceData.promise;
         }
         else {

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/loaders/babylon.glTFFileLoader.js.map


Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/loaders/babylon.glTFFileLoader.min.js


+ 2 - 0
dist/preview release/loaders/babylonjs.loaders.js

@@ -7586,7 +7586,9 @@ var GLTFLoader = /** @class */ (function () {
         var babylonAbstractMesh;
         var promise;
         if (shouldInstance && primitive._instanceData) {
+            this._babylonScene._blockEntityCollection = this._forAssetContainer;
             babylonAbstractMesh = primitive._instanceData.babylonSourceMesh.createInstance(name);
+            this._babylonScene._blockEntityCollection = false;
             promise = primitive._instanceData.promise;
         }
         else {

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/loaders/babylonjs.loaders.js.map


Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/loaders/babylonjs.loaders.min.js


+ 6 - 6
dist/preview release/materialsLibrary/babylon.cellMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -400,7 +400,7 @@ module.exports = g;
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "cellPixelShader", function() { return cellPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -434,7 +434,7 @@ var cellPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "cellVertexShader", function() { return cellVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -468,7 +468,7 @@ var cellVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CellMaterial", function() { return CellMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _cell_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./cell.fragment */ "./cell/cell.fragment.ts");
 /* harmony import */ var _cell_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./cell.vertex */ "./cell/cell.vertex.ts");
@@ -810,14 +810,14 @@ if (typeof globalObject !== "undefined") {
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylon.cellMaterial.js.map


+ 5 - 5
dist/preview release/materialsLibrary/babylon.customMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -403,7 +403,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ShaderSpecialParts", function() { return ShaderSpecialParts; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CustomMaterial", function() { return CustomMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__);
 
 
@@ -661,7 +661,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ShaderAlebdoParts", function() { return ShaderAlebdoParts; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "PBRCustomMaterial", function() { return PBRCustomMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__);
 
 
@@ -936,14 +936,14 @@ if (typeof globalObject !== "undefined") {
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylon.customMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.fireMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -400,7 +400,7 @@ module.exports = g;
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "firePixelShader", function() { return firePixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -428,7 +428,7 @@ var firePixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "fireVertexShader", function() { return fireVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -459,7 +459,7 @@ var fireVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FireMaterial", function() { return FireMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _fire_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./fire.fragment */ "./fire/fire.fragment.ts");
 /* harmony import */ var _fire_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./fire.vertex */ "./fire/fire.vertex.ts");
@@ -838,14 +838,14 @@ if (typeof globalObject !== "undefined") {
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylon.fireMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.furMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -400,7 +400,7 @@ module.exports = g;
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "furPixelShader", function() { return furPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -434,7 +434,7 @@ var furPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "furVertexShader", function() { return furVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -468,7 +468,7 @@ var furVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FurMaterial", function() { return FurMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _fur_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./fur.fragment */ "./fur/fur.fragment.ts");
 /* harmony import */ var _fur_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./fur.vertex */ "./fur/fur.vertex.ts");
@@ -1000,14 +1000,14 @@ if (typeof globalObject !== "undefined") {
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylon.furMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.gradientMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -400,7 +400,7 @@ module.exports = g;
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gradientPixelShader", function() { return gradientPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -434,7 +434,7 @@ var gradientPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gradientVertexShader", function() { return gradientVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -468,7 +468,7 @@ var gradientVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GradientMaterial", function() { return GradientMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _gradient_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./gradient.fragment */ "./gradient/gradient.fragment.ts");
 /* harmony import */ var _gradient_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./gradient.vertex */ "./gradient/gradient.vertex.ts");
@@ -779,14 +779,14 @@ if (typeof globalObject !== "undefined") {
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylon.gradientMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.gridMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -400,7 +400,7 @@ module.exports = g;
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gridPixelShader", function() { return gridPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -425,7 +425,7 @@ var gridPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gridVertexShader", function() { return gridVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -452,7 +452,7 @@ var gridVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GridMaterial", function() { return GridMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _grid_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./grid.fragment */ "./grid/grid.fragment.ts");
 /* harmony import */ var _grid_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./grid.vertex */ "./grid/grid.vertex.ts");
@@ -753,14 +753,14 @@ if (typeof globalObject !== "undefined") {
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylon.gridMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.lavaMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -417,7 +417,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "lavaPixelShader", function() { return lavaPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -451,7 +451,7 @@ var lavaPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "lavaVertexShader", function() { return lavaVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -485,7 +485,7 @@ var lavaVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "LavaMaterial", function() { return LavaMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _lava_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./lava.fragment */ "./lava/lava.fragment.ts");
 /* harmony import */ var _lava_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./lava.vertex */ "./lava/lava.vertex.ts");
@@ -898,14 +898,14 @@ if (typeof globalObject !== "undefined") {
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylon.lavaMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.mixMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -446,7 +446,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "mixPixelShader", function() { return mixPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -480,7 +480,7 @@ var mixPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "mixVertexShader", function() { return mixVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -514,7 +514,7 @@ var mixVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MixMaterial", function() { return MixMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _mix_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./mix.fragment */ "./mix/mix.fragment.ts");
 /* harmony import */ var _mix_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./mix.vertex */ "./mix/mix.vertex.ts");
@@ -1003,14 +1003,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylon.mixMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.normalMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -446,7 +446,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "normalPixelShader", function() { return normalPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -480,7 +480,7 @@ var normalPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "normalVertexShader", function() { return normalVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -514,7 +514,7 @@ var normalVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "NormalMaterial", function() { return NormalMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _normal_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./normal.fragment */ "./normal/normal.fragment.ts");
 /* harmony import */ var _normal_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./normal.vertex */ "./normal/normal.vertex.ts");
@@ -843,14 +843,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylon.normalMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.shadowOnlyMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -446,7 +446,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "shadowOnlyPixelShader", function() { return shadowOnlyPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -479,7 +479,7 @@ var shadowOnlyPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "shadowOnlyVertexShader", function() { return shadowOnlyVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -513,7 +513,7 @@ var shadowOnlyVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ShadowOnlyMaterial", function() { return ShadowOnlyMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _shadowOnly_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./shadowOnly.fragment */ "./shadowOnly/shadowOnly.fragment.ts");
 /* harmony import */ var _shadowOnly_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./shadowOnly.vertex */ "./shadowOnly/shadowOnly.vertex.ts");
@@ -760,14 +760,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylon.shadowOnlyMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.simpleMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -446,7 +446,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "simplePixelShader", function() { return simplePixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -480,7 +480,7 @@ var simplePixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "simpleVertexShader", function() { return simpleVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -514,7 +514,7 @@ var simpleVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "SimpleMaterial", function() { return SimpleMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _simple_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./simple.fragment */ "./simple/simple.fragment.ts");
 /* harmony import */ var _simple_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./simple.vertex */ "./simple/simple.vertex.ts");
@@ -801,14 +801,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylon.simpleMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.skyMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -446,7 +446,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "skyPixelShader", function() { return skyPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -473,7 +473,7 @@ var skyPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "skyVertexShader", function() { return skyVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -500,7 +500,7 @@ var skyVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "SkyMaterial", function() { return SkyMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _sky_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./sky.fragment */ "./sky/sky.fragment.ts");
 /* harmony import */ var _sky_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./sky.vertex */ "./sky/sky.vertex.ts");
@@ -844,14 +844,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylon.skyMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.terrainMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -446,7 +446,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "terrainPixelShader", function() { return terrainPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -480,7 +480,7 @@ var terrainPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "terrainVertexShader", function() { return terrainVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -514,7 +514,7 @@ var terrainVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TerrainMaterial", function() { return TerrainMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _terrain_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./terrain.fragment */ "./terrain/terrain.fragment.ts");
 /* harmony import */ var _terrain_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./terrain.vertex */ "./terrain/terrain.vertex.ts");
@@ -931,14 +931,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylon.terrainMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.triPlanarMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -447,7 +447,7 @@ __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TriPlanarMaterial", function() { return TriPlanarMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _triplanar_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./triplanar.fragment */ "./triPlanar/triplanar.fragment.ts");
 /* harmony import */ var _triplanar_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./triplanar.vertex */ "./triPlanar/triplanar.vertex.ts");
@@ -854,7 +854,7 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "triplanarPixelShader", function() { return triplanarPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -888,7 +888,7 @@ var triplanarPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "triplanarVertexShader", function() { return triplanarVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -911,14 +911,14 @@ var triplanarVertexShader = { name: name, shader: shader };
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylon.triPlanarMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.waterMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -446,7 +446,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "waterPixelShader", function() { return waterPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -482,7 +482,7 @@ var waterPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "waterVertexShader", function() { return waterVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -518,7 +518,7 @@ var waterVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "WaterMaterial", function() { return WaterMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _water_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./water.fragment */ "./water/water.fragment.ts");
 /* harmony import */ var _water_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./water.vertex */ "./water/water.vertex.ts");
@@ -1228,14 +1228,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylon.waterMaterial.js.map


+ 47 - 47
dist/preview release/materialsLibrary/babylonjs.materials.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -400,7 +400,7 @@ module.exports = g;
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "cellPixelShader", function() { return cellPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -434,7 +434,7 @@ var cellPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "cellVertexShader", function() { return cellVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -468,7 +468,7 @@ var cellVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CellMaterial", function() { return CellMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _cell_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./cell.fragment */ "./cell/cell.fragment.ts");
 /* harmony import */ var _cell_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./cell.vertex */ "./cell/cell.vertex.ts");
@@ -794,7 +794,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ShaderSpecialParts", function() { return ShaderSpecialParts; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CustomMaterial", function() { return CustomMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__);
 
 
@@ -1052,7 +1052,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ShaderAlebdoParts", function() { return ShaderAlebdoParts; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "PBRCustomMaterial", function() { return PBRCustomMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__);
 
 
@@ -1300,7 +1300,7 @@ babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].Registered
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "firePixelShader", function() { return firePixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -1328,7 +1328,7 @@ var firePixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "fireVertexShader", function() { return fireVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -1359,7 +1359,7 @@ var fireVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FireMaterial", function() { return FireMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _fire_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./fire.fragment */ "./fire/fire.fragment.ts");
 /* harmony import */ var _fire_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./fire.vertex */ "./fire/fire.vertex.ts");
@@ -1719,7 +1719,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "furPixelShader", function() { return furPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -1753,7 +1753,7 @@ var furPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "furVertexShader", function() { return furVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -1787,7 +1787,7 @@ var furVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FurMaterial", function() { return FurMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _fur_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./fur.fragment */ "./fur/fur.fragment.ts");
 /* harmony import */ var _fur_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./fur.vertex */ "./fur/fur.vertex.ts");
@@ -2300,7 +2300,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gradientPixelShader", function() { return gradientPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -2334,7 +2334,7 @@ var gradientPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gradientVertexShader", function() { return gradientVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -2368,7 +2368,7 @@ var gradientVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GradientMaterial", function() { return GradientMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _gradient_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./gradient.fragment */ "./gradient/gradient.fragment.ts");
 /* harmony import */ var _gradient_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./gradient.vertex */ "./gradient/gradient.vertex.ts");
@@ -2660,7 +2660,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gridPixelShader", function() { return gridPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -2685,7 +2685,7 @@ var gridPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gridVertexShader", function() { return gridVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -2712,7 +2712,7 @@ var gridVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GridMaterial", function() { return GridMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _grid_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./grid.fragment */ "./grid/grid.fragment.ts");
 /* harmony import */ var _grid_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./grid.vertex */ "./grid/grid.vertex.ts");
@@ -3092,7 +3092,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "lavaPixelShader", function() { return lavaPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -3126,7 +3126,7 @@ var lavaPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "lavaVertexShader", function() { return lavaVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -3160,7 +3160,7 @@ var lavaVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "LavaMaterial", function() { return LavaMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _lava_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./lava.fragment */ "./lava/lava.fragment.ts");
 /* harmony import */ var _lava_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./lava.vertex */ "./lava/lava.vertex.ts");
@@ -3639,7 +3639,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "mixPixelShader", function() { return mixPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -3673,7 +3673,7 @@ var mixPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "mixVertexShader", function() { return mixVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -3707,7 +3707,7 @@ var mixVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MixMaterial", function() { return MixMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _mix_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./mix.fragment */ "./mix/mix.fragment.ts");
 /* harmony import */ var _mix_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./mix.vertex */ "./mix/mix.vertex.ts");
@@ -4223,7 +4223,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "normalPixelShader", function() { return normalPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -4257,7 +4257,7 @@ var normalPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "normalVertexShader", function() { return normalVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -4291,7 +4291,7 @@ var normalVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "NormalMaterial", function() { return NormalMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _normal_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./normal.fragment */ "./normal/normal.fragment.ts");
 /* harmony import */ var _normal_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./normal.vertex */ "./normal/normal.vertex.ts");
@@ -4647,7 +4647,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "shadowOnlyPixelShader", function() { return shadowOnlyPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -4680,7 +4680,7 @@ var shadowOnlyPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "shadowOnlyVertexShader", function() { return shadowOnlyVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -4714,7 +4714,7 @@ var shadowOnlyVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ShadowOnlyMaterial", function() { return ShadowOnlyMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _shadowOnly_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./shadowOnly.fragment */ "./shadowOnly/shadowOnly.fragment.ts");
 /* harmony import */ var _shadowOnly_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./shadowOnly.vertex */ "./shadowOnly/shadowOnly.vertex.ts");
@@ -4988,7 +4988,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "simplePixelShader", function() { return simplePixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -5022,7 +5022,7 @@ var simplePixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "simpleVertexShader", function() { return simpleVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -5056,7 +5056,7 @@ var simpleVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "SimpleMaterial", function() { return SimpleMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _simple_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./simple.fragment */ "./simple/simple.fragment.ts");
 /* harmony import */ var _simple_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./simple.vertex */ "./simple/simple.vertex.ts");
@@ -5370,7 +5370,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "skyPixelShader", function() { return skyPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -5397,7 +5397,7 @@ var skyPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "skyVertexShader", function() { return skyVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -5424,7 +5424,7 @@ var skyVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "SkyMaterial", function() { return SkyMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _sky_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./sky.fragment */ "./sky/sky.fragment.ts");
 /* harmony import */ var _sky_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./sky.vertex */ "./sky/sky.vertex.ts");
@@ -5795,7 +5795,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "terrainPixelShader", function() { return terrainPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -5829,7 +5829,7 @@ var terrainPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "terrainVertexShader", function() { return terrainVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -5863,7 +5863,7 @@ var terrainVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TerrainMaterial", function() { return TerrainMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _terrain_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./terrain.fragment */ "./terrain/terrain.fragment.ts");
 /* harmony import */ var _terrain_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./terrain.vertex */ "./terrain/terrain.vertex.ts");
@@ -6308,7 +6308,7 @@ __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TriPlanarMaterial", function() { return TriPlanarMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _triplanar_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./triplanar.fragment */ "./triPlanar/triplanar.fragment.ts");
 /* harmony import */ var _triplanar_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./triplanar.vertex */ "./triPlanar/triplanar.vertex.ts");
@@ -6715,7 +6715,7 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "triplanarPixelShader", function() { return triplanarPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -6749,7 +6749,7 @@ var triplanarPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "triplanarVertexShader", function() { return triplanarVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -6799,7 +6799,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "waterPixelShader", function() { return waterPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -6835,7 +6835,7 @@ var waterPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "waterVertexShader", function() { return waterVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -6871,7 +6871,7 @@ var waterVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "WaterMaterial", function() { return WaterMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _water_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./water.fragment */ "./water/water.fragment.ts");
 /* harmony import */ var _water_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./water.vertex */ "./water/water.vertex.ts");
@@ -7581,14 +7581,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylonjs.materials.js.map


+ 1 - 1
dist/preview release/packagesSizeBaseLine.json

@@ -1 +1 @@
-{"thinEngineOnly":130254,"engineOnly":167581,"sceneOnly":533427,"minGridMaterial":709426,"minStandardMaterial":873285}
+{"thinEngineOnly":130254,"engineOnly":167581,"sceneOnly":533449,"minGridMaterial":709448,"minStandardMaterial":873313}

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1256 - 683
dist/preview release/viewer/babylon.module.d.ts


Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 25 - 21
dist/preview release/viewer/babylon.viewer.js


Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 2 - 2
dist/preview release/viewer/babylon.viewer.max.js


+ 2 - 0
loaders/src/glTF/2.0/glTFLoader.ts

@@ -803,7 +803,9 @@ export class GLTFLoader implements IGLTFLoader {
         let promise: Promise<any>;
 
         if (shouldInstance && primitive._instanceData) {
+            this._babylonScene._blockEntityCollection = this._forAssetContainer;
             babylonAbstractMesh = primitive._instanceData.babylonSourceMesh.createInstance(name) as InstancedMesh;
+            this._babylonScene._blockEntityCollection = false;
             promise = primitive._instanceData.promise;
         }
         else {