@@ -17710,6 +17710,7 @@ var BABYLON;
if (!pickResult) {
pickResult = this._currentPickResult;
}
+ this._processPointerUp(pickResult, evt, clickInfo);
// Sprites
if (this.spriteManagers.length > 0) {
pickResult = this.pickSprite(this._unTranslatedPointerX, this._unTranslatedPointerY, this._spritePredicate, false, this.cameraToUseForPointers);
@@ -1510,6 +1510,8 @@
+