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@@ -9,7 +9,7 @@ import { BaseTexture } from "../Materials/Textures/baseTexture";
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import { Light } from "./light";
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import { ShadowLight } from "./shadowLight";
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import { Texture } from '../Materials/Textures/texture';
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-import { ProceduralTexture } from '../Materials';
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+import { ProceduralTexture } from '../Materials/Textures/Procedurals/proceduralTexture';
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Node.AddNodeConstructor("Light_Type_2", (name, scene) => {
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return () => new SpotLight(name, Vector3.Zero(), Vector3.Zero(), 0, 0, scene);
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