- Fix `SkeletonViewer` to use utillity layer with custom lighting to improve debug mesh visibility ([Drigax](https://github.com/drigax))
- Fix same sub mesh being rendered multiple times in the shadow map ([Popov72](https://github.com/Popov72))
- Fix incorrect shadows on the master mesh when using a lod mesh ([Popov72](https://github.com/Popov72))
+- Take first gamepad connected when attaching camera (and not only XBOX gamepads) ([#9136](https://github.com/BabylonJS/Babylon.js/issues/9136)) ([RaananW](https://github.com/RaananW))