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private _loadAnimationChannelAsync(context: string, animationContext: string, animation: Loader.IAnimation, channel: Loader.IAnimationChannel, babylonAnimationGroup: AnimationGroup): Promise<void> {
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private _loadAnimationChannelAsync(context: string, animationContext: string, animation: Loader.IAnimation, channel: Loader.IAnimationChannel, babylonAnimationGroup: AnimationGroup): Promise<void> {
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const targetNode = ArrayItem.Get(`${context}/target/node`, this.gltf.nodes, channel.target.node);
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const targetNode = ArrayItem.Get(`${context}/target/node`, this.gltf.nodes, channel.target.node);
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