Explorar el Código

Update what's new.md

Updated demo
Raanan Weber hace 9 años
padre
commit
1cb4fa46f9
Se han modificado 1 ficheros con 1 adiciones y 1 borrados
  1. 1 1
      dist/preview release/what's new.md

+ 1 - 1
dist/preview release/what's new.md

@@ -30,7 +30,7 @@
     - New `Material.getBindedMeshes()` function ([deltakosh](https://github.com/deltakosh))
     - OimoJS Plugin now uses Quaternions exclusively and calculates body rotations correctly. [PR](https://github.com/BabylonJS/Babylon.js/pull/761) ([RaananW](https://github.com/RaananW))
     - It is now possible to get the physics engine's body and wolrd objects using the physics engine. [PR](https://github.com/BabylonJS/Babylon.js/pull/761) ([RaananW](https://github.com/RaananW))
-    - new Heightmap Impostor for Cannon.js physics engine. [PR](https://github.com/BabylonJS/Babylon.js/pull/78), [Demo] (http://www.babylonjs-playground.com/#EXL6K#1) ([RaananW](https://github.com/RaananW))
+    - new Heightmap Impostor for Cannon.js physics engine. [PR](https://github.com/BabylonJS/Babylon.js/pull/78), [Demo] (http://www.babylonjs-playground.com/#D3LQD#3) ([RaananW](https://github.com/RaananW))
     - A plane mesh can be created with a source plane (math). [PR](https://github.com/BabylonJS/Babylon.js/pull/779) ([RaananW](https://github.com/RaananW))
   - **Bug fixes**
     - Fixed a bug with spherical mapping ([deltakosh](https://github.com/deltakosh))