@@ -79,7 +79,6 @@ var loadDetailLevels = (scene: Scene, mesh: any) => {
const lodid: string = lodmeshes[index];
const lodmesh: Mesh = scene.getMeshByID(lodid) as Mesh;
if (lodmesh != null) {
- lodmesh.parent = mastermesh;
mastermesh.addLODLevel(distances[index], lodmesh);
}