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@@ -7,6 +7,7 @@
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- Several GPU state change reduction ([benaadams](https://github.com/benaadams))
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- Several GPU state change reduction ([benaadams](https://github.com/benaadams))
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- MapTexture: add `supersample` mode to double font quality. ([nockawa](https://github.com/nockawa))
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- MapTexture: add `supersample` mode to double font quality. ([nockawa](https://github.com/nockawa))
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- new `invertUV` parameter an all ribbon based shapes : ribbon, tube, lathe, basic and custom extrusion
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- new `invertUV` parameter an all ribbon based shapes : ribbon, tube, lathe, basic and custom extrusion
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+- Text2D: new `fontSuperSample` setting to use high quality font.
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### Exporters
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### Exporters
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@@ -14,19 +15,11 @@
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### Bug fixes
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### Bug fixes
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- MapTexture: Font Characters are now correctly aligned on Chrome ([nockawa](https://github.com/nockawa))
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- MapTexture: Font Characters are now correctly aligned on Chrome ([nockawa](https://github.com/nockawa))
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-
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-### Breaking changes
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-
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-### Canvas2D
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-
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-#### Updates
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-- Text2D: new `fontSuperSample` setting to use high quality font.
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-
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-#### Bug fixes
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-- `Sprite2D`: texture size is now set by default as expected
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-- `Sprite2D`: can have no `id` set
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-- `ZOrder` fixed in Primitives created inline
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- Fixed some missing parameter default values in `MeshBuilder.CreateGroundFromHeightMap()` and `MeshBuilder.CreateTiledGround()` ([jerome](https://github.com/jbousquie))
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- Fixed some missing parameter default values in `MeshBuilder.CreateGroundFromHeightMap()` and `MeshBuilder.CreateTiledGround()` ([jerome](https://github.com/jbousquie))
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- Fixed model shape initial red vertex color set to zero not formerly being taken in account in the `SolidParticleSystem` ([jerome](https://github.com/jbousquie))
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- Fixed model shape initial red vertex color set to zero not formerly being taken in account in the `SolidParticleSystem` ([jerome](https://github.com/jbousquie))
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+- Canvas2D:
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+ - `Sprite2D`: texture size is now set by default as expected
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+ - `Sprite2D`: can have no `id` set
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+ - `ZOrder` fixed in Primitives created inline
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+### Breaking changes
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-#### Breaking changes
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