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@@ -32,6 +32,7 @@
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- `GroundMesh`, `facetData` and `SolidParticleSystem` improvement in normal computations ([jerome](https://github.com/jbousquie))
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- `GroundMesh`, `facetData` and `SolidParticleSystem` improvement in normal computations ([jerome](https://github.com/jbousquie))
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- Added `AbstractMesh.addRotation()` ([jerome](https://github.com/jbousquie))
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- Added `AbstractMesh.addRotation()` ([jerome](https://github.com/jbousquie))
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- Added `Quaternion.RotationQuaternionFromAxis()` and `Quaternion.RotationQuaternionFromAxisToRef()` ([jerome](https://github.com/jbousquie), thanks to [abow](https://github.com/abow))
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- Added `Quaternion.RotationQuaternionFromAxis()` and `Quaternion.RotationQuaternionFromAxisToRef()` ([jerome](https://github.com/jbousquie), thanks to [abow](https://github.com/abow))
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+- Added parameters `uvs` and `colors` to `MeshBuilder.CreateRibbon()` ([jerome](https://github.com/jbousquie))
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- Added `Curve3.CreateCatmullRomSpline()` ([jerome](https://github.com/jbousquie) and [BitOfGold](https://github.com/BitOfGold))
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- Added `Curve3.CreateCatmullRomSpline()` ([jerome](https://github.com/jbousquie) and [BitOfGold](https://github.com/BitOfGold))
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- Added the optional parameter`colorFilter` to `CreateGroundFromHeightMap()` ([jerome](https://github.com/jbousquie))
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- Added the optional parameter`colorFilter` to `CreateGroundFromHeightMap()` ([jerome](https://github.com/jbousquie))
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- Improved the internal code of `Vector3.RotationFromAxisToRef()` ([jerome](https://github.com/jbousquie), thanks to [abow](https://github.com/abow))
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- Improved the internal code of `Vector3.RotationFromAxisToRef()` ([jerome](https://github.com/jbousquie), thanks to [abow](https://github.com/abow))
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