|
@@ -1,7 +1,7 @@
|
|
|
- 2.3.0:
|
|
|
- **Major updates**
|
|
|
- Point lights shadow mapping. [Demo here](http://www.babylonjs-playground.com/#LYCSQ#12) ([deltakosh](https://github.com/deltakosh))
|
|
|
- - Introducing [Materials Library](https://github.com/BabylonJS/Babylon.js/materialsLibrary) ([deltakosh](https://github.com/deltakosh))
|
|
|
+ - Introducing [Materials Library](https://github.com/BabylonJS/Babylon.js/tree/master/materialsLibrary) ([deltakosh](https://github.com/deltakosh))
|
|
|
- New cache mecanism for StandardMaterial ([deltakosh](https://github.com/deltakosh))
|
|
|
- New Solid Particle System ([jerome](https://github.com/jbousquie))
|
|
|
- New `StandardMaterial.lightmapTexture` which can be controlled with `StandardMaterial.useLightmapAsShadowMap` ([deltakosh](https://github.com/deltakosh))
|