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Update instancedMesh.ts

Now the InstancedMesh is not animating. To do this, at least you need to add information about the animation. Unfortunately, my knowledge of the engine is superficial. In my case, this code helped me.
imcasper 5 éve
szülő
commit
1875bf3ae5
1 módosított fájl, 8 hozzáadás és 1 törlés
  1. 8 1
      src/Meshes/instancedMesh.ts

+ 8 - 1
src/Meshes/instancedMesh.ts

@@ -52,7 +52,14 @@ export class InstancedMesh extends AbstractMesh {
         if (source.rotationQuaternion) {
             this.rotationQuaternion = source.rotationQuaternion.clone();
         }
-
+        
+        this.animations = source.animations;
+        for (var range of source.getAnimationRanges()) {
+            if (range != null) {
+                this.createAnimationRange(range.name, range.from, range.to);
+            }
+        }
+        
         this.infiniteDistance = source.infiniteDistance;
 
         this.setPivotMatrix(source.getPivotMatrix());