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@@ -6442,11 +6442,7 @@
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}
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}
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// Same as Tmp but not exported to keep it only for math functions to avoid conflicts
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// Same as Tmp but not exported to keep it only for math functions to avoid conflicts
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class MathTmp {
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class MathTmp {
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-<<<<<<< HEAD
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- public static Vector3: Vector3[] = [Vector3.Zero(), Vector3.Zero(), Vector3.Zero(), Vector3.Zero(), Vector3.Zero(), Vector3.Zero(), Vector3.Zero()];
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-=======
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public static Vector3: Vector3[] = [Vector3.Zero(), Vector3.Zero(), Vector3.Zero(), Vector3.Zero(), Vector3.Zero(), Vector3.Zero()];
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public static Vector3: Vector3[] = [Vector3.Zero(), Vector3.Zero(), Vector3.Zero(), Vector3.Zero(), Vector3.Zero(), Vector3.Zero()];
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->>>>>>> 978800c067c8ba16e1edb1c8643779b800e0f4c6
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public static Matrix: Matrix[] = [Matrix.Zero(), Matrix.Zero()];
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public static Matrix: Matrix[] = [Matrix.Zero(), Matrix.Zero()];
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public static Quaternion: Quaternion[] = [Quaternion.Zero(), Quaternion.Zero(), Quaternion.Zero()];
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public static Quaternion: Quaternion[] = [Quaternion.Zero(), Quaternion.Zero(), Quaternion.Zero()];
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}
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}
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