|
@@ -39,7 +39,7 @@ export var _BabylonLoaderRegistered = true;
|
|
|
*/
|
|
|
export class BabylonFileLoaderConfiguration {
|
|
|
/**
|
|
|
- * The loader does not allow injecting custom physix engine into the plugins.
|
|
|
+ * The loader does not allow injecting custom physics engine into the plugins.
|
|
|
* Unfortunately in ES6, we need to manually inject them into the plugin.
|
|
|
* So you could set this variable to your engine import to make it work.
|
|
|
*/
|