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@@ -182,7 +182,7 @@
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- New Features Manager for WebXR features ([RaananW](https://github.com/RaananW/))
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- New Features Manager for WebXR features ([RaananW](https://github.com/RaananW/))
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- New features - Plane detection, Hit Test, Background remover ([RaananW](https://github.com/RaananW/))
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- New features - Plane detection, Hit Test, Background remover ([RaananW](https://github.com/RaananW/))
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- Camera's API is Babylon-conform (position, rotationQuaternion, world matrix, direction etc') ([#7239](https://github.com/BabylonJS/Babylon.js/issues/7239)) ([RaananW](https://github.com/RaananW/))
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- Camera's API is Babylon-conform (position, rotationQuaternion, world matrix, direction etc') ([#7239](https://github.com/BabylonJS/Babylon.js/issues/7239)) ([RaananW](https://github.com/RaananW/))
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-- XR Input now using standard profiles and completely separated from the gamepad class ([#7348](https://github.com/BabylonJS/Babylon.js/issues/7348)) ([RaananW](https://github.com/RaananW/))
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+- XR Input now using standard profiles and completely separated from the babylon gamepad class ([#7348](https://github.com/BabylonJS/Babylon.js/issues/7348)) ([RaananW](https://github.com/RaananW/))
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- It is now possible to force a certain profile type for the controllers ([#7348](https://github.com/BabylonJS/Babylon.js/issues/7375)) ([RaananW](https://github.com/RaananW/))
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- It is now possible to force a certain profile type for the controllers ([#7348](https://github.com/BabylonJS/Babylon.js/issues/7375)) ([RaananW](https://github.com/RaananW/))
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### Ray
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### Ray
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