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@@ -222,6 +222,7 @@
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- Improving visual quality on SSAO2 shader ([CraigFeldspar](https://github.com/CraigFeldspar))
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- Improving visual quality on SSAO2 shader ([CraigFeldspar](https://github.com/CraigFeldspar))
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- Fixed a bug where changing the sample count on `PostProcess` would not update the WebGL Texture ([CraigFeldspar](https://github.com/CraigFeldspar))
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- Fixed a bug where changing the sample count on `PostProcess` would not update the WebGL Texture ([CraigFeldspar](https://github.com/CraigFeldspar))
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- Fixed multi camera support in defaultRenderingPipeline depth of field ([sebavan](http://www.github.com/sebavan))
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- Fixed multi camera support in defaultRenderingPipeline depth of field ([sebavan](http://www.github.com/sebavan))
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+- Added a new NaturalPinchZoom for the ArcRotateCamera, which adds a new pinch type that is based on the camera and pinch distance. ([rwedoff](https://github.com/rwedoff))
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### Viewer
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### Viewer
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