@@ -132,7 +132,7 @@
#elif DEBUGMODE == 74 && defined(CLEARCOAT) && defined(ENVIRONMENTBRDF) && !defined(REFLECTIONMAP_SKYBOX)
gl_FragColor.rgb = clearCoatEnvironmentReflectance;
#define DEBUGMODE_GAMMA
- #elif DEBUGMODE == 75 && defined(SHEEN)
+ #elif DEBUGMODE == 75 && defined(SHEEN) && defined(REFLECTION)
gl_FragColor.rgb = sheenEnvironmentReflectance;
#elif DEBUGMODE == 76 && defined(ALPHABLEND)
@@ -1028,7 +1028,7 @@ void main(void) {
#endif
// _____________________________ Sheen Environment Oclusion __________________________
- #ifdef SHEEN
+ #if defined(SHEEN) && defined(REFLECTION)
vec3 sheenEnvironmentReflectance = getSheenReflectanceFromBRDFLookup(sheenColor, NdotV, sheenAlphaG);
#ifdef RADIANCEOCCLUSION