Pamela Wolf 4 years ago
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      dist/preview release/what's new.md

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dist/preview release/what's new.md

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 - Added mesh debug tools to display bone influence weights and bone indices maps. ([Pryme8](https://github.com/Pryme8))
 - Added more functionality and options to the skeleton debug panel. ([Pryme8](https://github.com/Pryme8))
 - Along with bone index it is now possible to select a bone using its name when viewing bone weights ([#9117](https://github.com/BabylonJS/Babylon.js/issues/9117)) ([RaananW](https://github.com/RaananW))
-- Gradient nodes from NME can now be set to be visable in the inspector ([msDestiny14](https://github.com/msDestiny14))
+- Gradient nodes from NME can now be set to be visible in the inspector ([msDestiny14](https://github.com/msDestiny14))
 
 ### Cameras