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@@ -107,7 +107,7 @@
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- Added mesh debug tools to display bone influence weights and bone indices maps. ([Pryme8](https://github.com/Pryme8))
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- Added more functionality and options to the skeleton debug panel. ([Pryme8](https://github.com/Pryme8))
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- Along with bone index it is now possible to select a bone using its name when viewing bone weights ([#9117](https://github.com/BabylonJS/Babylon.js/issues/9117)) ([RaananW](https://github.com/RaananW))
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-- Gradient nodes from NME can now be set to be visable in the inspector ([msDestiny14](https://github.com/msDestiny14))
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+- Gradient nodes from NME can now be set to be visible in the inspector ([msDestiny14](https://github.com/msDestiny14))
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### Cameras
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