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@@ -74,6 +74,8 @@
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- Fixed the device orientation cameras (both VR and non-VR cameras) ([RaananW](https://github.com/RaananW))
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- Fixed the WebVR implementation ([RaananW](https://github.com/RaananW))
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- `DynamicTexture.clone()` now preserves height in addition to width ([dahlbyk](https://github.com/dahlbyk))
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+ - Fixed missing some parameter default values in `MeshBuilder.CreateGroundFromHeightMap()` and `MeshBuilder.CreateTiledGround()` ([jerome](https://github.com/jbousquie))
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+ - Fixed model shape initial red vertex color set to zero not formerly being taken in account in the `SolidParticleSystem` ([jerome](https://github.com/jbousquie))
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- **Breaking changes**
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- `VertexData.CreateLines()` removed as `MeshBuilder.CreateLines()` now calls `MeshBuilder.CreateLineSystem()`
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- `scene.onNewXXXAdded` and `scene.onXXXRemoved` callbacks were removed and replaced by `scene.onNewXXXAddedObservable` and `scene.onXXXRemovedObservable`
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