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Merge pull request #9118 from BabylonJS/master

Nightly
mergify[bot] 4 lat temu
rodzic
commit
0edaa8b58c
86 zmienionych plików z 1014 dodań i 509 usunięć
  1. 12 0
      Playground/templates.json
  2. 13 5
      dist/preview release/babylon.d.ts
  3. 1 1
      dist/preview release/babylon.js
  4. 1 1
      dist/preview release/babylon.ktx2Decoder.js
  5. 36 12
      dist/preview release/babylon.max.js
  6. 1 1
      dist/preview release/babylon.max.js.map
  7. 27 11
      dist/preview release/babylon.module.d.ts
  8. 48 14
      dist/preview release/documentation.d.ts
  9. 49 49
      dist/preview release/gui/babylon.gui.js
  10. 1 1
      dist/preview release/gui/babylon.gui.js.map
  11. 1 1
      dist/preview release/gui/babylon.gui.min.js
  12. 1 1
      dist/preview release/inspector/babylon.inspector.bundle.js
  13. 20 8
      dist/preview release/inspector/babylon.inspector.bundle.max.js
  14. 1 1
      dist/preview release/inspector/babylon.inspector.bundle.max.js.map
  15. 3 1
      dist/preview release/loaders/babylon.glTF1FileLoader.js
  16. 1 1
      dist/preview release/loaders/babylon.glTF1FileLoader.js.map
  17. 2 2
      dist/preview release/loaders/babylon.glTF1FileLoader.min.js
  18. 83 33
      dist/preview release/loaders/babylon.glTF2FileLoader.js
  19. 1 1
      dist/preview release/loaders/babylon.glTF2FileLoader.js.map
  20. 2 2
      dist/preview release/loaders/babylon.glTF2FileLoader.min.js
  21. 85 34
      dist/preview release/loaders/babylon.glTFFileLoader.js
  22. 1 1
      dist/preview release/loaders/babylon.glTFFileLoader.js.map
  23. 2 2
      dist/preview release/loaders/babylon.glTFFileLoader.min.js
  24. 35 9
      dist/preview release/loaders/babylonjs.loaders.d.ts
  25. 85 34
      dist/preview release/loaders/babylonjs.loaders.js
  26. 1 1
      dist/preview release/loaders/babylonjs.loaders.js.map
  27. 2 2
      dist/preview release/loaders/babylonjs.loaders.min.js
  28. 74 20
      dist/preview release/loaders/babylonjs.loaders.module.d.ts
  29. 6 6
      dist/preview release/materialsLibrary/babylon.cellMaterial.js
  30. 1 1
      dist/preview release/materialsLibrary/babylon.cellMaterial.js.map
  31. 5 5
      dist/preview release/materialsLibrary/babylon.customMaterial.js
  32. 1 1
      dist/preview release/materialsLibrary/babylon.customMaterial.js.map
  33. 6 6
      dist/preview release/materialsLibrary/babylon.fireMaterial.js
  34. 1 1
      dist/preview release/materialsLibrary/babylon.fireMaterial.js.map
  35. 6 6
      dist/preview release/materialsLibrary/babylon.furMaterial.js
  36. 1 1
      dist/preview release/materialsLibrary/babylon.furMaterial.js.map
  37. 6 6
      dist/preview release/materialsLibrary/babylon.gradientMaterial.js
  38. 1 1
      dist/preview release/materialsLibrary/babylon.gradientMaterial.js.map
  39. 6 6
      dist/preview release/materialsLibrary/babylon.gridMaterial.js
  40. 1 1
      dist/preview release/materialsLibrary/babylon.gridMaterial.js.map
  41. 6 6
      dist/preview release/materialsLibrary/babylon.lavaMaterial.js
  42. 1 1
      dist/preview release/materialsLibrary/babylon.lavaMaterial.js.map
  43. 6 6
      dist/preview release/materialsLibrary/babylon.mixMaterial.js
  44. 1 1
      dist/preview release/materialsLibrary/babylon.mixMaterial.js.map
  45. 6 6
      dist/preview release/materialsLibrary/babylon.normalMaterial.js
  46. 1 1
      dist/preview release/materialsLibrary/babylon.normalMaterial.js.map
  47. 6 6
      dist/preview release/materialsLibrary/babylon.shadowOnlyMaterial.js
  48. 1 1
      dist/preview release/materialsLibrary/babylon.shadowOnlyMaterial.js.map
  49. 6 6
      dist/preview release/materialsLibrary/babylon.simpleMaterial.js
  50. 1 1
      dist/preview release/materialsLibrary/babylon.simpleMaterial.js.map
  51. 6 6
      dist/preview release/materialsLibrary/babylon.skyMaterial.js
  52. 1 1
      dist/preview release/materialsLibrary/babylon.skyMaterial.js.map
  53. 6 6
      dist/preview release/materialsLibrary/babylon.terrainMaterial.js
  54. 1 1
      dist/preview release/materialsLibrary/babylon.terrainMaterial.js.map
  55. 6 6
      dist/preview release/materialsLibrary/babylon.triPlanarMaterial.js
  56. 1 1
      dist/preview release/materialsLibrary/babylon.triPlanarMaterial.js.map
  57. 6 6
      dist/preview release/materialsLibrary/babylon.waterMaterial.js
  58. 1 1
      dist/preview release/materialsLibrary/babylon.waterMaterial.js.map
  59. 47 47
      dist/preview release/materialsLibrary/babylonjs.materials.js
  60. 1 1
      dist/preview release/materialsLibrary/babylonjs.materials.js.map
  61. 1 1
      dist/preview release/packagesSizeBaseLine.json
  62. 27 11
      dist/preview release/viewer/babylon.module.d.ts
  63. 16 16
      dist/preview release/viewer/babylon.viewer.js
  64. 2 2
      dist/preview release/viewer/babylon.viewer.max.js
  65. 74 20
      dist/preview release/viewer/babylonjs.loaders.module.d.ts
  66. 1 0
      dist/preview release/what's new.md
  67. 1 1
      gui/src/2D/controls/control.ts
  68. 5 3
      inspector/src/components/actionTabs/tabs/propertyGrids/meshes/meshPropertyGridComponent.tsx
  69. 12 0
      inspector/src/components/actionTabs/tabs/propertyGrids/meshes/skeletonPropertyGridComponent.tsx
  70. 2 2
      ktx2Decoder/src/ktx2Decoder.ts
  71. 2 1
      loaders/src/glTF/1.0/glTFLoader.ts
  72. 4 5
      loaders/src/glTF/2.0/Extensions/KHR_materials_clearcoat.ts
  73. 2 2
      loaders/src/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.ts
  74. 2 2
      loaders/src/glTF/2.0/Extensions/KHR_materials_sheen.ts
  75. 2 2
      loaders/src/glTF/2.0/Extensions/KHR_materials_specular.ts
  76. 2 2
      loaders/src/glTF/2.0/Extensions/KHR_materials_transmission.ts
  77. 3 3
      loaders/src/glTF/2.0/Extensions/KHR_texture_basisu.ts
  78. 3 3
      loaders/src/glTF/2.0/Extensions/KHR_texture_transform.ts
  79. 60 15
      loaders/src/glTF/2.0/glTFLoader.ts
  80. 6 2
      loaders/src/glTF/2.0/glTFLoaderExtension.ts
  81. 3 0
      loaders/src/glTF/glTFFileLoader.ts
  82. 16 0
      src/Layers/effectLayer.ts
  83. 11 5
      src/Rendering/boundingBoxRenderer.ts
  84. 6 0
      src/assetContainer.ts
  85. 7 7
      src/scene.ts
  86. 3 3
      src/sceneComponent.ts

+ 12 - 0
Playground/templates.json

@@ -78,5 +78,17 @@
     "label" : "Setup a shadow generator",
     "documentation" : "https://doc.babylonjs.com/babylon101/shadows",
     "insertText" : "var shadowGenerator = new BABYLON.ShadowGenerator(${1:size}, ${2:the_light_source});\nshadowGenerator.getShadowMap().renderList.push(${3:the_mesh_that_casts_a_shadow});\n${4:mesh_that_receives_the_shadow}.receiveShadows = true;"    
+  },
+  {
+    "label" : "Export scene to GLB",
+    "documentation" : "https://doc.babylonjs.com/extensions/gltfexporter#exporting-a-scene-to-gltf",
+    "insertText" : "BABYLON.GLTF2Export.GLBAsync(scene, \"${1:fileName}\").then((glb) => {\n     glb.downloadFiles();\n});",
+    "language" : "javascript"
+  },
+  {
+    "label" : "Export scene to GLTF",
+    "documentation" : "https://doc.babylonjs.com/extensions/gltfexporter#exporting-a-scene-to-gltf",
+    "insertText" : "BABYLON.GLTF2Export.GLTFAsync(scene, \"${1:fileName}\").then((gltf) => {\n     gltf.downloadFiles();\n});",
+    "language" : "javascript"
   }
 ]

+ 13 - 5
dist/preview release/babylon.d.ts

@@ -10710,7 +10710,7 @@ declare module BABYLON {
         static readonly STEP_ISREADYFORMESH_EFFECTLAYER: number;
         static readonly STEP_BEFOREEVALUATEACTIVEMESH_BOUNDINGBOXRENDERER: number;
         static readonly STEP_EVALUATESUBMESH_BOUNDINGBOXRENDERER: number;
-        static readonly STEP_ACTIVEMESH_BOUNDINGBOXRENDERER: number;
+        static readonly STEP_PREACTIVEMESH_BOUNDINGBOXRENDERER: number;
         static readonly STEP_CAMERADRAWRENDERTARGET_EFFECTLAYER: number;
         static readonly STEP_BEFORECAMERADRAW_EFFECTLAYER: number;
         static readonly STEP_BEFORECAMERADRAW_LAYER: number;
@@ -10801,9 +10801,9 @@ declare module BABYLON {
      */
     export type EvaluateSubMeshStageAction = (mesh: AbstractMesh, subMesh: SubMesh) => void;
     /**
-     * Strong typing of a Active Mesh related stage step action
+     * Strong typing of a pre active Mesh related stage step action
      */
-    export type ActiveMeshStageAction = (sourceMesh: AbstractMesh, mesh: AbstractMesh) => void;
+    export type PreActiveMeshStageAction = (mesh: AbstractMesh) => void;
     /**
      * Strong typing of a Camera related stage step action
      */
@@ -43189,7 +43189,7 @@ declare module BABYLON {
          * @hidden
          * Defines the actions happening during the active mesh stage.
          */
-        _activeMeshStage: Stage<ActiveMeshStageAction>;
+        _preActiveMeshStage: Stage<PreActiveMeshStageAction>;
         /**
          * @hidden
          * Defines the actions happening during the per camera render target step.
@@ -59091,6 +59091,10 @@ declare module BABYLON {
         get renderingGroupId(): number;
         set renderingGroupId(renderingGroupId: number);
         /**
+         * Specifies if the bounding boxes should be rendered normally or if they should undergo the effect of the layer
+         */
+        disableBoundingBoxesFromEffectLayer: boolean;
+        /**
          * An event triggered when the effect layer has been disposed.
          */
         onDisposeObservable: Observable<EffectLayer>;
@@ -72520,6 +72524,10 @@ declare module BABYLON {
          */
         onAfterBoxRenderingObservable: Observable<BoundingBox>;
         /**
+         * When false, no bounding boxes will be rendered
+         */
+        enabled: boolean;
+        /**
          * @hidden
          */
         renderList: SmartArray<BoundingBox>;
@@ -72538,7 +72546,7 @@ declare module BABYLON {
          */
         register(): void;
         private _evaluateSubMesh;
-        private _activeMesh;
+        private _preActiveMesh;
         private _prepareRessources;
         private _createIndexBuffer;
         /**

Plik diff jest za duży
+ 1 - 1
dist/preview release/babylon.js


Plik diff jest za duży
+ 1 - 1
dist/preview release/babylon.ktx2Decoder.js


+ 36 - 12
dist/preview release/babylon.max.js

@@ -53476,6 +53476,10 @@ var EffectLayer = /** @class */ (function () {
          */
         this.isEnabled = true;
         /**
+         * Specifies if the bounding boxes should be rendered normally or if they should undergo the effect of the layer
+         */
+        this.disableBoundingBoxesFromEffectLayer = false;
+        /**
          * An event triggered when the effect layer has been disposed.
          */
         this.onDisposeObservable = new _Misc_observable__WEBPACK_IMPORTED_MODULE_3__["Observable"]();
@@ -53637,6 +53641,13 @@ var EffectLayer = /** @class */ (function () {
         this._mainTexture.onClearObservable.add(function (engine) {
             engine.clear(_this.neutralColor, true, true, true);
         });
+        var boundingBoxRendererEnabled = this._scene.getBoundingBoxRenderer().enabled;
+        this._mainTexture.onBeforeBindObservable.add(function () {
+            _this._scene.getBoundingBoxRenderer().enabled = !_this.disableBoundingBoxesFromEffectLayer && boundingBoxRendererEnabled;
+        });
+        this._mainTexture.onAfterUnbindObservable.add(function () {
+            _this._scene.getBoundingBoxRenderer().enabled = boundingBoxRendererEnabled;
+        });
     };
     /**
      * Adds specific effects defines.
@@ -54077,6 +54088,9 @@ var EffectLayer = /** @class */ (function () {
     Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
         Object(_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
     ], EffectLayer.prototype, "renderingGroupId", null);
+    Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
+        Object(_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
+    ], EffectLayer.prototype, "disableBoundingBoxesFromEffectLayer", void 0);
     return EffectLayer;
 }());
 
@@ -178157,6 +178171,10 @@ var BoundingBoxRenderer = /** @class */ (function () {
          */
         this.onAfterBoxRenderingObservable = new _Misc_observable__WEBPACK_IMPORTED_MODULE_13__["Observable"]();
         /**
+         * When false, no bounding boxes will be rendered
+         */
+        this.enabled = true;
+        /**
          * @hidden
          */
         this.renderList = new _Misc_smartArray__WEBPACK_IMPORTED_MODULE_5__["SmartArray"](32);
@@ -178171,7 +178189,7 @@ var BoundingBoxRenderer = /** @class */ (function () {
      */
     BoundingBoxRenderer.prototype.register = function () {
         this.scene._beforeEvaluateActiveMeshStage.registerStep(_sceneComponent__WEBPACK_IMPORTED_MODULE_6__["SceneComponentConstants"].STEP_BEFOREEVALUATEACTIVEMESH_BOUNDINGBOXRENDERER, this, this.reset);
-        this.scene._activeMeshStage.registerStep(_sceneComponent__WEBPACK_IMPORTED_MODULE_6__["SceneComponentConstants"].STEP_ACTIVEMESH_BOUNDINGBOXRENDERER, this, this._activeMesh);
+        this.scene._preActiveMeshStage.registerStep(_sceneComponent__WEBPACK_IMPORTED_MODULE_6__["SceneComponentConstants"].STEP_PREACTIVEMESH_BOUNDINGBOXRENDERER, this, this._preActiveMesh);
         this.scene._evaluateSubMeshStage.registerStep(_sceneComponent__WEBPACK_IMPORTED_MODULE_6__["SceneComponentConstants"].STEP_EVALUATESUBMESH_BOUNDINGBOXRENDERER, this, this._evaluateSubMesh);
         this.scene._afterRenderingGroupDrawStage.registerStep(_sceneComponent__WEBPACK_IMPORTED_MODULE_6__["SceneComponentConstants"].STEP_AFTERRENDERINGGROUPDRAW_BOUNDINGBOXRENDERER, this, this.render);
     };
@@ -178184,9 +178202,9 @@ var BoundingBoxRenderer = /** @class */ (function () {
             }
         }
     };
-    BoundingBoxRenderer.prototype._activeMesh = function (sourceMesh, mesh) {
-        if (sourceMesh.showBoundingBox || this.scene.forceShowBoundingBoxes) {
-            var boundingInfo = sourceMesh.getBoundingInfo();
+    BoundingBoxRenderer.prototype._preActiveMesh = function (mesh) {
+        if (mesh.showBoundingBox || this.scene.forceShowBoundingBoxes) {
+            var boundingInfo = mesh.getBoundingInfo();
             boundingInfo.boundingBox._tag = mesh.renderingGroupId;
             this.renderList.push(boundingInfo.boundingBox);
         }
@@ -178234,7 +178252,7 @@ var BoundingBoxRenderer = /** @class */ (function () {
      * @param renderingGroupId defines the rendering group to render
      */
     BoundingBoxRenderer.prototype.render = function (renderingGroupId) {
-        if (this.renderList.length === 0) {
+        if (this.renderList.length === 0 || !this.enabled) {
             return;
         }
         this._prepareRessources();
@@ -197368,6 +197386,9 @@ var AssetContainer = /** @class */ (function (_super) {
         this.lights.forEach(function (o) {
             _this.scene.addLight(o);
         });
+        this.geometries.forEach(function (o) {
+            _this.scene.addGeometry(o);
+        });
         this.meshes.forEach(function (o) {
             _this.scene.addMesh(o);
         });
@@ -197424,6 +197445,9 @@ var AssetContainer = /** @class */ (function (_super) {
         this.lights.forEach(function (o) {
             _this.scene.removeLight(o);
         });
+        this.geometries.forEach(function (o) {
+            _this.scene.removeGeometry(o);
+        });
         this.meshes.forEach(function (o) {
             _this.scene.removeMesh(o);
         });
@@ -200564,7 +200588,7 @@ var Scene = /** @class */ (function (_super) {
          * @hidden
          * Defines the actions happening during the active mesh stage.
          */
-        _this._activeMeshStage = _sceneComponent__WEBPACK_IMPORTED_MODULE_19__["Stage"].Create();
+        _this._preActiveMeshStage = _sceneComponent__WEBPACK_IMPORTED_MODULE_19__["Stage"].Create();
         /**
          * @hidden
          * Defines the actions happening during the per camera render target step.
@@ -203091,6 +203115,10 @@ var Scene = /** @class */ (function (_super) {
                 if (meshToRender !== mesh) {
                     meshToRender._activate(this._renderId, false);
                 }
+                for (var _b = 0, _c = this._preActiveMeshStage; _b < _c.length; _b++) {
+                    var step = _c[_b];
+                    step.action(mesh);
+                }
                 if (mesh._activate(this._renderId, false)) {
                     if (!mesh.isAnInstance) {
                         meshToRender._internalAbstractMeshDataInfo._onlyForInstances = false;
@@ -203134,10 +203162,6 @@ var Scene = /** @class */ (function (_super) {
                 this._softwareSkinnedMeshes.pushNoDuplicate(mesh);
             }
         }
-        for (var _i = 0, _a = this._activeMeshStage; _i < _a.length; _i++) {
-            var step = _a[_i];
-            step.action(sourceMesh, mesh);
-        }
         if (mesh !== undefined && mesh !== null
             && mesh.subMeshes !== undefined && mesh.subMeshes !== null && mesh.subMeshes.length > 0) {
             var subMeshes = this.getActiveSubMeshCandidates(mesh);
@@ -203577,7 +203601,7 @@ var Scene = /** @class */ (function (_super) {
         this._isReadyForMeshStage.clear();
         this._beforeEvaluateActiveMeshStage.clear();
         this._evaluateSubMeshStage.clear();
-        this._activeMeshStage.clear();
+        this._preActiveMeshStage.clear();
         this._cameraDrawRenderTargetStage.clear();
         this._beforeCameraDrawStage.clear();
         this._beforeRenderTargetDrawStage.clear();
@@ -204221,7 +204245,7 @@ var SceneComponentConstants = /** @class */ (function () {
     SceneComponentConstants.STEP_ISREADYFORMESH_EFFECTLAYER = 0;
     SceneComponentConstants.STEP_BEFOREEVALUATEACTIVEMESH_BOUNDINGBOXRENDERER = 0;
     SceneComponentConstants.STEP_EVALUATESUBMESH_BOUNDINGBOXRENDERER = 0;
-    SceneComponentConstants.STEP_ACTIVEMESH_BOUNDINGBOXRENDERER = 0;
+    SceneComponentConstants.STEP_PREACTIVEMESH_BOUNDINGBOXRENDERER = 0;
     SceneComponentConstants.STEP_CAMERADRAWRENDERTARGET_EFFECTLAYER = 1;
     SceneComponentConstants.STEP_BEFORECAMERADRAW_EFFECTLAYER = 0;
     SceneComponentConstants.STEP_BEFORECAMERADRAW_LAYER = 1;

Plik diff jest za duży
+ 1 - 1
dist/preview release/babylon.max.js.map


+ 27 - 11
dist/preview release/babylon.module.d.ts

@@ -10916,7 +10916,7 @@ declare module "babylonjs/sceneComponent" {
         static readonly STEP_ISREADYFORMESH_EFFECTLAYER: number;
         static readonly STEP_BEFOREEVALUATEACTIVEMESH_BOUNDINGBOXRENDERER: number;
         static readonly STEP_EVALUATESUBMESH_BOUNDINGBOXRENDERER: number;
-        static readonly STEP_ACTIVEMESH_BOUNDINGBOXRENDERER: number;
+        static readonly STEP_PREACTIVEMESH_BOUNDINGBOXRENDERER: number;
         static readonly STEP_CAMERADRAWRENDERTARGET_EFFECTLAYER: number;
         static readonly STEP_BEFORECAMERADRAW_EFFECTLAYER: number;
         static readonly STEP_BEFORECAMERADRAW_LAYER: number;
@@ -11007,9 +11007,9 @@ declare module "babylonjs/sceneComponent" {
      */
     export type EvaluateSubMeshStageAction = (mesh: AbstractMesh, subMesh: SubMesh) => void;
     /**
-     * Strong typing of a Active Mesh related stage step action
+     * Strong typing of a pre active Mesh related stage step action
      */
-    export type ActiveMeshStageAction = (sourceMesh: AbstractMesh, mesh: AbstractMesh) => void;
+    export type PreActiveMeshStageAction = (mesh: AbstractMesh) => void;
     /**
      * Strong typing of a Camera related stage step action
      */
@@ -43911,7 +43911,7 @@ declare module "babylonjs/scene" {
     import { PostProcessManager } from "babylonjs/PostProcesses/postProcessManager";
     import { IOfflineProvider } from "babylonjs/Offline/IOfflineProvider";
     import { RenderingGroupInfo, IRenderingManagerAutoClearSetup } from "babylonjs/Rendering/renderingManager";
-    import { ISceneComponent, ISceneSerializableComponent, Stage, SimpleStageAction, RenderTargetsStageAction, RenderTargetStageAction, MeshStageAction, EvaluateSubMeshStageAction, ActiveMeshStageAction, CameraStageAction, RenderingGroupStageAction, RenderingMeshStageAction, PointerMoveStageAction, PointerUpDownStageAction, CameraStageFrameBufferAction } from "babylonjs/sceneComponent";
+    import { ISceneComponent, ISceneSerializableComponent, Stage, SimpleStageAction, RenderTargetsStageAction, RenderTargetStageAction, MeshStageAction, EvaluateSubMeshStageAction, PreActiveMeshStageAction, CameraStageAction, RenderingGroupStageAction, RenderingMeshStageAction, PointerMoveStageAction, PointerUpDownStageAction, CameraStageFrameBufferAction } from "babylonjs/sceneComponent";
     import { Engine } from "babylonjs/Engines/engine";
     import { Node } from "babylonjs/node";
     import { MorphTarget } from "babylonjs/Morph/morphTarget";
@@ -44761,7 +44761,7 @@ declare module "babylonjs/scene" {
          * @hidden
          * Defines the actions happening during the active mesh stage.
          */
-        _activeMeshStage: Stage<ActiveMeshStageAction>;
+        _preActiveMeshStage: Stage<PreActiveMeshStageAction>;
         /**
          * @hidden
          * Defines the actions happening during the per camera render target step.
@@ -61767,6 +61767,10 @@ declare module "babylonjs/Layers/effectLayer" {
         get renderingGroupId(): number;
         set renderingGroupId(renderingGroupId: number);
         /**
+         * Specifies if the bounding boxes should be rendered normally or if they should undergo the effect of the layer
+         */
+        disableBoundingBoxesFromEffectLayer: boolean;
+        /**
          * An event triggered when the effect layer has been disposed.
          */
         onDisposeObservable: Observable<EffectLayer>;
@@ -76525,6 +76529,10 @@ declare module "babylonjs/Rendering/boundingBoxRenderer" {
          */
         onAfterBoxRenderingObservable: Observable<BoundingBox>;
         /**
+         * When false, no bounding boxes will be rendered
+         */
+        enabled: boolean;
+        /**
          * @hidden
          */
         renderList: SmartArray<BoundingBox>;
@@ -76543,7 +76551,7 @@ declare module "babylonjs/Rendering/boundingBoxRenderer" {
          */
         register(): void;
         private _evaluateSubMesh;
-        private _activeMesh;
+        private _preActiveMesh;
         private _prepareRessources;
         private _createIndexBuffer;
         /**
@@ -91524,7 +91532,7 @@ declare module BABYLON {
         static readonly STEP_ISREADYFORMESH_EFFECTLAYER: number;
         static readonly STEP_BEFOREEVALUATEACTIVEMESH_BOUNDINGBOXRENDERER: number;
         static readonly STEP_EVALUATESUBMESH_BOUNDINGBOXRENDERER: number;
-        static readonly STEP_ACTIVEMESH_BOUNDINGBOXRENDERER: number;
+        static readonly STEP_PREACTIVEMESH_BOUNDINGBOXRENDERER: number;
         static readonly STEP_CAMERADRAWRENDERTARGET_EFFECTLAYER: number;
         static readonly STEP_BEFORECAMERADRAW_EFFECTLAYER: number;
         static readonly STEP_BEFORECAMERADRAW_LAYER: number;
@@ -91615,9 +91623,9 @@ declare module BABYLON {
      */
     export type EvaluateSubMeshStageAction = (mesh: AbstractMesh, subMesh: SubMesh) => void;
     /**
-     * Strong typing of a Active Mesh related stage step action
+     * Strong typing of a pre active Mesh related stage step action
      */
-    export type ActiveMeshStageAction = (sourceMesh: AbstractMesh, mesh: AbstractMesh) => void;
+    export type PreActiveMeshStageAction = (mesh: AbstractMesh) => void;
     /**
      * Strong typing of a Camera related stage step action
      */
@@ -124003,7 +124011,7 @@ declare module BABYLON {
          * @hidden
          * Defines the actions happening during the active mesh stage.
          */
-        _activeMeshStage: Stage<ActiveMeshStageAction>;
+        _preActiveMeshStage: Stage<PreActiveMeshStageAction>;
         /**
          * @hidden
          * Defines the actions happening during the per camera render target step.
@@ -139905,6 +139913,10 @@ declare module BABYLON {
         get renderingGroupId(): number;
         set renderingGroupId(renderingGroupId: number);
         /**
+         * Specifies if the bounding boxes should be rendered normally or if they should undergo the effect of the layer
+         */
+        disableBoundingBoxesFromEffectLayer: boolean;
+        /**
          * An event triggered when the effect layer has been disposed.
          */
         onDisposeObservable: Observable<EffectLayer>;
@@ -153334,6 +153346,10 @@ declare module BABYLON {
          */
         onAfterBoxRenderingObservable: Observable<BoundingBox>;
         /**
+         * When false, no bounding boxes will be rendered
+         */
+        enabled: boolean;
+        /**
          * @hidden
          */
         renderList: SmartArray<BoundingBox>;
@@ -153352,7 +153368,7 @@ declare module BABYLON {
          */
         register(): void;
         private _evaluateSubMesh;
-        private _activeMesh;
+        private _preActiveMesh;
         private _prepareRessources;
         private _createIndexBuffer;
         /**

+ 48 - 14
dist/preview release/documentation.d.ts

@@ -10710,7 +10710,7 @@ declare module BABYLON {
         static readonly STEP_ISREADYFORMESH_EFFECTLAYER: number;
         static readonly STEP_BEFOREEVALUATEACTIVEMESH_BOUNDINGBOXRENDERER: number;
         static readonly STEP_EVALUATESUBMESH_BOUNDINGBOXRENDERER: number;
-        static readonly STEP_ACTIVEMESH_BOUNDINGBOXRENDERER: number;
+        static readonly STEP_PREACTIVEMESH_BOUNDINGBOXRENDERER: number;
         static readonly STEP_CAMERADRAWRENDERTARGET_EFFECTLAYER: number;
         static readonly STEP_BEFORECAMERADRAW_EFFECTLAYER: number;
         static readonly STEP_BEFORECAMERADRAW_LAYER: number;
@@ -10801,9 +10801,9 @@ declare module BABYLON {
      */
     export type EvaluateSubMeshStageAction = (mesh: AbstractMesh, subMesh: SubMesh) => void;
     /**
-     * Strong typing of a Active Mesh related stage step action
+     * Strong typing of a pre active Mesh related stage step action
      */
-    export type ActiveMeshStageAction = (sourceMesh: AbstractMesh, mesh: AbstractMesh) => void;
+    export type PreActiveMeshStageAction = (mesh: AbstractMesh) => void;
     /**
      * Strong typing of a Camera related stage step action
      */
@@ -43189,7 +43189,7 @@ declare module BABYLON {
          * @hidden
          * Defines the actions happening during the active mesh stage.
          */
-        _activeMeshStage: Stage<ActiveMeshStageAction>;
+        _preActiveMeshStage: Stage<PreActiveMeshStageAction>;
         /**
          * @hidden
          * Defines the actions happening during the per camera render target step.
@@ -59091,6 +59091,10 @@ declare module BABYLON {
         get renderingGroupId(): number;
         set renderingGroupId(renderingGroupId: number);
         /**
+         * Specifies if the bounding boxes should be rendered normally or if they should undergo the effect of the layer
+         */
+        disableBoundingBoxesFromEffectLayer: boolean;
+        /**
          * An event triggered when the effect layer has been disposed.
          */
         onDisposeObservable: Observable<EffectLayer>;
@@ -72520,6 +72524,10 @@ declare module BABYLON {
          */
         onAfterBoxRenderingObservable: Observable<BoundingBox>;
         /**
+         * When false, no bounding boxes will be rendered
+         */
+        enabled: boolean;
+        /**
          * @hidden
          */
         renderList: SmartArray<BoundingBox>;
@@ -72538,7 +72546,7 @@ declare module BABYLON {
          */
         register(): void;
         private _evaluateSubMesh;
-        private _activeMesh;
+        private _preActiveMesh;
         private _prepareRessources;
         private _createIndexBuffer;
         /**
@@ -81471,6 +81479,7 @@ declare module BABYLON {
     /** @hidden */
     export interface IImportMeshAsyncOutput {
         meshes: AbstractMesh[];
+        geometries: Geometry[];
         particleSystems: IParticleSystem[];
         skeletons: Skeleton[];
         animationGroups: AnimationGroup[];
@@ -82621,18 +82630,20 @@ declare module BABYLON.GLTF2 {
          * @param context The context when loading the asset
          * @param textureInfo The glTF texture info property
          * @param assign A function called synchronously after parsing the glTF properties
+         * @param textureDataType type of data held by the texture
          * @returns A promise that resolves with the loaded Babylon texture when the load is complete or null if not handled
          */
-        loadTextureInfoAsync?(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>>;
+        loadTextureInfoAsync?(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void, textureDataType: TextureDataType): Nullable<Promise<BaseTexture>>;
         /**
          * @hidden
          * Define this method to modify the default behavior when loading textures.
          * @param context The context when loading the asset
          * @param texture The glTF texture property
          * @param assign A function called synchronously after parsing the glTF properties
+         * @param textureDataType type of data held by the texture
          * @returns A promise that resolves with the loaded Babylon texture when the load is complete or null if not handled
          */
-        _loadTextureAsync?(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>>;
+        _loadTextureAsync?(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void, textureDataType: TextureDataType): Nullable<Promise<BaseTexture>>;
         /**
          * Define this method to modify the default behavior when loading animations.
          * @param context The context when loading the asset
@@ -82678,6 +82689,28 @@ declare module BABYLON.GLTF2 {
 }
 declare module BABYLON.GLTF2 {
     /**
+     * Type of data held by a texture
+     * @hidden
+     */
+    export enum TextureDataType {
+        /** color data (albedo, emissive, ...) */
+        Color = 0,
+        /** roughness data */
+        Roughness = 1,
+        /** normal map */
+        Normal = 2,
+        /** glossiness data */
+        Glossiness = 3,
+        /** specular map */
+        Specular = 4,
+        /** transmission map (thickness) */
+        Transmission = 5,
+        /** metallic/roughness data */
+        MetallicRoughness = 6,
+        /** occlusion data */
+        Occlusion = 7
+    }
+    /**
      * Helper class for working with arrays when loading the glTF asset
      */
     export class ArrayItem {
@@ -82783,6 +82816,7 @@ declare module BABYLON.GLTF2 {
          */
         loadSceneAsync(context: string, scene: IScene): Promise<void>;
         private _forEachPrimitive;
+        private _getGeometries;
         private _getMeshes;
         private _getTransformNodes;
         private _getSkeletons;
@@ -82902,13 +82936,14 @@ declare module BABYLON.GLTF2 {
          * @param context The context when loading the asset
          * @param textureInfo The glTF texture info property
          * @param assign A function called synchronously after parsing the glTF properties
+         * @param textureDataType type of data held by the texture
          * @returns A promise that resolves with the loaded Babylon texture when the load is complete
          */
-        loadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign?: (babylonTexture: BaseTexture) => void): Promise<BaseTexture>;
+        loadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign?: (babylonTexture: BaseTexture) => void, textureDataType?: TextureDataType): Promise<BaseTexture>;
         /** @hidden */
-        _loadTextureAsync(context: string, texture: ITexture, assign?: (babylonTexture: BaseTexture) => void): Promise<BaseTexture>;
+        _loadTextureAsync(context: string, texture: ITexture, assign?: (babylonTexture: BaseTexture) => void, textureDataType?: TextureDataType): Promise<BaseTexture>;
         /** @hidden */
-        _createTextureAsync(context: string, sampler: ISampler, image: IImage, assign?: (babylonTexture: BaseTexture) => void): Promise<BaseTexture>;
+        _createTextureAsync(context: string, sampler: ISampler, image: IImage, assign?: (babylonTexture: BaseTexture) => void, textureLoaderOptions?: any): Promise<BaseTexture>;
         private _loadSampler;
         /**
          * Loads a glTF image.
@@ -83192,9 +83227,8 @@ declare module BABYLON.GLTF2.Loader.Extensions {
 }
 declare module BABYLON.GLTF2.Loader.Extensions {
     /**
-     * [Proposed Specification](https://github.com/KhronosGroup/glTF/pull/1677)
+     * [Specification](https://github.com/KhronosGroup/glTF/pull/1677)
      * [Playground Sample](https://www.babylonjs-playground.com/frame.html#7F7PN6#8)
-     * !!! Experimental Extension Subject to Changes !!!
      */
     export class KHR_materials_clearcoat implements IGLTFLoaderExtension {
         /**
@@ -83444,7 +83478,7 @@ declare module BABYLON.GLTF2.Loader.Extensions {
         /** @hidden */
         dispose(): void;
         /** @hidden */
-        _loadTextureAsync(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>>;
+        _loadTextureAsync(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void, textureDataType?: TextureDataType): Nullable<Promise<BaseTexture>>;
     }
 }
 declare module BABYLON.GLTF2.Loader.Extensions {
@@ -83466,7 +83500,7 @@ declare module BABYLON.GLTF2.Loader.Extensions {
         /** @hidden */
         dispose(): void;
         /** @hidden */
-        loadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>>;
+        loadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void, textureDataType?: TextureDataType): Nullable<Promise<BaseTexture>>;
     }
 }
 declare module BABYLON.GLTF2.Loader.Extensions {

+ 49 - 49
dist/preview release/gui/babylon.gui.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-gui"] = factory(require("babylonjs"));
 	else
 		root["BABYLON"] = root["BABYLON"] || {}, root["BABYLON"]["GUI"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_observable__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_perfCounter__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -400,7 +400,7 @@ module.exports = g;
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "AdvancedDynamicTextureInstrumentation", function() { return AdvancedDynamicTextureInstrumentation; });
-/* harmony import */ var babylonjs_Misc_perfCounter__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/perfCounter */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_perfCounter__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/perfCounter */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_perfCounter__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_perfCounter__WEBPACK_IMPORTED_MODULE_0__);
 
 /**
@@ -543,7 +543,7 @@ var AdvancedDynamicTextureInstrumentation = /** @class */ (function () {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "AdvancedDynamicTexture", function() { return AdvancedDynamicTexture; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _controls_container__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./controls/container */ "./2D/controls/container.ts");
 /* harmony import */ var _style__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./style */ "./2D/style.ts");
@@ -1532,7 +1532,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _textBlock__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./textBlock */ "./2D/controls/textBlock.ts");
 /* harmony import */ var _image__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ./image */ "./2D/controls/image.ts");
-/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_5___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_5__);
 
 
@@ -1764,7 +1764,7 @@ babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_5__["_TypeStore"].RegisteredTy
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Checkbox", function() { return Checkbox; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _stackPanel__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./stackPanel */ "./2D/controls/stackPanel.ts");
@@ -1947,7 +1947,7 @@ babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ColorPicker", function() { return ColorPicker; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _inputText__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./inputText */ "./2D/controls/inputText.ts");
@@ -3340,7 +3340,7 @@ babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Container", function() { return Container; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_logger__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/logger */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_logger__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/logger */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_logger__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_logger__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _measure__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../measure */ "./2D/measure.ts");
@@ -3757,7 +3757,7 @@ babylonjs_Misc_logger__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredTypes
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Control", function() { return Control; });
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../valueAndUnit */ "./2D/valueAndUnit.ts");
 /* harmony import */ var _measure__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../measure */ "./2D/measure.ts");
@@ -5445,7 +5445,7 @@ var Control = /** @class */ (function () {
         }
         this._downCount++;
         this._downPointerIds[pointerId] = true;
-        var canNotify = this.onPointerDownObservable.notifyObservers(new _math2D__WEBPACK_IMPORTED_MODULE_3__["Vector2WithInfo"](coordinates, buttonIndex), -1, target, this);
+        var canNotify = this.onPointerDownObservable.notifyObservers(new _math2D__WEBPACK_IMPORTED_MODULE_3__["Vector2WithInfo"](coordinates, buttonIndex), -1, target, this, pi);
         if (canNotify && this.parent != null) {
             this.parent._onPointerDown(target, coordinates, pointerId, buttonIndex, pi);
         }
@@ -5706,7 +5706,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "DisplayGrid", function() { return DisplayGrid; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
-/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__);
 
 
@@ -5939,7 +5939,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var _container__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./container */ "./2D/controls/container.ts");
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
-/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_3___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_3__);
 
 
@@ -6036,7 +6036,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony import */ var _container__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./container */ "./2D/controls/container.ts");
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../valueAndUnit */ "./2D/valueAndUnit.ts");
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_4___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_4__);
 
 
@@ -6494,7 +6494,7 @@ babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_4__["_TypeStore"].RegisteredTypes[
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Image", function() { return Image; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 
@@ -7431,7 +7431,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "InputPassword", function() { return InputPassword; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var _inputText__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./inputText */ "./2D/controls/inputText.ts");
-/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__);
 
 
@@ -7470,7 +7470,7 @@ babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__["_TypeStore"].RegisteredTy
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "InputText", function() { return InputText; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../valueAndUnit */ "./2D/valueAndUnit.ts");
@@ -8483,7 +8483,7 @@ babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Line", function() { return Line; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../valueAndUnit */ "./2D/valueAndUnit.ts");
@@ -8754,7 +8754,7 @@ babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].Registere
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MultiLine", function() { return MultiLine; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Meshes_abstractMesh__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Meshes/abstractMesh */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Meshes_abstractMesh__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Meshes/abstractMesh */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Meshes_abstractMesh__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Meshes_abstractMesh__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _multiLinePoint__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../multiLinePoint */ "./2D/multiLinePoint.ts");
@@ -9024,7 +9024,7 @@ babylonjs_Meshes_abstractMesh__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].Registe
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "RadioButton", function() { return RadioButton; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _stackPanel__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./stackPanel */ "./2D/controls/stackPanel.ts");
@@ -9231,7 +9231,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Rectangle", function() { return Rectangle; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var _container__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./container */ "./2D/controls/container.ts");
-/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__);
 
 
@@ -9381,7 +9381,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony import */ var _scrollViewerWindow__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ./scrollViewerWindow */ "./2D/controls/scrollViewers/scrollViewerWindow.ts");
 /* harmony import */ var _sliders_scrollBar__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ../sliders/scrollBar */ "./2D/controls/sliders/scrollBar.ts");
 /* harmony import */ var _sliders_imageScrollBar__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ../sliders/imageScrollBar */ "./2D/controls/sliders/imageScrollBar.ts");
-/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_7___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_7__);
 
 
@@ -11012,7 +11012,7 @@ var SelectionPanel = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "BaseSlider", function() { return BaseSlider; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../control */ "./2D/controls/control.ts");
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../../valueAndUnit */ "./2D/valueAndUnit.ts");
@@ -11346,7 +11346,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var _baseSlider__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./baseSlider */ "./2D/controls/sliders/baseSlider.ts");
 /* harmony import */ var _measure__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../../measure */ "./2D/measure.ts");
-/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_3___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_3__);
 
 
@@ -11939,7 +11939,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Slider", function() { return Slider; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var _baseSlider__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./baseSlider */ "./2D/controls/sliders/baseSlider.ts");
-/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__);
 
 
@@ -12211,7 +12211,7 @@ babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__["_TypeStore"].RegisteredTy
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "StackPanel", function() { return StackPanel; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _container__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./container */ "./2D/controls/container.ts");
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
@@ -12481,7 +12481,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TextWrapping", function() { return TextWrapping; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TextBlock", function() { return TextBlock; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../valueAndUnit */ "./2D/valueAndUnit.ts");
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
@@ -13017,7 +13017,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KeyPropertySet", function() { return KeyPropertySet; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "VirtualKeyboard", function() { return VirtualKeyboard; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _stackPanel__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./stackPanel */ "./2D/controls/stackPanel.ts");
 /* harmony import */ var _button__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./button */ "./2D/controls/button.ts");
@@ -13406,7 +13406,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Vector2WithInfo", function() { return Vector2WithInfo; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Matrix2D", function() { return Matrix2D; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__);
 
 
@@ -13631,7 +13631,7 @@ var Matrix2D = /** @class */ (function () {
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Measure", function() { return Measure; });
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__);
 
 var tmpRect = [
@@ -13796,7 +13796,7 @@ var Measure = /** @class */ (function () {
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MultiLinePoint", function() { return MultiLinePoint; });
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./valueAndUnit */ "./2D/valueAndUnit.ts");
 
@@ -13939,7 +13939,7 @@ var MultiLinePoint = /** @class */ (function () {
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Style", function() { return Style; });
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./valueAndUnit */ "./2D/valueAndUnit.ts");
 
@@ -14245,7 +14245,7 @@ var ValueAndUnit = /** @class */ (function () {
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "XmlLoader", function() { return XmlLoader; });
-/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_0__);
 
 /**
@@ -14564,7 +14564,7 @@ var XmlLoader = /** @class */ (function () {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "AbstractButton3D", function() { return AbstractButton3D; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Meshes/transformNode */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Meshes/transformNode */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control3D__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control3D */ "./3D/controls/control3D.ts");
 
@@ -14607,7 +14607,7 @@ var AbstractButton3D = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Button3D", function() { return Button3D; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _abstractButton3D__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./abstractButton3D */ "./3D/controls/abstractButton3D.ts");
 /* harmony import */ var _2D_advancedDynamicTexture__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../../2D/advancedDynamicTexture */ "./2D/advancedDynamicTexture.ts");
@@ -14788,7 +14788,7 @@ var Button3D = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Container3D", function() { return Container3D; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Meshes/transformNode */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Meshes/transformNode */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control3D__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control3D */ "./3D/controls/control3D.ts");
 
@@ -14945,7 +14945,7 @@ var Container3D = /** @class */ (function (_super) {
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Control3D", function() { return Control3D; });
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _vector3WithInfo__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../vector3WithInfo */ "./3D/vector3WithInfo.ts");
 
@@ -15351,7 +15351,7 @@ var Control3D = /** @class */ (function () {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CylinderPanel", function() { return CylinderPanel; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _volumeBasedPanel__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./volumeBasedPanel */ "./3D/controls/volumeBasedPanel.ts");
 /* harmony import */ var _container3D__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./container3D */ "./3D/controls/container3D.ts");
@@ -15437,7 +15437,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "HolographicButton", function() { return HolographicButton; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var _button3D__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./button3D */ "./3D/controls/button3D.ts");
-/* harmony import */ var babylonjs_Materials_standardMaterial__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Materials/standardMaterial */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Materials_standardMaterial__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Materials/standardMaterial */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Materials_standardMaterial__WEBPACK_IMPORTED_MODULE_2___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_standardMaterial__WEBPACK_IMPORTED_MODULE_2__);
 /* harmony import */ var _materials_fluentMaterial__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../materials/fluentMaterial */ "./3D/materials/fluentMaterial.ts");
 /* harmony import */ var _2D_controls_stackPanel__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ../../2D/controls/stackPanel */ "./2D/controls/stackPanel.ts");
@@ -15931,7 +15931,7 @@ var MeshButton3D = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "PlanePanel", function() { return PlanePanel; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _container3D__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./container3D */ "./3D/controls/container3D.ts");
 /* harmony import */ var _volumeBasedPanel__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./volumeBasedPanel */ "./3D/controls/volumeBasedPanel.ts");
@@ -15986,7 +15986,7 @@ var PlanePanel = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ScatterPanel", function() { return ScatterPanel; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _volumeBasedPanel__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./volumeBasedPanel */ "./3D/controls/volumeBasedPanel.ts");
 /* harmony import */ var _container3D__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./container3D */ "./3D/controls/container3D.ts");
@@ -16113,7 +16113,7 @@ var ScatterPanel = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "SpherePanel", function() { return SpherePanel; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _volumeBasedPanel__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./volumeBasedPanel */ "./3D/controls/volumeBasedPanel.ts");
 /* harmony import */ var _container3D__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./container3D */ "./3D/controls/container3D.ts");
@@ -16199,7 +16199,7 @@ var SpherePanel = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "StackPanel3D", function() { return StackPanel3D; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _container3D__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./container3D */ "./3D/controls/container3D.ts");
 
@@ -16324,7 +16324,7 @@ var StackPanel3D = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "VolumeBasedPanel", function() { return VolumeBasedPanel; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _container3D__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./container3D */ "./3D/controls/container3D.ts");
 
@@ -16515,7 +16515,7 @@ var VolumeBasedPanel = /** @class */ (function (_super) {
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GUI3DManager", function() { return GUI3DManager; });
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _controls_container3D__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./controls/container3D */ "./3D/controls/container3D.ts");
 
@@ -16782,7 +16782,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FluentMaterialDefines", function() { return FluentMaterialDefines; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FluentMaterial", function() { return FluentMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _shaders_fluent_vertex__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./shaders/fluent.vertex */ "./3D/materials/shaders/fluent.vertex.ts");
 /* harmony import */ var _shaders_fluent_fragment__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./shaders/fluent.fragment */ "./3D/materials/shaders/fluent.fragment.ts");
@@ -17098,7 +17098,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "fluentPixelShader", function() { return fluentPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 var name = 'fluentPixelShader';
@@ -17120,7 +17120,7 @@ var fluentPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "fluentVertexShader", function() { return fluentVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 var name = 'fluentVertexShader';
@@ -17143,7 +17143,7 @@ var fluentVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Vector3WithInfo", function() { return Vector3WithInfo; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__);
 
 
@@ -17445,14 +17445,14 @@ if (typeof globalObject !== "undefined") {
 
 /***/ }),
 
-/***/ "babylonjs/Misc/observable":
+/***/ "babylonjs/Misc/perfCounter":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_observable__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_perfCounter__;
 
 /***/ })
 

Plik diff jest za duży
+ 1 - 1
dist/preview release/gui/babylon.gui.js.map


Plik diff jest za duży
+ 1 - 1
dist/preview release/gui/babylon.gui.min.js


Plik diff jest za duży
+ 1 - 1
dist/preview release/inspector/babylon.inspector.bundle.js


+ 20 - 8
dist/preview release/inspector/babylon.inspector.bundle.max.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-inspector"] = factory(require("babylonjs-gui"), require("babylonjs-loaders"), require("babylonjs-materials"), require("babylonjs-serializers"), require("babylonjs"));
 	else
 		root["INSPECTOR"] = factory(root["BABYLON"]["GUI"], root["BABYLON"], root["BABYLON"], root["BABYLON"], root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_gui_2D_controls_image__, __WEBPACK_EXTERNAL_MODULE_babylonjs_loaders_glTF_index__, __WEBPACK_EXTERNAL_MODULE_babylonjs_materials_grid_gridMaterial__, __WEBPACK_EXTERNAL_MODULE_babylonjs_serializers_glTF_2_0_index__, __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_observable__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_gui_2D_controls_control__, __WEBPACK_EXTERNAL_MODULE_babylonjs_loaders_glTF_index__, __WEBPACK_EXTERNAL_MODULE_babylonjs_materials_grid_gridMaterial__, __WEBPACK_EXTERNAL_MODULE_babylonjs_serializers_glTF_2_0_index__, __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_observable__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -68803,7 +68803,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony import */ var react__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(react__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _lineContainerComponent__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../../../lineContainerComponent */ "./components/actionTabs/lineContainerComponent.tsx");
 /* harmony import */ var _lines_textLineComponent__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../../../lines/textLineComponent */ "./components/actionTabs/lines/textLineComponent.tsx");
-/* harmony import */ var babylonjs_gui_2D_controls_control__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! babylonjs-gui/2D/controls/control */ "babylonjs-gui/2D/controls/image");
+/* harmony import */ var babylonjs_gui_2D_controls_control__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! babylonjs-gui/2D/controls/control */ "babylonjs-gui/2D/controls/control");
 /* harmony import */ var babylonjs_gui_2D_controls_control__WEBPACK_IMPORTED_MODULE_4___default = /*#__PURE__*/__webpack_require__.n(babylonjs_gui_2D_controls_control__WEBPACK_IMPORTED_MODULE_4__);
 /* harmony import */ var _lines_sliderLineComponent__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ../../../lines/sliderLineComponent */ "./components/actionTabs/lines/sliderLineComponent.tsx");
 /* harmony import */ var _lines_floatLineComponent__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ../../../lines/floatLineComponent */ "./components/actionTabs/lines/floatLineComponent.tsx");
@@ -69109,7 +69109,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony import */ var react__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(react__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _commonControlPropertyGridComponent__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./commonControlPropertyGridComponent */ "./components/actionTabs/tabs/propertyGrids/gui/commonControlPropertyGridComponent.tsx");
 /* harmony import */ var _lineContainerComponent__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../../../lineContainerComponent */ "./components/actionTabs/lineContainerComponent.tsx");
-/* harmony import */ var babylonjs_gui_2D_controls_image__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! babylonjs-gui/2D/controls/image */ "babylonjs-gui/2D/controls/image");
+/* harmony import */ var babylonjs_gui_2D_controls_image__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! babylonjs-gui/2D/controls/image */ "babylonjs-gui/2D/controls/control");
 /* harmony import */ var babylonjs_gui_2D_controls_image__WEBPACK_IMPORTED_MODULE_4___default = /*#__PURE__*/__webpack_require__.n(babylonjs_gui_2D_controls_image__WEBPACK_IMPORTED_MODULE_4__);
 /* harmony import */ var _lines_floatLineComponent__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ../../../lines/floatLineComponent */ "./components/actionTabs/lines/floatLineComponent.tsx");
 /* harmony import */ var _lines_checkBoxLineComponent__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ../../../lines/checkBoxLineComponent */ "./components/actionTabs/lines/checkBoxLineComponent.tsx");
@@ -69523,7 +69523,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony import */ var react__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! react */ "../../node_modules/react/index.js");
 /* harmony import */ var react__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(react__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _commonControlPropertyGridComponent__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./commonControlPropertyGridComponent */ "./components/actionTabs/tabs/propertyGrids/gui/commonControlPropertyGridComponent.tsx");
-/* harmony import */ var babylonjs_gui_2D_controls_textBlock__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! babylonjs-gui/2D/controls/textBlock */ "babylonjs-gui/2D/controls/image");
+/* harmony import */ var babylonjs_gui_2D_controls_textBlock__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! babylonjs-gui/2D/controls/textBlock */ "babylonjs-gui/2D/controls/control");
 /* harmony import */ var babylonjs_gui_2D_controls_textBlock__WEBPACK_IMPORTED_MODULE_3___default = /*#__PURE__*/__webpack_require__.n(babylonjs_gui_2D_controls_textBlock__WEBPACK_IMPORTED_MODULE_3__);
 /* harmony import */ var _lineContainerComponent__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ../../../lineContainerComponent */ "./components/actionTabs/lineContainerComponent.tsx");
 /* harmony import */ var _lines_textInputLineComponent__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ../../../lines/textInputLineComponent */ "./components/actionTabs/lines/textInputLineComponent.tsx");
@@ -71021,7 +71021,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony import */ var _lines_optionsLineComponent__WEBPACK_IMPORTED_MODULE_9__ = __webpack_require__(/*! ../../../lines/optionsLineComponent */ "./components/actionTabs/lines/optionsLineComponent.tsx");
 /* harmony import */ var _lines_fileButtonLineComponent__WEBPACK_IMPORTED_MODULE_10__ = __webpack_require__(/*! ../../../lines/fileButtonLineComponent */ "./components/actionTabs/lines/fileButtonLineComponent.tsx");
 /* harmony import */ var _lines_valueLineComponent__WEBPACK_IMPORTED_MODULE_11__ = __webpack_require__(/*! ../../../lines/valueLineComponent */ "./components/actionTabs/lines/valueLineComponent.tsx");
-/* harmony import */ var babylonjs_gui_2D_adtInstrumentation__WEBPACK_IMPORTED_MODULE_12__ = __webpack_require__(/*! babylonjs-gui/2D/adtInstrumentation */ "babylonjs-gui/2D/controls/image");
+/* harmony import */ var babylonjs_gui_2D_adtInstrumentation__WEBPACK_IMPORTED_MODULE_12__ = __webpack_require__(/*! babylonjs-gui/2D/adtInstrumentation */ "babylonjs-gui/2D/controls/control");
 /* harmony import */ var babylonjs_gui_2D_adtInstrumentation__WEBPACK_IMPORTED_MODULE_12___default = /*#__PURE__*/__webpack_require__.n(babylonjs_gui_2D_adtInstrumentation__WEBPACK_IMPORTED_MODULE_12__);
 /* harmony import */ var _customPropertyGridComponent__WEBPACK_IMPORTED_MODULE_13__ = __webpack_require__(/*! ../customPropertyGridComponent */ "./components/actionTabs/tabs/propertyGrids/customPropertyGridComponent.tsx");
 /* harmony import */ var _lines_buttonLineComponent__WEBPACK_IMPORTED_MODULE_14__ = __webpack_require__(/*! ../../../lines/buttonLineComponent */ "./components/actionTabs/lines/buttonLineComponent.tsx");
@@ -73238,10 +73238,11 @@ var MeshPropertyGridComponent = /** @class */ (function (_super) {
     Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(MeshPropertyGridComponent, _super);
     function MeshPropertyGridComponent(props) {
         var _this = _super.call(this, props) || this;
+        var mesh = _this.props.mesh;
         _this.state = {
             displayNormals: false,
             displayVertexColors: false,
-            displayBoneWeights: false,
+            displayBoneWeights: !!(mesh.material && mesh.material.getClassName() === "BoneWeightShader"),
             displayBoneIndex: 0,
             displaySkeletonMap: false
         };
@@ -73743,10 +73744,21 @@ var SkeletonPropertyGridComponent = /** @class */ (function (_super) {
         if (!scene) {
             return;
         }
+        var needInit = true;
         for (var _i = 0, _a = scene.meshes; _i < _a.length; _i++) {
             var mesh = _a[_i];
             if (mesh.skeleton === props.skeleton && mesh.reservedDataStore && mesh.reservedDataStore.skeletonViewer) {
                 this._skeletonViewers.push(mesh.reservedDataStore.skeletonViewer);
+                if (needInit) {
+                    needInit = false;
+                    this._skeletonViewerDisplayOptions.displayMode = this._skeletonViewers[0].displayMode;
+                    for (var key in this._skeletonViewers[0].options.displayOptions) {
+                        if (!key) {
+                            continue;
+                        }
+                        this._skeletonViewerDisplayOptions[key] = this._skeletonViewers[0].options.displayOptions[key];
+                    }
+                }
             }
         }
         this._skeletonViewersEnabled = (this._skeletonViewers.length > 0);
@@ -80353,14 +80365,14 @@ var Tools = /** @class */ (function () {
 
 /***/ }),
 
-/***/ "babylonjs-gui/2D/controls/image":
+/***/ "babylonjs-gui/2D/controls/control":
 /*!************************************************************************************************************************!*\
   !*** external {"root":["BABYLON","GUI"],"commonjs":"babylonjs-gui","commonjs2":"babylonjs-gui","amd":"babylonjs-gui"} ***!
   \************************************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_gui_2D_controls_image__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_gui_2D_controls_control__;
 
 /***/ }),
 

Plik diff jest za duży
+ 1 - 1
dist/preview release/inspector/babylon.inspector.bundle.max.js.map


+ 3 - 1
dist/preview release/loaders/babylon.glTF1FileLoader.js

@@ -1901,7 +1901,8 @@ var GLTFLoader = /** @class */ (function () {
                     skeletons: skeletons,
                     animationGroups: [],
                     lights: [],
-                    transformNodes: []
+                    transformNodes: [],
+                    geometries: []
                 });
             }, onProgress, function (message) {
                 reject(new Error(message));
@@ -3277,6 +3278,7 @@ var GLTFFileLoader = /** @class */ (function () {
                 cameras.push(camera);
             });
             return _this._loader.importMeshAsync(null, scene, true, data, rootUrl, onProgress, fileName).then(function (result) {
+                Array.prototype.push.apply(container.geometries, result.geometries);
                 Array.prototype.push.apply(container.meshes, result.meshes);
                 Array.prototype.push.apply(container.particleSystems, result.particleSystems);
                 Array.prototype.push.apply(container.skeletons, result.skeletons);

Plik diff jest za duży
+ 1 - 1
dist/preview release/loaders/babylon.glTF1FileLoader.js.map


Plik diff jest za duży
+ 2 - 2
dist/preview release/loaders/babylon.glTF1FileLoader.min.js


Plik diff jest za duży
+ 83 - 33
dist/preview release/loaders/babylon.glTF2FileLoader.js


Plik diff jest za duży
+ 1 - 1
dist/preview release/loaders/babylon.glTF2FileLoader.js.map


Plik diff jest za duży
+ 2 - 2
dist/preview release/loaders/babylon.glTF2FileLoader.min.js


Plik diff jest za duży
+ 85 - 34
dist/preview release/loaders/babylon.glTFFileLoader.js


Plik diff jest za duży
+ 1 - 1
dist/preview release/loaders/babylon.glTFFileLoader.js.map


Plik diff jest za duży
+ 2 - 2
dist/preview release/loaders/babylon.glTFFileLoader.min.js


+ 35 - 9
dist/preview release/loaders/babylonjs.loaders.d.ts

@@ -110,6 +110,7 @@ declare module BABYLON {
     /** @hidden */
     export interface IImportMeshAsyncOutput {
         meshes: AbstractMesh[];
+        geometries: Geometry[];
         particleSystems: IParticleSystem[];
         skeletons: Skeleton[];
         animationGroups: AnimationGroup[];
@@ -1260,18 +1261,20 @@ declare module BABYLON.GLTF2 {
          * @param context The context when loading the asset
          * @param textureInfo The glTF texture info property
          * @param assign A function called synchronously after parsing the glTF properties
+         * @param textureDataType type of data held by the texture
          * @returns A promise that resolves with the loaded Babylon texture when the load is complete or null if not handled
          */
-        loadTextureInfoAsync?(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>>;
+        loadTextureInfoAsync?(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void, textureDataType: TextureDataType): Nullable<Promise<BaseTexture>>;
         /**
          * @hidden
          * Define this method to modify the default behavior when loading textures.
          * @param context The context when loading the asset
          * @param texture The glTF texture property
          * @param assign A function called synchronously after parsing the glTF properties
+         * @param textureDataType type of data held by the texture
          * @returns A promise that resolves with the loaded Babylon texture when the load is complete or null if not handled
          */
-        _loadTextureAsync?(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>>;
+        _loadTextureAsync?(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void, textureDataType: TextureDataType): Nullable<Promise<BaseTexture>>;
         /**
          * Define this method to modify the default behavior when loading animations.
          * @param context The context when loading the asset
@@ -1317,6 +1320,28 @@ declare module BABYLON.GLTF2 {
 }
 declare module BABYLON.GLTF2 {
     /**
+     * Type of data held by a texture
+     * @hidden
+     */
+    export enum TextureDataType {
+        /** color data (albedo, emissive, ...) */
+        Color = 0,
+        /** roughness data */
+        Roughness = 1,
+        /** normal map */
+        Normal = 2,
+        /** glossiness data */
+        Glossiness = 3,
+        /** specular map */
+        Specular = 4,
+        /** transmission map (thickness) */
+        Transmission = 5,
+        /** metallic/roughness data */
+        MetallicRoughness = 6,
+        /** occlusion data */
+        Occlusion = 7
+    }
+    /**
      * Helper class for working with arrays when loading the glTF asset
      */
     export class ArrayItem {
@@ -1422,6 +1447,7 @@ declare module BABYLON.GLTF2 {
          */
         loadSceneAsync(context: string, scene: IScene): Promise<void>;
         private _forEachPrimitive;
+        private _getGeometries;
         private _getMeshes;
         private _getTransformNodes;
         private _getSkeletons;
@@ -1541,13 +1567,14 @@ declare module BABYLON.GLTF2 {
          * @param context The context when loading the asset
          * @param textureInfo The glTF texture info property
          * @param assign A function called synchronously after parsing the glTF properties
+         * @param textureDataType type of data held by the texture
          * @returns A promise that resolves with the loaded Babylon texture when the load is complete
          */
-        loadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign?: (babylonTexture: BaseTexture) => void): Promise<BaseTexture>;
+        loadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign?: (babylonTexture: BaseTexture) => void, textureDataType?: TextureDataType): Promise<BaseTexture>;
         /** @hidden */
-        _loadTextureAsync(context: string, texture: ITexture, assign?: (babylonTexture: BaseTexture) => void): Promise<BaseTexture>;
+        _loadTextureAsync(context: string, texture: ITexture, assign?: (babylonTexture: BaseTexture) => void, textureDataType?: TextureDataType): Promise<BaseTexture>;
         /** @hidden */
-        _createTextureAsync(context: string, sampler: ISampler, image: IImage, assign?: (babylonTexture: BaseTexture) => void): Promise<BaseTexture>;
+        _createTextureAsync(context: string, sampler: ISampler, image: IImage, assign?: (babylonTexture: BaseTexture) => void, textureLoaderOptions?: any): Promise<BaseTexture>;
         private _loadSampler;
         /**
          * Loads a glTF image.
@@ -1831,9 +1858,8 @@ declare module BABYLON.GLTF2.Loader.Extensions {
 }
 declare module BABYLON.GLTF2.Loader.Extensions {
     /**
-     * [Proposed Specification](https://github.com/KhronosGroup/glTF/pull/1677)
+     * [Specification](https://github.com/KhronosGroup/glTF/pull/1677)
      * [Playground Sample](https://www.babylonjs-playground.com/frame.html#7F7PN6#8)
-     * !!! Experimental Extension Subject to Changes !!!
      */
     export class KHR_materials_clearcoat implements IGLTFLoaderExtension {
         /**
@@ -2083,7 +2109,7 @@ declare module BABYLON.GLTF2.Loader.Extensions {
         /** @hidden */
         dispose(): void;
         /** @hidden */
-        _loadTextureAsync(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>>;
+        _loadTextureAsync(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void, textureDataType?: TextureDataType): Nullable<Promise<BaseTexture>>;
     }
 }
 declare module BABYLON.GLTF2.Loader.Extensions {
@@ -2105,7 +2131,7 @@ declare module BABYLON.GLTF2.Loader.Extensions {
         /** @hidden */
         dispose(): void;
         /** @hidden */
-        loadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>>;
+        loadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void, textureDataType?: TextureDataType): Nullable<Promise<BaseTexture>>;
     }
 }
 declare module BABYLON.GLTF2.Loader.Extensions {

Plik diff jest za duży
+ 85 - 34
dist/preview release/loaders/babylonjs.loaders.js


Plik diff jest za duży
+ 1 - 1
dist/preview release/loaders/babylonjs.loaders.js.map


Plik diff jest za duży
+ 2 - 2
dist/preview release/loaders/babylonjs.loaders.min.js


+ 74 - 20
dist/preview release/loaders/babylonjs.loaders.module.d.ts

@@ -49,6 +49,7 @@ declare module "babylonjs-loaders/glTF/glTFFileLoader" {
     import { Light } from 'babylonjs/Lights/light';
     import { TransformNode } from 'babylonjs/Meshes/transformNode';
     import { RequestFileError } from 'babylonjs/Misc/fileTools';
+    import { Geometry } from 'babylonjs/Meshes/geometry';
     /**
      * Mode that determines the coordinate system to use.
      */
@@ -130,6 +131,7 @@ declare module "babylonjs-loaders/glTF/glTFFileLoader" {
     /** @hidden */
     export interface IImportMeshAsyncOutput {
         meshes: AbstractMesh[];
+        geometries: Geometry[];
         particleSystems: IParticleSystem[];
         skeletons: Skeleton[];
         animationGroups: AnimationGroup[];
@@ -1248,6 +1250,7 @@ declare module "babylonjs-loaders/glTF/2.0/glTFLoaderExtension" {
     import { IScene, INode, IMesh, ISkin, ICamera, IMeshPrimitive, IMaterial, ITextureInfo, IAnimation, ITexture, IBufferView, IBuffer } from "babylonjs-loaders/glTF/2.0/glTFLoaderInterfaces";
     import { IGLTFLoaderExtension as IGLTFBaseLoaderExtension } from "babylonjs-loaders/glTF/glTFFileLoader";
     import { IProperty } from 'babylonjs-gltf2interface';
+    import { TextureDataType } from "babylonjs-loaders/glTF/2.0/glTFLoader";
     /**
      * Interface for a glTF loader extension.
      */
@@ -1333,18 +1336,20 @@ declare module "babylonjs-loaders/glTF/2.0/glTFLoaderExtension" {
          * @param context The context when loading the asset
          * @param textureInfo The glTF texture info property
          * @param assign A function called synchronously after parsing the glTF properties
+         * @param textureDataType type of data held by the texture
          * @returns A promise that resolves with the loaded Babylon texture when the load is complete or null if not handled
          */
-        loadTextureInfoAsync?(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>>;
+        loadTextureInfoAsync?(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void, textureDataType: TextureDataType): Nullable<Promise<BaseTexture>>;
         /**
          * @hidden
          * Define this method to modify the default behavior when loading textures.
          * @param context The context when loading the asset
          * @param texture The glTF texture property
          * @param assign A function called synchronously after parsing the glTF properties
+         * @param textureDataType type of data held by the texture
          * @returns A promise that resolves with the loaded Babylon texture when the load is complete or null if not handled
          */
-        _loadTextureAsync?(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>>;
+        _loadTextureAsync?(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void, textureDataType: TextureDataType): Nullable<Promise<BaseTexture>>;
         /**
          * Define this method to modify the default behavior when loading animations.
          * @param context The context when loading the asset
@@ -1407,6 +1412,28 @@ declare module "babylonjs-loaders/glTF/2.0/glTFLoader" {
     import { IDataBuffer } from 'babylonjs/Misc/dataReader';
     import { Light } from 'babylonjs/Lights/light';
     /**
+     * Type of data held by a texture
+     * @hidden
+     */
+    export enum TextureDataType {
+        /** color data (albedo, emissive, ...) */
+        Color = 0,
+        /** roughness data */
+        Roughness = 1,
+        /** normal map */
+        Normal = 2,
+        /** glossiness data */
+        Glossiness = 3,
+        /** specular map */
+        Specular = 4,
+        /** transmission map (thickness) */
+        Transmission = 5,
+        /** metallic/roughness data */
+        MetallicRoughness = 6,
+        /** occlusion data */
+        Occlusion = 7
+    }
+    /**
      * Helper class for working with arrays when loading the glTF asset
      */
     export class ArrayItem {
@@ -1512,6 +1539,7 @@ declare module "babylonjs-loaders/glTF/2.0/glTFLoader" {
          */
         loadSceneAsync(context: string, scene: IScene): Promise<void>;
         private _forEachPrimitive;
+        private _getGeometries;
         private _getMeshes;
         private _getTransformNodes;
         private _getSkeletons;
@@ -1631,13 +1659,14 @@ declare module "babylonjs-loaders/glTF/2.0/glTFLoader" {
          * @param context The context when loading the asset
          * @param textureInfo The glTF texture info property
          * @param assign A function called synchronously after parsing the glTF properties
+         * @param textureDataType type of data held by the texture
          * @returns A promise that resolves with the loaded Babylon texture when the load is complete
          */
-        loadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign?: (babylonTexture: BaseTexture) => void): Promise<BaseTexture>;
+        loadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign?: (babylonTexture: BaseTexture) => void, textureDataType?: TextureDataType): Promise<BaseTexture>;
         /** @hidden */
-        _loadTextureAsync(context: string, texture: ITexture, assign?: (babylonTexture: BaseTexture) => void): Promise<BaseTexture>;
+        _loadTextureAsync(context: string, texture: ITexture, assign?: (babylonTexture: BaseTexture) => void, textureDataType?: TextureDataType): Promise<BaseTexture>;
         /** @hidden */
-        _createTextureAsync(context: string, sampler: ISampler, image: IImage, assign?: (babylonTexture: BaseTexture) => void): Promise<BaseTexture>;
+        _createTextureAsync(context: string, sampler: ISampler, image: IImage, assign?: (babylonTexture: BaseTexture) => void, textureLoaderOptions?: any): Promise<BaseTexture>;
         private _loadSampler;
         /**
          * Loads a glTF image.
@@ -1965,9 +1994,8 @@ declare module "babylonjs-loaders/glTF/2.0/Extensions/KHR_materials_clearcoat" {
     import { IGLTFLoaderExtension } from "babylonjs-loaders/glTF/2.0/glTFLoaderExtension";
     import { GLTFLoader } from "babylonjs-loaders/glTF/2.0/glTFLoader";
     /**
-     * [Proposed Specification](https://github.com/KhronosGroup/glTF/pull/1677)
+     * [Specification](https://github.com/KhronosGroup/glTF/pull/1677)
      * [Playground Sample](https://www.babylonjs-playground.com/frame.html#7F7PN6#8)
-     * !!! Experimental Extension Subject to Changes !!!
      */
     export class KHR_materials_clearcoat implements IGLTFLoaderExtension {
         /**
@@ -2231,7 +2259,7 @@ declare module "babylonjs-loaders/glTF/2.0/Extensions/KHR_mesh_quantization" {
 }
 declare module "babylonjs-loaders/glTF/2.0/Extensions/KHR_texture_basisu" {
     import { IGLTFLoaderExtension } from "babylonjs-loaders/glTF/2.0/glTFLoaderExtension";
-    import { GLTFLoader } from "babylonjs-loaders/glTF/2.0/glTFLoader";
+    import { GLTFLoader, TextureDataType } from "babylonjs-loaders/glTF/2.0/glTFLoader";
     import { ITexture } from "babylonjs-loaders/glTF/2.0/glTFLoaderInterfaces";
     import { BaseTexture } from "babylonjs/Materials/Textures/baseTexture";
     import { Nullable } from "babylonjs/types";
@@ -2250,7 +2278,7 @@ declare module "babylonjs-loaders/glTF/2.0/Extensions/KHR_texture_basisu" {
         /** @hidden */
         dispose(): void;
         /** @hidden */
-        _loadTextureAsync(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>>;
+        _loadTextureAsync(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void, textureDataType?: TextureDataType): Nullable<Promise<BaseTexture>>;
     }
 }
 declare module "babylonjs-loaders/glTF/2.0/Extensions/KHR_texture_transform" {
@@ -2258,7 +2286,7 @@ declare module "babylonjs-loaders/glTF/2.0/Extensions/KHR_texture_transform" {
     import { BaseTexture } from "babylonjs/Materials/Textures/baseTexture";
     import { ITextureInfo } from "babylonjs-loaders/glTF/2.0/glTFLoaderInterfaces";
     import { IGLTFLoaderExtension } from "babylonjs-loaders/glTF/2.0/glTFLoaderExtension";
-    import { GLTFLoader } from "babylonjs-loaders/glTF/2.0/glTFLoader";
+    import { GLTFLoader, TextureDataType } from "babylonjs-loaders/glTF/2.0/glTFLoader";
     /**
      * [Specification](https://github.com/KhronosGroup/glTF/blob/master/extensions/2.0/Khronos/KHR_texture_transform)
      */
@@ -2277,7 +2305,7 @@ declare module "babylonjs-loaders/glTF/2.0/Extensions/KHR_texture_transform" {
         /** @hidden */
         dispose(): void;
         /** @hidden */
-        loadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>>;
+        loadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void, textureDataType?: TextureDataType): Nullable<Promise<BaseTexture>>;
     }
 }
 declare module "babylonjs-loaders/glTF/2.0/Extensions/KHR_xmp" {
@@ -3008,6 +3036,7 @@ declare module BABYLON {
     /** @hidden */
     export interface IImportMeshAsyncOutput {
         meshes: AbstractMesh[];
+        geometries: Geometry[];
         particleSystems: IParticleSystem[];
         skeletons: Skeleton[];
         animationGroups: AnimationGroup[];
@@ -4158,18 +4187,20 @@ declare module BABYLON.GLTF2 {
          * @param context The context when loading the asset
          * @param textureInfo The glTF texture info property
          * @param assign A function called synchronously after parsing the glTF properties
+         * @param textureDataType type of data held by the texture
          * @returns A promise that resolves with the loaded Babylon texture when the load is complete or null if not handled
          */
-        loadTextureInfoAsync?(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>>;
+        loadTextureInfoAsync?(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void, textureDataType: TextureDataType): Nullable<Promise<BaseTexture>>;
         /**
          * @hidden
          * Define this method to modify the default behavior when loading textures.
          * @param context The context when loading the asset
          * @param texture The glTF texture property
          * @param assign A function called synchronously after parsing the glTF properties
+         * @param textureDataType type of data held by the texture
          * @returns A promise that resolves with the loaded Babylon texture when the load is complete or null if not handled
          */
-        _loadTextureAsync?(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>>;
+        _loadTextureAsync?(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void, textureDataType: TextureDataType): Nullable<Promise<BaseTexture>>;
         /**
          * Define this method to modify the default behavior when loading animations.
          * @param context The context when loading the asset
@@ -4215,6 +4246,28 @@ declare module BABYLON.GLTF2 {
 }
 declare module BABYLON.GLTF2 {
     /**
+     * Type of data held by a texture
+     * @hidden
+     */
+    export enum TextureDataType {
+        /** color data (albedo, emissive, ...) */
+        Color = 0,
+        /** roughness data */
+        Roughness = 1,
+        /** normal map */
+        Normal = 2,
+        /** glossiness data */
+        Glossiness = 3,
+        /** specular map */
+        Specular = 4,
+        /** transmission map (thickness) */
+        Transmission = 5,
+        /** metallic/roughness data */
+        MetallicRoughness = 6,
+        /** occlusion data */
+        Occlusion = 7
+    }
+    /**
      * Helper class for working with arrays when loading the glTF asset
      */
     export class ArrayItem {
@@ -4320,6 +4373,7 @@ declare module BABYLON.GLTF2 {
          */
         loadSceneAsync(context: string, scene: IScene): Promise<void>;
         private _forEachPrimitive;
+        private _getGeometries;
         private _getMeshes;
         private _getTransformNodes;
         private _getSkeletons;
@@ -4439,13 +4493,14 @@ declare module BABYLON.GLTF2 {
          * @param context The context when loading the asset
          * @param textureInfo The glTF texture info property
          * @param assign A function called synchronously after parsing the glTF properties
+         * @param textureDataType type of data held by the texture
          * @returns A promise that resolves with the loaded Babylon texture when the load is complete
          */
-        loadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign?: (babylonTexture: BaseTexture) => void): Promise<BaseTexture>;
+        loadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign?: (babylonTexture: BaseTexture) => void, textureDataType?: TextureDataType): Promise<BaseTexture>;
         /** @hidden */
-        _loadTextureAsync(context: string, texture: ITexture, assign?: (babylonTexture: BaseTexture) => void): Promise<BaseTexture>;
+        _loadTextureAsync(context: string, texture: ITexture, assign?: (babylonTexture: BaseTexture) => void, textureDataType?: TextureDataType): Promise<BaseTexture>;
         /** @hidden */
-        _createTextureAsync(context: string, sampler: ISampler, image: IImage, assign?: (babylonTexture: BaseTexture) => void): Promise<BaseTexture>;
+        _createTextureAsync(context: string, sampler: ISampler, image: IImage, assign?: (babylonTexture: BaseTexture) => void, textureLoaderOptions?: any): Promise<BaseTexture>;
         private _loadSampler;
         /**
          * Loads a glTF image.
@@ -4729,9 +4784,8 @@ declare module BABYLON.GLTF2.Loader.Extensions {
 }
 declare module BABYLON.GLTF2.Loader.Extensions {
     /**
-     * [Proposed Specification](https://github.com/KhronosGroup/glTF/pull/1677)
+     * [Specification](https://github.com/KhronosGroup/glTF/pull/1677)
      * [Playground Sample](https://www.babylonjs-playground.com/frame.html#7F7PN6#8)
-     * !!! Experimental Extension Subject to Changes !!!
      */
     export class KHR_materials_clearcoat implements IGLTFLoaderExtension {
         /**
@@ -4981,7 +5035,7 @@ declare module BABYLON.GLTF2.Loader.Extensions {
         /** @hidden */
         dispose(): void;
         /** @hidden */
-        _loadTextureAsync(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>>;
+        _loadTextureAsync(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void, textureDataType?: TextureDataType): Nullable<Promise<BaseTexture>>;
     }
 }
 declare module BABYLON.GLTF2.Loader.Extensions {
@@ -5003,7 +5057,7 @@ declare module BABYLON.GLTF2.Loader.Extensions {
         /** @hidden */
         dispose(): void;
         /** @hidden */
-        loadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>>;
+        loadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void, textureDataType?: TextureDataType): Nullable<Promise<BaseTexture>>;
     }
 }
 declare module BABYLON.GLTF2.Loader.Extensions {

+ 6 - 6
dist/preview release/materialsLibrary/babylon.cellMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -400,7 +400,7 @@ module.exports = g;
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "cellPixelShader", function() { return cellPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -434,7 +434,7 @@ var cellPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "cellVertexShader", function() { return cellVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -468,7 +468,7 @@ var cellVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CellMaterial", function() { return CellMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _cell_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./cell.fragment */ "./cell/cell.fragment.ts");
 /* harmony import */ var _cell_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./cell.vertex */ "./cell/cell.vertex.ts");
@@ -810,14 +810,14 @@ if (typeof globalObject !== "undefined") {
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Plik diff jest za duży
+ 1 - 1
dist/preview release/materialsLibrary/babylon.cellMaterial.js.map


+ 5 - 5
dist/preview release/materialsLibrary/babylon.customMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -403,7 +403,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ShaderSpecialParts", function() { return ShaderSpecialParts; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CustomMaterial", function() { return CustomMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__);
 
 
@@ -661,7 +661,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ShaderAlebdoParts", function() { return ShaderAlebdoParts; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "PBRCustomMaterial", function() { return PBRCustomMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__);
 
 
@@ -924,14 +924,14 @@ if (typeof globalObject !== "undefined") {
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Plik diff jest za duży
+ 1 - 1
dist/preview release/materialsLibrary/babylon.customMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.fireMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -400,7 +400,7 @@ module.exports = g;
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "firePixelShader", function() { return firePixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -428,7 +428,7 @@ var firePixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "fireVertexShader", function() { return fireVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -459,7 +459,7 @@ var fireVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FireMaterial", function() { return FireMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _fire_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./fire.fragment */ "./fire/fire.fragment.ts");
 /* harmony import */ var _fire_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./fire.vertex */ "./fire/fire.vertex.ts");
@@ -838,14 +838,14 @@ if (typeof globalObject !== "undefined") {
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Plik diff jest za duży
+ 1 - 1
dist/preview release/materialsLibrary/babylon.fireMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.furMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -400,7 +400,7 @@ module.exports = g;
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "furPixelShader", function() { return furPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -434,7 +434,7 @@ var furPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "furVertexShader", function() { return furVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -468,7 +468,7 @@ var furVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FurMaterial", function() { return FurMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _fur_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./fur.fragment */ "./fur/fur.fragment.ts");
 /* harmony import */ var _fur_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./fur.vertex */ "./fur/fur.vertex.ts");
@@ -1000,14 +1000,14 @@ if (typeof globalObject !== "undefined") {
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Plik diff jest za duży
+ 1 - 1
dist/preview release/materialsLibrary/babylon.furMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.gradientMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -400,7 +400,7 @@ module.exports = g;
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gradientPixelShader", function() { return gradientPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -434,7 +434,7 @@ var gradientPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gradientVertexShader", function() { return gradientVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -468,7 +468,7 @@ var gradientVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GradientMaterial", function() { return GradientMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _gradient_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./gradient.fragment */ "./gradient/gradient.fragment.ts");
 /* harmony import */ var _gradient_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./gradient.vertex */ "./gradient/gradient.vertex.ts");
@@ -779,14 +779,14 @@ if (typeof globalObject !== "undefined") {
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Plik diff jest za duży
+ 1 - 1
dist/preview release/materialsLibrary/babylon.gradientMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.gridMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -400,7 +400,7 @@ module.exports = g;
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gridPixelShader", function() { return gridPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -425,7 +425,7 @@ var gridPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gridVertexShader", function() { return gridVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -452,7 +452,7 @@ var gridVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GridMaterial", function() { return GridMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _grid_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./grid.fragment */ "./grid/grid.fragment.ts");
 /* harmony import */ var _grid_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./grid.vertex */ "./grid/grid.vertex.ts");
@@ -753,14 +753,14 @@ if (typeof globalObject !== "undefined") {
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Plik diff jest za duży
+ 1 - 1
dist/preview release/materialsLibrary/babylon.gridMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.lavaMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -417,7 +417,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "lavaPixelShader", function() { return lavaPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -451,7 +451,7 @@ var lavaPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "lavaVertexShader", function() { return lavaVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -485,7 +485,7 @@ var lavaVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "LavaMaterial", function() { return LavaMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _lava_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./lava.fragment */ "./lava/lava.fragment.ts");
 /* harmony import */ var _lava_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./lava.vertex */ "./lava/lava.vertex.ts");
@@ -898,14 +898,14 @@ if (typeof globalObject !== "undefined") {
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Plik diff jest za duży
+ 1 - 1
dist/preview release/materialsLibrary/babylon.lavaMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.mixMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -446,7 +446,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "mixPixelShader", function() { return mixPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -480,7 +480,7 @@ var mixPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "mixVertexShader", function() { return mixVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -514,7 +514,7 @@ var mixVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MixMaterial", function() { return MixMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _mix_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./mix.fragment */ "./mix/mix.fragment.ts");
 /* harmony import */ var _mix_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./mix.vertex */ "./mix/mix.vertex.ts");
@@ -1003,14 +1003,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Plik diff jest za duży
+ 1 - 1
dist/preview release/materialsLibrary/babylon.mixMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.normalMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -446,7 +446,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "normalPixelShader", function() { return normalPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -480,7 +480,7 @@ var normalPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "normalVertexShader", function() { return normalVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -514,7 +514,7 @@ var normalVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "NormalMaterial", function() { return NormalMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _normal_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./normal.fragment */ "./normal/normal.fragment.ts");
 /* harmony import */ var _normal_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./normal.vertex */ "./normal/normal.vertex.ts");
@@ -843,14 +843,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Plik diff jest za duży
+ 1 - 1
dist/preview release/materialsLibrary/babylon.normalMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.shadowOnlyMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -446,7 +446,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "shadowOnlyPixelShader", function() { return shadowOnlyPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -479,7 +479,7 @@ var shadowOnlyPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "shadowOnlyVertexShader", function() { return shadowOnlyVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -513,7 +513,7 @@ var shadowOnlyVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ShadowOnlyMaterial", function() { return ShadowOnlyMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _shadowOnly_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./shadowOnly.fragment */ "./shadowOnly/shadowOnly.fragment.ts");
 /* harmony import */ var _shadowOnly_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./shadowOnly.vertex */ "./shadowOnly/shadowOnly.vertex.ts");
@@ -760,14 +760,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Plik diff jest za duży
+ 1 - 1
dist/preview release/materialsLibrary/babylon.shadowOnlyMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.simpleMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -446,7 +446,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "simplePixelShader", function() { return simplePixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -480,7 +480,7 @@ var simplePixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "simpleVertexShader", function() { return simpleVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -514,7 +514,7 @@ var simpleVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "SimpleMaterial", function() { return SimpleMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _simple_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./simple.fragment */ "./simple/simple.fragment.ts");
 /* harmony import */ var _simple_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./simple.vertex */ "./simple/simple.vertex.ts");
@@ -801,14 +801,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Plik diff jest za duży
+ 1 - 1
dist/preview release/materialsLibrary/babylon.simpleMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.skyMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -446,7 +446,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "skyPixelShader", function() { return skyPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -473,7 +473,7 @@ var skyPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "skyVertexShader", function() { return skyVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -500,7 +500,7 @@ var skyVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "SkyMaterial", function() { return SkyMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _sky_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./sky.fragment */ "./sky/sky.fragment.ts");
 /* harmony import */ var _sky_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./sky.vertex */ "./sky/sky.vertex.ts");
@@ -833,14 +833,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Plik diff jest za duży
+ 1 - 1
dist/preview release/materialsLibrary/babylon.skyMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.terrainMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -446,7 +446,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "terrainPixelShader", function() { return terrainPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -480,7 +480,7 @@ var terrainPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "terrainVertexShader", function() { return terrainVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -514,7 +514,7 @@ var terrainVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TerrainMaterial", function() { return TerrainMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _terrain_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./terrain.fragment */ "./terrain/terrain.fragment.ts");
 /* harmony import */ var _terrain_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./terrain.vertex */ "./terrain/terrain.vertex.ts");
@@ -931,14 +931,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Plik diff jest za duży
+ 1 - 1
dist/preview release/materialsLibrary/babylon.terrainMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.triPlanarMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -447,7 +447,7 @@ __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TriPlanarMaterial", function() { return TriPlanarMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _triplanar_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./triplanar.fragment */ "./triPlanar/triplanar.fragment.ts");
 /* harmony import */ var _triplanar_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./triplanar.vertex */ "./triPlanar/triplanar.vertex.ts");
@@ -854,7 +854,7 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "triplanarPixelShader", function() { return triplanarPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -888,7 +888,7 @@ var triplanarPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "triplanarVertexShader", function() { return triplanarVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -911,14 +911,14 @@ var triplanarVertexShader = { name: name, shader: shader };
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Plik diff jest za duży
+ 1 - 1
dist/preview release/materialsLibrary/babylon.triPlanarMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.waterMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -446,7 +446,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "waterPixelShader", function() { return waterPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -482,7 +482,7 @@ var waterPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "waterVertexShader", function() { return waterVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -518,7 +518,7 @@ var waterVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "WaterMaterial", function() { return WaterMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _water_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./water.fragment */ "./water/water.fragment.ts");
 /* harmony import */ var _water_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./water.vertex */ "./water/water.vertex.ts");
@@ -1228,14 +1228,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Plik diff jest za duży
+ 1 - 1
dist/preview release/materialsLibrary/babylon.waterMaterial.js.map


+ 47 - 47
dist/preview release/materialsLibrary/babylonjs.materials.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -400,7 +400,7 @@ module.exports = g;
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "cellPixelShader", function() { return cellPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -434,7 +434,7 @@ var cellPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "cellVertexShader", function() { return cellVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -468,7 +468,7 @@ var cellVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CellMaterial", function() { return CellMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _cell_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./cell.fragment */ "./cell/cell.fragment.ts");
 /* harmony import */ var _cell_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./cell.vertex */ "./cell/cell.vertex.ts");
@@ -794,7 +794,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ShaderSpecialParts", function() { return ShaderSpecialParts; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CustomMaterial", function() { return CustomMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__);
 
 
@@ -1052,7 +1052,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ShaderAlebdoParts", function() { return ShaderAlebdoParts; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "PBRCustomMaterial", function() { return PBRCustomMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__);
 
 
@@ -1288,7 +1288,7 @@ babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].Registered
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "firePixelShader", function() { return firePixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -1316,7 +1316,7 @@ var firePixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "fireVertexShader", function() { return fireVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -1347,7 +1347,7 @@ var fireVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FireMaterial", function() { return FireMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _fire_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./fire.fragment */ "./fire/fire.fragment.ts");
 /* harmony import */ var _fire_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./fire.vertex */ "./fire/fire.vertex.ts");
@@ -1707,7 +1707,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "furPixelShader", function() { return furPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -1741,7 +1741,7 @@ var furPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "furVertexShader", function() { return furVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -1775,7 +1775,7 @@ var furVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FurMaterial", function() { return FurMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _fur_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./fur.fragment */ "./fur/fur.fragment.ts");
 /* harmony import */ var _fur_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./fur.vertex */ "./fur/fur.vertex.ts");
@@ -2288,7 +2288,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gradientPixelShader", function() { return gradientPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -2322,7 +2322,7 @@ var gradientPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gradientVertexShader", function() { return gradientVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -2356,7 +2356,7 @@ var gradientVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GradientMaterial", function() { return GradientMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _gradient_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./gradient.fragment */ "./gradient/gradient.fragment.ts");
 /* harmony import */ var _gradient_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./gradient.vertex */ "./gradient/gradient.vertex.ts");
@@ -2648,7 +2648,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gridPixelShader", function() { return gridPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -2673,7 +2673,7 @@ var gridPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gridVertexShader", function() { return gridVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -2700,7 +2700,7 @@ var gridVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GridMaterial", function() { return GridMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _grid_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./grid.fragment */ "./grid/grid.fragment.ts");
 /* harmony import */ var _grid_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./grid.vertex */ "./grid/grid.vertex.ts");
@@ -3080,7 +3080,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "lavaPixelShader", function() { return lavaPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -3114,7 +3114,7 @@ var lavaPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "lavaVertexShader", function() { return lavaVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -3148,7 +3148,7 @@ var lavaVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "LavaMaterial", function() { return LavaMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _lava_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./lava.fragment */ "./lava/lava.fragment.ts");
 /* harmony import */ var _lava_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./lava.vertex */ "./lava/lava.vertex.ts");
@@ -3627,7 +3627,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "mixPixelShader", function() { return mixPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -3661,7 +3661,7 @@ var mixPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "mixVertexShader", function() { return mixVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -3695,7 +3695,7 @@ var mixVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MixMaterial", function() { return MixMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _mix_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./mix.fragment */ "./mix/mix.fragment.ts");
 /* harmony import */ var _mix_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./mix.vertex */ "./mix/mix.vertex.ts");
@@ -4211,7 +4211,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "normalPixelShader", function() { return normalPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -4245,7 +4245,7 @@ var normalPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "normalVertexShader", function() { return normalVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -4279,7 +4279,7 @@ var normalVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "NormalMaterial", function() { return NormalMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _normal_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./normal.fragment */ "./normal/normal.fragment.ts");
 /* harmony import */ var _normal_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./normal.vertex */ "./normal/normal.vertex.ts");
@@ -4635,7 +4635,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "shadowOnlyPixelShader", function() { return shadowOnlyPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -4668,7 +4668,7 @@ var shadowOnlyPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "shadowOnlyVertexShader", function() { return shadowOnlyVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -4702,7 +4702,7 @@ var shadowOnlyVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ShadowOnlyMaterial", function() { return ShadowOnlyMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _shadowOnly_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./shadowOnly.fragment */ "./shadowOnly/shadowOnly.fragment.ts");
 /* harmony import */ var _shadowOnly_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./shadowOnly.vertex */ "./shadowOnly/shadowOnly.vertex.ts");
@@ -4976,7 +4976,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "simplePixelShader", function() { return simplePixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -5010,7 +5010,7 @@ var simplePixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "simpleVertexShader", function() { return simpleVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -5044,7 +5044,7 @@ var simpleVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "SimpleMaterial", function() { return SimpleMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _simple_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./simple.fragment */ "./simple/simple.fragment.ts");
 /* harmony import */ var _simple_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./simple.vertex */ "./simple/simple.vertex.ts");
@@ -5358,7 +5358,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "skyPixelShader", function() { return skyPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -5385,7 +5385,7 @@ var skyPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "skyVertexShader", function() { return skyVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -5412,7 +5412,7 @@ var skyVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "SkyMaterial", function() { return SkyMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _sky_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./sky.fragment */ "./sky/sky.fragment.ts");
 /* harmony import */ var _sky_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./sky.vertex */ "./sky/sky.vertex.ts");
@@ -5772,7 +5772,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "terrainPixelShader", function() { return terrainPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -5806,7 +5806,7 @@ var terrainPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "terrainVertexShader", function() { return terrainVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -5840,7 +5840,7 @@ var terrainVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TerrainMaterial", function() { return TerrainMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _terrain_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./terrain.fragment */ "./terrain/terrain.fragment.ts");
 /* harmony import */ var _terrain_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./terrain.vertex */ "./terrain/terrain.vertex.ts");
@@ -6285,7 +6285,7 @@ __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TriPlanarMaterial", function() { return TriPlanarMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _triplanar_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./triplanar.fragment */ "./triPlanar/triplanar.fragment.ts");
 /* harmony import */ var _triplanar_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./triplanar.vertex */ "./triPlanar/triplanar.vertex.ts");
@@ -6692,7 +6692,7 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "triplanarPixelShader", function() { return triplanarPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -6726,7 +6726,7 @@ var triplanarPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "triplanarVertexShader", function() { return triplanarVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -6776,7 +6776,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "waterPixelShader", function() { return waterPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -6812,7 +6812,7 @@ var waterPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "waterVertexShader", function() { return waterVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -6848,7 +6848,7 @@ var waterVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "WaterMaterial", function() { return WaterMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _water_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./water.fragment */ "./water/water.fragment.ts");
 /* harmony import */ var _water_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./water.vertex */ "./water/water.vertex.ts");
@@ -7558,14 +7558,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 /***/ }),
 
-/***/ "babylonjs/Misc/decorators":
+/***/ "babylonjs/Materials/effect":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
 
 /***/ })
 

Plik diff jest za duży
+ 1 - 1
dist/preview release/materialsLibrary/babylonjs.materials.js.map


+ 1 - 1
dist/preview release/packagesSizeBaseLine.json

@@ -1 +1 @@
-{"thinEngineOnly":118510,"engineOnly":154950,"sceneOnly":521875,"minGridMaterial":663221,"minStandardMaterial":819428}
+{"thinEngineOnly":118510,"engineOnly":154950,"sceneOnly":521887,"minGridMaterial":663233,"minStandardMaterial":819440}

+ 27 - 11
dist/preview release/viewer/babylon.module.d.ts

@@ -10916,7 +10916,7 @@ declare module "babylonjs/sceneComponent" {
         static readonly STEP_ISREADYFORMESH_EFFECTLAYER: number;
         static readonly STEP_BEFOREEVALUATEACTIVEMESH_BOUNDINGBOXRENDERER: number;
         static readonly STEP_EVALUATESUBMESH_BOUNDINGBOXRENDERER: number;
-        static readonly STEP_ACTIVEMESH_BOUNDINGBOXRENDERER: number;
+        static readonly STEP_PREACTIVEMESH_BOUNDINGBOXRENDERER: number;
         static readonly STEP_CAMERADRAWRENDERTARGET_EFFECTLAYER: number;
         static readonly STEP_BEFORECAMERADRAW_EFFECTLAYER: number;
         static readonly STEP_BEFORECAMERADRAW_LAYER: number;
@@ -11007,9 +11007,9 @@ declare module "babylonjs/sceneComponent" {
      */
     export type EvaluateSubMeshStageAction = (mesh: AbstractMesh, subMesh: SubMesh) => void;
     /**
-     * Strong typing of a Active Mesh related stage step action
+     * Strong typing of a pre active Mesh related stage step action
      */
-    export type ActiveMeshStageAction = (sourceMesh: AbstractMesh, mesh: AbstractMesh) => void;
+    export type PreActiveMeshStageAction = (mesh: AbstractMesh) => void;
     /**
      * Strong typing of a Camera related stage step action
      */
@@ -43911,7 +43911,7 @@ declare module "babylonjs/scene" {
     import { PostProcessManager } from "babylonjs/PostProcesses/postProcessManager";
     import { IOfflineProvider } from "babylonjs/Offline/IOfflineProvider";
     import { RenderingGroupInfo, IRenderingManagerAutoClearSetup } from "babylonjs/Rendering/renderingManager";
-    import { ISceneComponent, ISceneSerializableComponent, Stage, SimpleStageAction, RenderTargetsStageAction, RenderTargetStageAction, MeshStageAction, EvaluateSubMeshStageAction, ActiveMeshStageAction, CameraStageAction, RenderingGroupStageAction, RenderingMeshStageAction, PointerMoveStageAction, PointerUpDownStageAction, CameraStageFrameBufferAction } from "babylonjs/sceneComponent";
+    import { ISceneComponent, ISceneSerializableComponent, Stage, SimpleStageAction, RenderTargetsStageAction, RenderTargetStageAction, MeshStageAction, EvaluateSubMeshStageAction, PreActiveMeshStageAction, CameraStageAction, RenderingGroupStageAction, RenderingMeshStageAction, PointerMoveStageAction, PointerUpDownStageAction, CameraStageFrameBufferAction } from "babylonjs/sceneComponent";
     import { Engine } from "babylonjs/Engines/engine";
     import { Node } from "babylonjs/node";
     import { MorphTarget } from "babylonjs/Morph/morphTarget";
@@ -44761,7 +44761,7 @@ declare module "babylonjs/scene" {
          * @hidden
          * Defines the actions happening during the active mesh stage.
          */
-        _activeMeshStage: Stage<ActiveMeshStageAction>;
+        _preActiveMeshStage: Stage<PreActiveMeshStageAction>;
         /**
          * @hidden
          * Defines the actions happening during the per camera render target step.
@@ -61767,6 +61767,10 @@ declare module "babylonjs/Layers/effectLayer" {
         get renderingGroupId(): number;
         set renderingGroupId(renderingGroupId: number);
         /**
+         * Specifies if the bounding boxes should be rendered normally or if they should undergo the effect of the layer
+         */
+        disableBoundingBoxesFromEffectLayer: boolean;
+        /**
          * An event triggered when the effect layer has been disposed.
          */
         onDisposeObservable: Observable<EffectLayer>;
@@ -76525,6 +76529,10 @@ declare module "babylonjs/Rendering/boundingBoxRenderer" {
          */
         onAfterBoxRenderingObservable: Observable<BoundingBox>;
         /**
+         * When false, no bounding boxes will be rendered
+         */
+        enabled: boolean;
+        /**
          * @hidden
          */
         renderList: SmartArray<BoundingBox>;
@@ -76543,7 +76551,7 @@ declare module "babylonjs/Rendering/boundingBoxRenderer" {
          */
         register(): void;
         private _evaluateSubMesh;
-        private _activeMesh;
+        private _preActiveMesh;
         private _prepareRessources;
         private _createIndexBuffer;
         /**
@@ -91524,7 +91532,7 @@ declare module BABYLON {
         static readonly STEP_ISREADYFORMESH_EFFECTLAYER: number;
         static readonly STEP_BEFOREEVALUATEACTIVEMESH_BOUNDINGBOXRENDERER: number;
         static readonly STEP_EVALUATESUBMESH_BOUNDINGBOXRENDERER: number;
-        static readonly STEP_ACTIVEMESH_BOUNDINGBOXRENDERER: number;
+        static readonly STEP_PREACTIVEMESH_BOUNDINGBOXRENDERER: number;
         static readonly STEP_CAMERADRAWRENDERTARGET_EFFECTLAYER: number;
         static readonly STEP_BEFORECAMERADRAW_EFFECTLAYER: number;
         static readonly STEP_BEFORECAMERADRAW_LAYER: number;
@@ -91615,9 +91623,9 @@ declare module BABYLON {
      */
     export type EvaluateSubMeshStageAction = (mesh: AbstractMesh, subMesh: SubMesh) => void;
     /**
-     * Strong typing of a Active Mesh related stage step action
+     * Strong typing of a pre active Mesh related stage step action
      */
-    export type ActiveMeshStageAction = (sourceMesh: AbstractMesh, mesh: AbstractMesh) => void;
+    export type PreActiveMeshStageAction = (mesh: AbstractMesh) => void;
     /**
      * Strong typing of a Camera related stage step action
      */
@@ -124003,7 +124011,7 @@ declare module BABYLON {
          * @hidden
          * Defines the actions happening during the active mesh stage.
          */
-        _activeMeshStage: Stage<ActiveMeshStageAction>;
+        _preActiveMeshStage: Stage<PreActiveMeshStageAction>;
         /**
          * @hidden
          * Defines the actions happening during the per camera render target step.
@@ -139905,6 +139913,10 @@ declare module BABYLON {
         get renderingGroupId(): number;
         set renderingGroupId(renderingGroupId: number);
         /**
+         * Specifies if the bounding boxes should be rendered normally or if they should undergo the effect of the layer
+         */
+        disableBoundingBoxesFromEffectLayer: boolean;
+        /**
          * An event triggered when the effect layer has been disposed.
          */
         onDisposeObservable: Observable<EffectLayer>;
@@ -153334,6 +153346,10 @@ declare module BABYLON {
          */
         onAfterBoxRenderingObservable: Observable<BoundingBox>;
         /**
+         * When false, no bounding boxes will be rendered
+         */
+        enabled: boolean;
+        /**
          * @hidden
          */
         renderList: SmartArray<BoundingBox>;
@@ -153352,7 +153368,7 @@ declare module BABYLON {
          */
         register(): void;
         private _evaluateSubMesh;
-        private _activeMesh;
+        private _preActiveMesh;
         private _prepareRessources;
         private _createIndexBuffer;
         /**

Plik diff jest za duży
+ 16 - 16
dist/preview release/viewer/babylon.viewer.js


Plik diff jest za duży
+ 2 - 2
dist/preview release/viewer/babylon.viewer.max.js


+ 74 - 20
dist/preview release/viewer/babylonjs.loaders.module.d.ts

@@ -49,6 +49,7 @@ declare module "babylonjs-loaders/glTF/glTFFileLoader" {
     import { Light } from 'babylonjs/Lights/light';
     import { TransformNode } from 'babylonjs/Meshes/transformNode';
     import { RequestFileError } from 'babylonjs/Misc/fileTools';
+    import { Geometry } from 'babylonjs/Meshes/geometry';
     /**
      * Mode that determines the coordinate system to use.
      */
@@ -130,6 +131,7 @@ declare module "babylonjs-loaders/glTF/glTFFileLoader" {
     /** @hidden */
     export interface IImportMeshAsyncOutput {
         meshes: AbstractMesh[];
+        geometries: Geometry[];
         particleSystems: IParticleSystem[];
         skeletons: Skeleton[];
         animationGroups: AnimationGroup[];
@@ -1248,6 +1250,7 @@ declare module "babylonjs-loaders/glTF/2.0/glTFLoaderExtension" {
     import { IScene, INode, IMesh, ISkin, ICamera, IMeshPrimitive, IMaterial, ITextureInfo, IAnimation, ITexture, IBufferView, IBuffer } from "babylonjs-loaders/glTF/2.0/glTFLoaderInterfaces";
     import { IGLTFLoaderExtension as IGLTFBaseLoaderExtension } from "babylonjs-loaders/glTF/glTFFileLoader";
     import { IProperty } from 'babylonjs-gltf2interface';
+    import { TextureDataType } from "babylonjs-loaders/glTF/2.0/glTFLoader";
     /**
      * Interface for a glTF loader extension.
      */
@@ -1333,18 +1336,20 @@ declare module "babylonjs-loaders/glTF/2.0/glTFLoaderExtension" {
          * @param context The context when loading the asset
          * @param textureInfo The glTF texture info property
          * @param assign A function called synchronously after parsing the glTF properties
+         * @param textureDataType type of data held by the texture
          * @returns A promise that resolves with the loaded Babylon texture when the load is complete or null if not handled
          */
-        loadTextureInfoAsync?(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>>;
+        loadTextureInfoAsync?(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void, textureDataType: TextureDataType): Nullable<Promise<BaseTexture>>;
         /**
          * @hidden
          * Define this method to modify the default behavior when loading textures.
          * @param context The context when loading the asset
          * @param texture The glTF texture property
          * @param assign A function called synchronously after parsing the glTF properties
+         * @param textureDataType type of data held by the texture
          * @returns A promise that resolves with the loaded Babylon texture when the load is complete or null if not handled
          */
-        _loadTextureAsync?(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>>;
+        _loadTextureAsync?(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void, textureDataType: TextureDataType): Nullable<Promise<BaseTexture>>;
         /**
          * Define this method to modify the default behavior when loading animations.
          * @param context The context when loading the asset
@@ -1407,6 +1412,28 @@ declare module "babylonjs-loaders/glTF/2.0/glTFLoader" {
     import { IDataBuffer } from 'babylonjs/Misc/dataReader';
     import { Light } from 'babylonjs/Lights/light';
     /**
+     * Type of data held by a texture
+     * @hidden
+     */
+    export enum TextureDataType {
+        /** color data (albedo, emissive, ...) */
+        Color = 0,
+        /** roughness data */
+        Roughness = 1,
+        /** normal map */
+        Normal = 2,
+        /** glossiness data */
+        Glossiness = 3,
+        /** specular map */
+        Specular = 4,
+        /** transmission map (thickness) */
+        Transmission = 5,
+        /** metallic/roughness data */
+        MetallicRoughness = 6,
+        /** occlusion data */
+        Occlusion = 7
+    }
+    /**
      * Helper class for working with arrays when loading the glTF asset
      */
     export class ArrayItem {
@@ -1512,6 +1539,7 @@ declare module "babylonjs-loaders/glTF/2.0/glTFLoader" {
          */
         loadSceneAsync(context: string, scene: IScene): Promise<void>;
         private _forEachPrimitive;
+        private _getGeometries;
         private _getMeshes;
         private _getTransformNodes;
         private _getSkeletons;
@@ -1631,13 +1659,14 @@ declare module "babylonjs-loaders/glTF/2.0/glTFLoader" {
          * @param context The context when loading the asset
          * @param textureInfo The glTF texture info property
          * @param assign A function called synchronously after parsing the glTF properties
+         * @param textureDataType type of data held by the texture
          * @returns A promise that resolves with the loaded Babylon texture when the load is complete
          */
-        loadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign?: (babylonTexture: BaseTexture) => void): Promise<BaseTexture>;
+        loadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign?: (babylonTexture: BaseTexture) => void, textureDataType?: TextureDataType): Promise<BaseTexture>;
         /** @hidden */
-        _loadTextureAsync(context: string, texture: ITexture, assign?: (babylonTexture: BaseTexture) => void): Promise<BaseTexture>;
+        _loadTextureAsync(context: string, texture: ITexture, assign?: (babylonTexture: BaseTexture) => void, textureDataType?: TextureDataType): Promise<BaseTexture>;
         /** @hidden */
-        _createTextureAsync(context: string, sampler: ISampler, image: IImage, assign?: (babylonTexture: BaseTexture) => void): Promise<BaseTexture>;
+        _createTextureAsync(context: string, sampler: ISampler, image: IImage, assign?: (babylonTexture: BaseTexture) => void, textureLoaderOptions?: any): Promise<BaseTexture>;
         private _loadSampler;
         /**
          * Loads a glTF image.
@@ -1965,9 +1994,8 @@ declare module "babylonjs-loaders/glTF/2.0/Extensions/KHR_materials_clearcoat" {
     import { IGLTFLoaderExtension } from "babylonjs-loaders/glTF/2.0/glTFLoaderExtension";
     import { GLTFLoader } from "babylonjs-loaders/glTF/2.0/glTFLoader";
     /**
-     * [Proposed Specification](https://github.com/KhronosGroup/glTF/pull/1677)
+     * [Specification](https://github.com/KhronosGroup/glTF/pull/1677)
      * [Playground Sample](https://www.babylonjs-playground.com/frame.html#7F7PN6#8)
-     * !!! Experimental Extension Subject to Changes !!!
      */
     export class KHR_materials_clearcoat implements IGLTFLoaderExtension {
         /**
@@ -2231,7 +2259,7 @@ declare module "babylonjs-loaders/glTF/2.0/Extensions/KHR_mesh_quantization" {
 }
 declare module "babylonjs-loaders/glTF/2.0/Extensions/KHR_texture_basisu" {
     import { IGLTFLoaderExtension } from "babylonjs-loaders/glTF/2.0/glTFLoaderExtension";
-    import { GLTFLoader } from "babylonjs-loaders/glTF/2.0/glTFLoader";
+    import { GLTFLoader, TextureDataType } from "babylonjs-loaders/glTF/2.0/glTFLoader";
     import { ITexture } from "babylonjs-loaders/glTF/2.0/glTFLoaderInterfaces";
     import { BaseTexture } from "babylonjs/Materials/Textures/baseTexture";
     import { Nullable } from "babylonjs/types";
@@ -2250,7 +2278,7 @@ declare module "babylonjs-loaders/glTF/2.0/Extensions/KHR_texture_basisu" {
         /** @hidden */
         dispose(): void;
         /** @hidden */
-        _loadTextureAsync(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>>;
+        _loadTextureAsync(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void, textureDataType?: TextureDataType): Nullable<Promise<BaseTexture>>;
     }
 }
 declare module "babylonjs-loaders/glTF/2.0/Extensions/KHR_texture_transform" {
@@ -2258,7 +2286,7 @@ declare module "babylonjs-loaders/glTF/2.0/Extensions/KHR_texture_transform" {
     import { BaseTexture } from "babylonjs/Materials/Textures/baseTexture";
     import { ITextureInfo } from "babylonjs-loaders/glTF/2.0/glTFLoaderInterfaces";
     import { IGLTFLoaderExtension } from "babylonjs-loaders/glTF/2.0/glTFLoaderExtension";
-    import { GLTFLoader } from "babylonjs-loaders/glTF/2.0/glTFLoader";
+    import { GLTFLoader, TextureDataType } from "babylonjs-loaders/glTF/2.0/glTFLoader";
     /**
      * [Specification](https://github.com/KhronosGroup/glTF/blob/master/extensions/2.0/Khronos/KHR_texture_transform)
      */
@@ -2277,7 +2305,7 @@ declare module "babylonjs-loaders/glTF/2.0/Extensions/KHR_texture_transform" {
         /** @hidden */
         dispose(): void;
         /** @hidden */
-        loadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>>;
+        loadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void, textureDataType?: TextureDataType): Nullable<Promise<BaseTexture>>;
     }
 }
 declare module "babylonjs-loaders/glTF/2.0/Extensions/KHR_xmp" {
@@ -3008,6 +3036,7 @@ declare module BABYLON {
     /** @hidden */
     export interface IImportMeshAsyncOutput {
         meshes: AbstractMesh[];
+        geometries: Geometry[];
         particleSystems: IParticleSystem[];
         skeletons: Skeleton[];
         animationGroups: AnimationGroup[];
@@ -4158,18 +4187,20 @@ declare module BABYLON.GLTF2 {
          * @param context The context when loading the asset
          * @param textureInfo The glTF texture info property
          * @param assign A function called synchronously after parsing the glTF properties
+         * @param textureDataType type of data held by the texture
          * @returns A promise that resolves with the loaded Babylon texture when the load is complete or null if not handled
          */
-        loadTextureInfoAsync?(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>>;
+        loadTextureInfoAsync?(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void, textureDataType: TextureDataType): Nullable<Promise<BaseTexture>>;
         /**
          * @hidden
          * Define this method to modify the default behavior when loading textures.
          * @param context The context when loading the asset
          * @param texture The glTF texture property
          * @param assign A function called synchronously after parsing the glTF properties
+         * @param textureDataType type of data held by the texture
          * @returns A promise that resolves with the loaded Babylon texture when the load is complete or null if not handled
          */
-        _loadTextureAsync?(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>>;
+        _loadTextureAsync?(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void, textureDataType: TextureDataType): Nullable<Promise<BaseTexture>>;
         /**
          * Define this method to modify the default behavior when loading animations.
          * @param context The context when loading the asset
@@ -4215,6 +4246,28 @@ declare module BABYLON.GLTF2 {
 }
 declare module BABYLON.GLTF2 {
     /**
+     * Type of data held by a texture
+     * @hidden
+     */
+    export enum TextureDataType {
+        /** color data (albedo, emissive, ...) */
+        Color = 0,
+        /** roughness data */
+        Roughness = 1,
+        /** normal map */
+        Normal = 2,
+        /** glossiness data */
+        Glossiness = 3,
+        /** specular map */
+        Specular = 4,
+        /** transmission map (thickness) */
+        Transmission = 5,
+        /** metallic/roughness data */
+        MetallicRoughness = 6,
+        /** occlusion data */
+        Occlusion = 7
+    }
+    /**
      * Helper class for working with arrays when loading the glTF asset
      */
     export class ArrayItem {
@@ -4320,6 +4373,7 @@ declare module BABYLON.GLTF2 {
          */
         loadSceneAsync(context: string, scene: IScene): Promise<void>;
         private _forEachPrimitive;
+        private _getGeometries;
         private _getMeshes;
         private _getTransformNodes;
         private _getSkeletons;
@@ -4439,13 +4493,14 @@ declare module BABYLON.GLTF2 {
          * @param context The context when loading the asset
          * @param textureInfo The glTF texture info property
          * @param assign A function called synchronously after parsing the glTF properties
+         * @param textureDataType type of data held by the texture
          * @returns A promise that resolves with the loaded Babylon texture when the load is complete
          */
-        loadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign?: (babylonTexture: BaseTexture) => void): Promise<BaseTexture>;
+        loadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign?: (babylonTexture: BaseTexture) => void, textureDataType?: TextureDataType): Promise<BaseTexture>;
         /** @hidden */
-        _loadTextureAsync(context: string, texture: ITexture, assign?: (babylonTexture: BaseTexture) => void): Promise<BaseTexture>;
+        _loadTextureAsync(context: string, texture: ITexture, assign?: (babylonTexture: BaseTexture) => void, textureDataType?: TextureDataType): Promise<BaseTexture>;
         /** @hidden */
-        _createTextureAsync(context: string, sampler: ISampler, image: IImage, assign?: (babylonTexture: BaseTexture) => void): Promise<BaseTexture>;
+        _createTextureAsync(context: string, sampler: ISampler, image: IImage, assign?: (babylonTexture: BaseTexture) => void, textureLoaderOptions?: any): Promise<BaseTexture>;
         private _loadSampler;
         /**
          * Loads a glTF image.
@@ -4729,9 +4784,8 @@ declare module BABYLON.GLTF2.Loader.Extensions {
 }
 declare module BABYLON.GLTF2.Loader.Extensions {
     /**
-     * [Proposed Specification](https://github.com/KhronosGroup/glTF/pull/1677)
+     * [Specification](https://github.com/KhronosGroup/glTF/pull/1677)
      * [Playground Sample](https://www.babylonjs-playground.com/frame.html#7F7PN6#8)
-     * !!! Experimental Extension Subject to Changes !!!
      */
     export class KHR_materials_clearcoat implements IGLTFLoaderExtension {
         /**
@@ -4981,7 +5035,7 @@ declare module BABYLON.GLTF2.Loader.Extensions {
         /** @hidden */
         dispose(): void;
         /** @hidden */
-        _loadTextureAsync(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>>;
+        _loadTextureAsync(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void, textureDataType?: TextureDataType): Nullable<Promise<BaseTexture>>;
     }
 }
 declare module BABYLON.GLTF2.Loader.Extensions {
@@ -5003,7 +5057,7 @@ declare module BABYLON.GLTF2.Loader.Extensions {
         /** @hidden */
         dispose(): void;
         /** @hidden */
-        loadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>>;
+        loadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void, textureDataType?: TextureDataType): Nullable<Promise<BaseTexture>>;
     }
 }
 declare module BABYLON.GLTF2.Loader.Extensions {

+ 1 - 0
dist/preview release/what's new.md

@@ -53,6 +53,7 @@
 - Added optional success and error callbacks for freezeActiveMeshes ([RaananW](https://github.com/RaananW))
 - Allow cross-eye mode in photo and video dome ([#8897](https://github.com/BabylonJS/Babylon.js/issues/8897)) ([RaananW](https://github.com/RaananW))
 - Added noMipMap option to the photo dome construction process ([#8972](https://github.com/BabylonJS/Babylon.js/issues/8972)) ([RaananW](https://github.com/RaananW))
+- Add a `disableBoundingBoxesFromEffectLayer` property to the `EffectLayer` class to render the bounding boxes unaffected by the effect ([Popov72](https://github.com/Popov72))
 
 ### Engine
 

+ 1 - 1
gui/src/2D/controls/control.ts

@@ -1812,7 +1812,7 @@ export class Control {
 
         this._downPointerIds[pointerId] = true;
 
-        var canNotify: boolean = this.onPointerDownObservable.notifyObservers(new Vector2WithInfo(coordinates, buttonIndex), -1, target, this);
+        var canNotify: boolean = this.onPointerDownObservable.notifyObservers(new Vector2WithInfo(coordinates, buttonIndex), -1, target, this, pi);
 
         if (canNotify && this.parent != null) { this.parent._onPointerDown(target, coordinates, pointerId, buttonIndex, pi); }
 

+ 5 - 3
inspector/src/components/actionTabs/tabs/propertyGrids/meshes/meshPropertyGridComponent.tsx

@@ -53,10 +53,13 @@ export class MeshPropertyGridComponent extends React.Component<IMeshPropertyGrid
 }> {
     constructor(props: IMeshPropertyGridComponentProps) {
         super(props);
+        
+        const mesh = this.props.mesh;
+
         this.state = {
             displayNormals: false,
             displayVertexColors: false,
-            displayBoneWeights: false,
+            displayBoneWeights: !!(mesh.material && mesh.material.getClassName() === "BoneWeightShader"),
             displayBoneIndex: 0,
             displaySkeletonMap: false
         };
@@ -559,8 +562,7 @@ export class MeshPropertyGridComponent extends React.Component<IMeshPropertyGrid
                     }
                     {
                         !mesh.isAnInstance && this.state.displayBoneWeights && mesh.skeleton &&
-                        <SliderLineComponent label="Target Bone" decimalCount={0} target={mesh.reservedDataStore} propertyName="displayBoneIndex" minimum={0} maximum={mesh.skeleton.bones.length-1 || 0} step={1} onChange={(value)=>{this.onBoneDisplayIndexChange(value)}} />
-                        
+                        <SliderLineComponent label="Target Bone" decimalCount={0} target={mesh.reservedDataStore} propertyName="displayBoneIndex" minimum={0} maximum={mesh.skeleton.bones.length-1 || 0} step={1} onChange={(value)=>{this.onBoneDisplayIndexChange(value)}} />                        
                     }
                     {
                         !mesh.isAnInstance && mesh.skeleton &&

+ 12 - 0
inspector/src/components/actionTabs/tabs/propertyGrids/meshes/skeletonPropertyGridComponent.tsx

@@ -99,9 +99,21 @@ export class SkeletonPropertyGridComponent extends React.Component<ISkeletonProp
             return;
         }
 
+        var needInit = true;
         for (var mesh of scene.meshes) {
             if (mesh.skeleton === props.skeleton && mesh.reservedDataStore && mesh.reservedDataStore.skeletonViewer) {
                 this._skeletonViewers.push(mesh.reservedDataStore.skeletonViewer);
+
+                if (needInit) {
+                    needInit = false;
+                    this._skeletonViewerDisplayOptions.displayMode = this._skeletonViewers[0].displayMode;
+                    for (var key in this._skeletonViewers[0].options.displayOptions) {
+                        if (!key) {
+                            continue;
+                        }
+                        (this._skeletonViewerDisplayOptions as any)[key] = (this._skeletonViewers[0].options as any).displayOptions[key];
+                    }
+                }
             }
         }
 

+ 2 - 2
ktx2Decoder/src/ktx2Decoder.ts

@@ -54,7 +54,7 @@ export interface ICompressedFormatCapabilities {
 
 export interface IKTX2DecoderOptions {
     /** use RGBA format if ASTC and BC7 are not available as transcoded format */
-    useRGBAIfASTCBC7NotAvailable?: boolean;
+    useRGBAIfASTCBC7NotAvailableWhenUASTC?: boolean;
 
     /** force to always use RGBA for transcoded format */
     forceRGBA?: boolean;
@@ -131,7 +131,7 @@ export class KTX2Decoder {
         } else if (caps.bptc) {
             targetFormat = transcodeTarget.BC7_RGBA;
             transcodedFormat = COMPRESSED_RGBA_BPTC_UNORM_EXT;
-        } else if (options?.useRGBAIfASTCBC7NotAvailable) {
+        } else if (options?.useRGBAIfASTCBC7NotAvailableWhenUASTC && srcTexFormat === sourceTextureFormat.UASTC4x4) {
             targetFormat = transcodeTarget.RGBA32;
             transcodedFormat = RGBA8Format;
             roundToMultiple4 = false;

+ 2 - 1
loaders/src/glTF/1.0/glTFLoader.ts

@@ -1704,7 +1704,8 @@ export class GLTFLoader implements IGLTFLoader {
                     skeletons: skeletons,
                     animationGroups: [],
                     lights: [],
-                    transformNodes: []
+                    transformNodes: [],
+                    geometries: []
                 });
             }, onProgress, (message) => {
                 reject(new Error(message));

+ 4 - 5
loaders/src/glTF/2.0/Extensions/KHR_materials_clearcoat.ts

@@ -4,15 +4,14 @@ import { Material } from "babylonjs/Materials/material";
 
 import { IMaterial } from "../glTFLoaderInterfaces";
 import { IGLTFLoaderExtension } from "../glTFLoaderExtension";
-import { GLTFLoader } from "../glTFLoader";
+import { GLTFLoader, TextureDataType } from "../glTFLoader";
 import { IKHRMaterialsClearcoat } from 'babylonjs-gltf2interface';
 
 const NAME = "KHR_materials_clearcoat";
 
 /**
- * [Proposed Specification](https://github.com/KhronosGroup/glTF/pull/1677)
+ * [Specification](https://github.com/KhronosGroup/glTF/pull/1677)
  * [Playground Sample](https://www.babylonjs-playground.com/frame.html#7F7PN6#8)
- * !!! Experimental Extension Subject to Changes !!!
  */
 export class KHR_materials_clearcoat implements IGLTFLoaderExtension {
     /**
@@ -89,14 +88,14 @@ export class KHR_materials_clearcoat implements IGLTFLoaderExtension {
             promises.push(this._loader.loadTextureInfoAsync(`${context}/clearcoatRoughnessTexture`, properties.clearcoatRoughnessTexture, (texture) => {
                 texture.name = `${babylonMaterial.name} (ClearCoat Roughness)`;
                 babylonMaterial.clearCoat.textureRoughness = texture;
-            }));
+            }, TextureDataType.Roughness));
         }
 
         if (properties.clearcoatNormalTexture) {
             promises.push(this._loader.loadTextureInfoAsync(`${context}/clearcoatNormalTexture`, properties.clearcoatNormalTexture, (texture) => {
                 texture.name = `${babylonMaterial.name} (ClearCoat Normal)`;
                 babylonMaterial.clearCoat.bumpTexture = texture;
-            }));
+            }, TextureDataType.Normal));
 
             babylonMaterial.invertNormalMapX = !babylonMaterial.getScene().useRightHandedSystem;
             babylonMaterial.invertNormalMapY = babylonMaterial.getScene().useRightHandedSystem;

+ 2 - 2
loaders/src/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.ts

@@ -5,7 +5,7 @@ import { Material } from "babylonjs/Materials/material";
 
 import { IMaterial } from "../glTFLoaderInterfaces";
 import { IGLTFLoaderExtension } from "../glTFLoaderExtension";
-import { GLTFLoader } from "../glTFLoader";
+import { GLTFLoader, TextureDataType } from "../glTFLoader";
 import { IKHRMaterialsPbrSpecularGlossiness } from 'babylonjs-gltf2interface';
 
 const NAME = "KHR_materials_pbrSpecularGlossiness";
@@ -85,7 +85,7 @@ export class KHR_materials_pbrSpecularGlossiness implements IGLTFLoaderExtension
             promises.push(this._loader.loadTextureInfoAsync(`${context}/specularGlossinessTexture`, properties.specularGlossinessTexture, (texture) => {
                 texture.name = `${babylonMaterial.name} (Specular Glossiness)`;
                 babylonMaterial.reflectivityTexture = texture;
-            }));
+            }, TextureDataType.Glossiness));
 
             babylonMaterial.reflectivityTexture.hasAlpha = true;
             babylonMaterial.useMicroSurfaceFromReflectivityMapAlpha = true;

+ 2 - 2
loaders/src/glTF/2.0/Extensions/KHR_materials_sheen.ts

@@ -4,7 +4,7 @@ import { Material } from "babylonjs/Materials/material";
 
 import { IMaterial } from "../glTFLoaderInterfaces";
 import { IGLTFLoaderExtension } from "../glTFLoaderExtension";
-import { GLTFLoader } from "../glTFLoader";
+import { GLTFLoader, TextureDataType } from "../glTFLoader";
 import { Color3 } from 'babylonjs/Maths/math.color';
 import { IKHRMaterialsSheen } from 'babylonjs-gltf2interface';
 
@@ -88,7 +88,7 @@ export class KHR_materials_sheen implements IGLTFLoaderExtension {
             promises.push(this._loader.loadTextureInfoAsync(`${context}/sheenRoughnessTexture`, properties.sheenRoughnessTexture, (texture) => {
                 texture.name = `${babylonMaterial.name} (Sheen Roughness)`;
                 babylonMaterial.sheen.textureRoughness = texture;
-            }));
+            }, TextureDataType.Roughness));
         }
 
         babylonMaterial.sheen.albedoScaling = true;

+ 2 - 2
loaders/src/glTF/2.0/Extensions/KHR_materials_specular.ts

@@ -4,7 +4,7 @@ import { Material } from "babylonjs/Materials/material";
 
 import { IMaterial } from "../glTFLoaderInterfaces";
 import { IGLTFLoaderExtension } from "../glTFLoaderExtension";
-import { GLTFLoader } from "../glTFLoader";
+import { GLTFLoader, TextureDataType } from "../glTFLoader";
 import { Color3 } from 'babylonjs/Maths/math.color';
 import { IKHRMaterialsSpecular } from 'babylonjs-gltf2interface';
 
@@ -72,7 +72,7 @@ export class KHR_materials_specular implements IGLTFLoaderExtension {
             promises.push(this._loader.loadTextureInfoAsync(`${context}/specularTexture`, properties.specularTexture, (texture) => {
                 texture.name = `${babylonMaterial.name} (Specular F0 Color)`;
                 babylonMaterial.metallicReflectanceTexture = texture;
-            }));
+            }, TextureDataType.Specular));
         }
 
         return Promise.all(promises).then(() => { });

+ 2 - 2
loaders/src/glTF/2.0/Extensions/KHR_materials_transmission.ts

@@ -4,7 +4,7 @@ import { Material } from "babylonjs/Materials/material";
 import { BaseTexture } from "babylonjs/Materials/Textures/baseTexture";
 import { IMaterial } from "../glTFLoaderInterfaces";
 import { IGLTFLoaderExtension } from "../glTFLoaderExtension";
-import { GLTFLoader } from "../glTFLoader";
+import { GLTFLoader, TextureDataType } from "../glTFLoader";
 import { IKHRMaterialsTransmission } from 'babylonjs-gltf2interface';
 import { Scene } from "babylonjs/scene";
 import { AbstractMesh } from "babylonjs/Meshes/abstractMesh";
@@ -324,7 +324,7 @@ export class KHR_materials_transmission implements IGLTFLoaderExtension {
         }
 
         if (extension.transmissionTexture) {
-            return this._loader.loadTextureInfoAsync(`${context}/transmissionTexture`, extension.transmissionTexture)
+            return this._loader.loadTextureInfoAsync(`${context}/transmissionTexture`, extension.transmissionTexture, undefined, TextureDataType.Transmission)
                 .then((texture: BaseTexture) => {
                     pbrMaterial.subSurface.thicknessTexture = texture;
                     pbrMaterial.subSurface.useMaskFromThicknessTexture = true;

+ 3 - 3
loaders/src/glTF/2.0/Extensions/KHR_texture_basisu.ts

@@ -1,5 +1,5 @@
 import { IGLTFLoaderExtension } from "../glTFLoaderExtension";
-import { GLTFLoader, ArrayItem } from "../glTFLoader";
+import { GLTFLoader, ArrayItem, TextureDataType } from "../glTFLoader";
 import { ITexture } from "../glTFLoaderInterfaces";
 import { BaseTexture } from "babylonjs/Materials/Textures/baseTexture";
 import { Nullable } from "babylonjs/types";
@@ -32,13 +32,13 @@ export class KHR_texture_basisu implements IGLTFLoaderExtension {
     }
 
     /** @hidden */
-    public _loadTextureAsync(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>> {
+    public _loadTextureAsync(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void, textureDataType: TextureDataType = TextureDataType.Color): Nullable<Promise<BaseTexture>> {
         return GLTFLoader.LoadExtensionAsync<IKHRTextureBasisU, BaseTexture>(context, texture, this.name, (extensionContext, extension) => {
             const sampler = (texture.sampler == undefined ? GLTFLoader.DefaultSampler : ArrayItem.Get(`${context}/sampler`, this._loader.gltf.samplers, texture.sampler));
             const image = ArrayItem.Get(`${extensionContext}/source`, this._loader.gltf.images, extension.source);
             return this._loader._createTextureAsync(context, sampler, image, (babylonTexture) => {
                 assign(babylonTexture);
-            });
+            }, textureDataType === TextureDataType.Color ? undefined : { useRGBAIfASTCBC7NotAvailableWhenUASTC: true });
         });
     }
 }

+ 3 - 3
loaders/src/glTF/2.0/Extensions/KHR_texture_transform.ts

@@ -4,7 +4,7 @@ import { Texture } from "babylonjs/Materials/Textures/texture";
 
 import { ITextureInfo } from "../glTFLoaderInterfaces";
 import { IGLTFLoaderExtension } from "../glTFLoaderExtension";
-import { GLTFLoader } from "../glTFLoader";
+import { GLTFLoader, TextureDataType } from "../glTFLoader";
 import { IKHRTextureTransform } from 'babylonjs-gltf2interface';
 
 const NAME = "KHR_texture_transform";
@@ -37,7 +37,7 @@ export class KHR_texture_transform implements IGLTFLoaderExtension {
     }
 
     /** @hidden */
-    public loadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>> {
+    public loadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void, textureDataType: TextureDataType = TextureDataType.Color): Nullable<Promise<BaseTexture>> {
         return GLTFLoader.LoadExtensionAsync<IKHRTextureTransform, BaseTexture>(context, textureInfo, this.name, (extensionContext, extension) => {
             return this._loader.loadTextureInfoAsync(context, textureInfo, (babylonTexture) => {
                 if (!(babylonTexture instanceof Texture)) {
@@ -67,7 +67,7 @@ export class KHR_texture_transform implements IGLTFLoaderExtension {
                 }
 
                 assign(babylonTexture);
-            });
+            }, textureDataType);
         });
     }
 }

+ 60 - 15
loaders/src/glTF/2.0/glTFLoader.ts

@@ -57,6 +57,29 @@ interface IRegisteredExtension {
 }
 
 /**
+ * Type of data held by a texture
+ * @hidden
+ */
+export enum TextureDataType {
+    /** color data (albedo, emissive, ...) */
+    Color,
+    /** roughness data */
+    Roughness,
+    /** normal map */
+    Normal,
+    /** glossiness data */
+    Glossiness,
+    /** specular map */
+    Specular,
+    /** transmission map (thickness) */
+    Transmission,
+    /** metallic/roughness data */
+    MetallicRoughness,
+    /** occlusion data */
+    Occlusion
+}
+
+/**
  * Helper class for working with arrays when loading the glTF asset
  */
 export class ArrayItem {
@@ -262,7 +285,8 @@ export class GLTFLoader implements IGLTFLoader {
                     skeletons: this._getSkeletons(),
                     animationGroups: this._getAnimationGroups(),
                     lights: this._babylonLights,
-                    transformNodes: this._getTransformNodes()
+                    transformNodes: this._getTransformNodes(),
+                    geometries: this._getGeometries()
                 };
             });
         });
@@ -549,6 +573,24 @@ export class GLTFLoader implements IGLTFLoader {
         }
     }
 
+    private _getGeometries(): Geometry[] {
+        const geometries = new Array<Geometry>();
+
+        const nodes = this._gltf.nodes;
+        if (nodes) {
+            for (const node of nodes) {
+                this._forEachPrimitive(node, (babylonMesh) => {
+                    const geometry = (babylonMesh as Mesh).geometry;
+                    if (geometry && geometries.indexOf(geometry) === -1) {
+                        geometries.push(geometry);
+                    }
+                });
+            }
+        }
+
+        return geometries;
+    }
+
     private _getMeshes(): AbstractMesh[] {
         const meshes = new Array<AbstractMesh>();
 
@@ -799,7 +841,9 @@ export class GLTFLoader implements IGLTFLoader {
             this._createMorphTargets(context, node, mesh, primitive, babylonMesh);
             promises.push(this._loadVertexDataAsync(context, primitive, babylonMesh).then((babylonGeometry) => {
                 return this._loadMorphTargetsAsync(context, primitive, babylonMesh, babylonGeometry).then(() => {
+                    this._babylonScene._blockEntityCollection = this._forAssetContainer;
                     babylonGeometry.applyToMesh(babylonMesh);
+                    this._babylonScene._blockEntityCollection = false;
                 });
             }));
 
@@ -1692,7 +1736,7 @@ export class GLTFLoader implements IGLTFLoader {
                 promises.push(this.loadTextureInfoAsync(`${context}/metallicRoughnessTexture`, properties.metallicRoughnessTexture, (texture) => {
                     texture.name = `${babylonMaterial.name} (Metallic Roughness)`;
                     babylonMaterial.metallicTexture = texture;
-                }));
+                }, TextureDataType.MetallicRoughness));
 
                 babylonMaterial.useMetallnessFromMetallicTextureBlue = true;
                 babylonMaterial.useRoughnessFromMetallicTextureGreen = true;
@@ -1833,7 +1877,7 @@ export class GLTFLoader implements IGLTFLoader {
             promises.push(this.loadTextureInfoAsync(`${context}/normalTexture`, material.normalTexture, (texture) => {
                 texture.name = `${babylonMaterial.name} (Normal)`;
                 babylonMaterial.bumpTexture = texture;
-            }));
+            }, TextureDataType.Normal));
 
             babylonMaterial.invertNormalMapX = !this._babylonScene.useRightHandedSystem;
             babylonMaterial.invertNormalMapY = this._babylonScene.useRightHandedSystem;
@@ -1848,7 +1892,7 @@ export class GLTFLoader implements IGLTFLoader {
             promises.push(this.loadTextureInfoAsync(`${context}/occlusionTexture`, material.occlusionTexture, (texture) => {
                 texture.name = `${babylonMaterial.name} (Occlusion)`;
                 babylonMaterial.ambientTexture = texture;
-            }));
+            }, TextureDataType.Occlusion));
 
             babylonMaterial.useAmbientInGrayScale = true;
             if (material.occlusionTexture.strength != undefined) {
@@ -1911,10 +1955,11 @@ export class GLTFLoader implements IGLTFLoader {
      * @param context The context when loading the asset
      * @param textureInfo The glTF texture info property
      * @param assign A function called synchronously after parsing the glTF properties
+     * @param textureDataType type of data held by the texture
      * @returns A promise that resolves with the loaded Babylon texture when the load is complete
      */
-    public loadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void = () => { }): Promise<BaseTexture> {
-        const extensionPromise = this._extensionsLoadTextureInfoAsync(context, textureInfo, assign);
+    public loadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void = () => { }, textureDataType: TextureDataType = TextureDataType.Color): Promise<BaseTexture> {
+        const extensionPromise = this._extensionsLoadTextureInfoAsync(context, textureInfo, assign, textureDataType);
         if (extensionPromise) {
             return extensionPromise;
         }
@@ -1931,7 +1976,7 @@ export class GLTFLoader implements IGLTFLoader {
             GLTFLoader.AddPointerMetadata(babylonTexture, context);
             this._parent.onTextureLoadedObservable.notifyObservers(babylonTexture);
             assign(babylonTexture);
-        });
+        }, textureDataType);
 
         this.logClose();
 
@@ -1939,8 +1984,8 @@ export class GLTFLoader implements IGLTFLoader {
     }
 
     /** @hidden */
-    public _loadTextureAsync(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void = () => { }): Promise<BaseTexture> {
-        const extensionPromise = this._extensionsLoadTextureAsync(context, texture, assign);
+    public _loadTextureAsync(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void = () => { }, textureDataType: TextureDataType = TextureDataType.Color): Promise<BaseTexture> {
+        const extensionPromise = this._extensionsLoadTextureAsync(context, texture, assign, textureDataType);
         if (extensionPromise) {
             return extensionPromise;
         }
@@ -1957,7 +2002,7 @@ export class GLTFLoader implements IGLTFLoader {
     }
 
     /** @hidden */
-    public _createTextureAsync(context: string, sampler: ISampler, image: IImage, assign: (babylonTexture: BaseTexture) => void = () => { }): Promise<BaseTexture> {
+    public _createTextureAsync(context: string, sampler: ISampler, image: IImage, assign: (babylonTexture: BaseTexture) => void = () => { }, textureLoaderOptions?: any): Promise<BaseTexture> {
         const samplerData = this._loadSampler(`/samplers/${sampler.index}`, sampler);
 
         const promises = new Array<Promise<any>>();
@@ -1972,7 +2017,7 @@ export class GLTFLoader implements IGLTFLoader {
             if (!this._disposed) {
                 deferred.reject(new Error(`${context}: ${(exception && exception.message) ? exception.message : message || "Failed to load texture"}`));
             }
-        }, undefined, undefined, undefined, image.mimeType);
+        }, undefined, undefined, undefined, image.mimeType, textureLoaderOptions);
         this._babylonScene._blockEntityCollection = false;
         promises.push(deferred.promise);
 
@@ -2317,12 +2362,12 @@ export class GLTFLoader implements IGLTFLoader {
         return this._applyExtensions(material, "loadMaterialProperties", (extension) => extension.loadMaterialPropertiesAsync && extension.loadMaterialPropertiesAsync(context, material, babylonMaterial));
     }
 
-    private _extensionsLoadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>> {
-        return this._applyExtensions(textureInfo, "loadTextureInfo", (extension) => extension.loadTextureInfoAsync && extension.loadTextureInfoAsync(context, textureInfo, assign));
+    private _extensionsLoadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void, textureDataType: TextureDataType): Nullable<Promise<BaseTexture>> {
+        return this._applyExtensions(textureInfo, "loadTextureInfo", (extension) => extension.loadTextureInfoAsync && extension.loadTextureInfoAsync(context, textureInfo, assign, textureDataType));
     }
 
-    private _extensionsLoadTextureAsync(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>> {
-        return this._applyExtensions(texture, "loadTexture", (extension) => extension._loadTextureAsync && extension._loadTextureAsync(context, texture, assign));
+    private _extensionsLoadTextureAsync(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void, textureDataType: TextureDataType): Nullable<Promise<BaseTexture>> {
+        return this._applyExtensions(texture, "loadTexture", (extension) => extension._loadTextureAsync && extension._loadTextureAsync(context, texture, assign, textureDataType));
     }
 
     private _extensionsLoadAnimationAsync(context: string, animation: IAnimation): Nullable<Promise<AnimationGroup>> {

+ 6 - 2
loaders/src/glTF/2.0/glTFLoaderExtension.ts

@@ -12,6 +12,8 @@ import { IScene, INode, IMesh, ISkin, ICamera, IMeshPrimitive, IMaterial, ITextu
 import { IGLTFLoaderExtension as IGLTFBaseLoaderExtension } from "../glTFFileLoader";
 import { IProperty } from 'babylonjs-gltf2interface';
 
+declare type TextureDataType = import("./glTFLoader").TextureDataType;
+
 /**
  * Interface for a glTF loader extension.
  */
@@ -107,9 +109,10 @@ export interface IGLTFLoaderExtension extends IGLTFBaseLoaderExtension, IDisposa
      * @param context The context when loading the asset
      * @param textureInfo The glTF texture info property
      * @param assign A function called synchronously after parsing the glTF properties
+     * @param textureDataType type of data held by the texture
      * @returns A promise that resolves with the loaded Babylon texture when the load is complete or null if not handled
      */
-    loadTextureInfoAsync?(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>>;
+    loadTextureInfoAsync?(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void, textureDataType: TextureDataType): Nullable<Promise<BaseTexture>>;
 
     /**
      * @hidden
@@ -117,9 +120,10 @@ export interface IGLTFLoaderExtension extends IGLTFBaseLoaderExtension, IDisposa
      * @param context The context when loading the asset
      * @param texture The glTF texture property
      * @param assign A function called synchronously after parsing the glTF properties
+     * @param textureDataType type of data held by the texture
      * @returns A promise that resolves with the loaded Babylon texture when the load is complete or null if not handled
      */
-    _loadTextureAsync?(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>>;
+    _loadTextureAsync?(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void, textureDataType: TextureDataType): Nullable<Promise<BaseTexture>>;
 
     /**
      * Define this method to modify the default behavior when loading animations.

+ 3 - 0
loaders/src/glTF/glTFFileLoader.ts

@@ -21,6 +21,7 @@ import { Light } from 'babylonjs/Lights/light';
 import { TransformNode } from 'babylonjs/Meshes/transformNode';
 import { RequestFileError } from 'babylonjs/Misc/fileTools';
 import { StringTools } from 'babylonjs/Misc/stringTools';
+import { Geometry } from 'babylonjs/Meshes/geometry';
 
 interface IFileRequestInfo extends IFileRequest {
     _lengthComputable?: boolean;
@@ -122,6 +123,7 @@ export enum GLTFLoaderState {
 /** @hidden */
 export interface IImportMeshAsyncOutput {
     meshes: AbstractMesh[];
+    geometries: Geometry[];
     particleSystems: IParticleSystem[];
     skeletons: Skeleton[];
     animationGroups: AnimationGroup[];
@@ -650,6 +652,7 @@ export class GLTFFileLoader implements IDisposable, ISceneLoaderPluginAsync, ISc
             });
 
             return this._loader.importMeshAsync(null, scene, true, data, rootUrl, onProgress, fileName).then((result) => {
+                Array.prototype.push.apply(container.geometries, result.geometries);
                 Array.prototype.push.apply(container.meshes, result.meshes);
                 Array.prototype.push.apply(container.particleSystems, result.particleSystems);
                 Array.prototype.push.apply(container.skeletons, result.skeletons);

+ 16 - 0
src/Layers/effectLayer.ts

@@ -125,6 +125,12 @@ export abstract class EffectLayer {
     }
 
     /**
+     * Specifies if the bounding boxes should be rendered normally or if they should undergo the effect of the layer
+     */
+    @serialize()
+    public disableBoundingBoxesFromEffectLayer = false;
+
+    /**
      * An event triggered when the effect layer has been disposed.
      */
     public onDisposeObservable = new Observable<EffectLayer>();
@@ -374,6 +380,16 @@ export abstract class EffectLayer {
         this._mainTexture.onClearObservable.add((engine: Engine) => {
             engine.clear(this.neutralColor, true, true, true);
         });
+
+        const boundingBoxRendererEnabled = this._scene.getBoundingBoxRenderer().enabled;
+
+        this._mainTexture.onBeforeBindObservable.add(() => {
+            this._scene.getBoundingBoxRenderer().enabled = !this.disableBoundingBoxesFromEffectLayer && boundingBoxRendererEnabled;
+        });
+
+        this._mainTexture.onAfterUnbindObservable.add(() => {
+            this._scene.getBoundingBoxRenderer().enabled = boundingBoxRendererEnabled;
+        });
     }
 
     /**

+ 11 - 5
src/Rendering/boundingBoxRenderer.ts

@@ -131,6 +131,11 @@ export class BoundingBoxRenderer implements ISceneComponent {
     public onAfterBoxRenderingObservable = new Observable<BoundingBox>();
 
     /**
+     * When false, no bounding boxes will be rendered
+     */
+    public enabled = true;
+
+    /**
      * @hidden
      */
     public renderList = new SmartArray<BoundingBox>(32);
@@ -156,7 +161,7 @@ export class BoundingBoxRenderer implements ISceneComponent {
     public register(): void {
         this.scene._beforeEvaluateActiveMeshStage.registerStep(SceneComponentConstants.STEP_BEFOREEVALUATEACTIVEMESH_BOUNDINGBOXRENDERER, this, this.reset);
 
-        this.scene._activeMeshStage.registerStep(SceneComponentConstants.STEP_ACTIVEMESH_BOUNDINGBOXRENDERER, this, this._activeMesh);
+        this.scene._preActiveMeshStage.registerStep(SceneComponentConstants.STEP_PREACTIVEMESH_BOUNDINGBOXRENDERER, this, this._preActiveMesh);
 
         this.scene._evaluateSubMeshStage.registerStep(SceneComponentConstants.STEP_EVALUATESUBMESH_BOUNDINGBOXRENDERER, this, this._evaluateSubMesh);
 
@@ -173,9 +178,9 @@ export class BoundingBoxRenderer implements ISceneComponent {
         }
     }
 
-    private _activeMesh(sourceMesh: AbstractMesh, mesh: AbstractMesh): void {
-        if (sourceMesh.showBoundingBox || this.scene.forceShowBoundingBoxes) {
-            let boundingInfo = sourceMesh.getBoundingInfo();
+    private _preActiveMesh(mesh: AbstractMesh): void {
+        if (mesh.showBoundingBox || this.scene.forceShowBoundingBoxes) {
+            let boundingInfo = mesh.getBoundingInfo();
             boundingInfo.boundingBox._tag = mesh.renderingGroupId;
             this.renderList.push(boundingInfo.boundingBox);
         }
@@ -231,7 +236,7 @@ export class BoundingBoxRenderer implements ISceneComponent {
      * @param renderingGroupId defines the rendering group to render
      */
     public render(renderingGroupId: number): void {
-        if (this.renderList.length === 0) {
+        if (this.renderList.length === 0 || !this.enabled) {
             return;
         }
 
@@ -244,6 +249,7 @@ export class BoundingBoxRenderer implements ISceneComponent {
         var engine = this.scene.getEngine();
         engine.setDepthWrite(false);
         this._colorShader._preBind();
+
         for (var boundingBoxIndex = 0; boundingBoxIndex < this.renderList.length; boundingBoxIndex++) {
             var boundingBox = this.renderList.data[boundingBoxIndex];
             if (boundingBox._tag !== renderingGroupId) {

+ 6 - 0
src/assetContainer.ts

@@ -239,6 +239,9 @@ export class AssetContainer extends AbstractScene {
         this.lights.forEach((o) => {
             this.scene.addLight(o);
         });
+        this.geometries.forEach((o) => {
+            this.scene.addGeometry(o);
+        });
         this.meshes.forEach((o) => {
             this.scene.addMesh(o);
         });
@@ -297,6 +300,9 @@ export class AssetContainer extends AbstractScene {
         this.lights.forEach((o) => {
             this.scene.removeLight(o);
         });
+        this.geometries.forEach((o) => {
+            this.scene.removeGeometry(o);
+        });
         this.meshes.forEach((o) => {
             this.scene.removeMesh(o);
         });

+ 7 - 7
src/scene.ts

@@ -35,7 +35,7 @@ import { ActionEvent } from "./Actions/actionEvent";
 import { PostProcessManager } from "./PostProcesses/postProcessManager";
 import { IOfflineProvider } from "./Offline/IOfflineProvider";
 import { RenderingGroupInfo, RenderingManager, IRenderingManagerAutoClearSetup } from "./Rendering/renderingManager";
-import { ISceneComponent, ISceneSerializableComponent, Stage, SimpleStageAction, RenderTargetsStageAction, RenderTargetStageAction, MeshStageAction, EvaluateSubMeshStageAction, ActiveMeshStageAction, CameraStageAction, RenderingGroupStageAction, RenderingMeshStageAction, PointerMoveStageAction, PointerUpDownStageAction, CameraStageFrameBufferAction } from "./sceneComponent";
+import { ISceneComponent, ISceneSerializableComponent, Stage, SimpleStageAction, RenderTargetsStageAction, RenderTargetStageAction, MeshStageAction, EvaluateSubMeshStageAction, PreActiveMeshStageAction, CameraStageAction, RenderingGroupStageAction, RenderingMeshStageAction, PointerMoveStageAction, PointerUpDownStageAction, CameraStageFrameBufferAction } from "./sceneComponent";
 import { Engine } from "./Engines/engine";
 import { Node } from "./node";
 import { MorphTarget } from "./Morph/morphTarget";
@@ -1301,7 +1301,7 @@ export class Scene extends AbstractScene implements IAnimatable, IClipPlanesHold
      * @hidden
      * Defines the actions happening during the active mesh stage.
      */
-    public _activeMeshStage = Stage.Create<ActiveMeshStageAction>();
+    public _preActiveMeshStage = Stage.Create<PreActiveMeshStageAction>();
     /**
      * @hidden
      * Defines the actions happening during the per camera render target step.
@@ -3572,6 +3572,10 @@ export class Scene extends AbstractScene implements IAnimatable, IClipPlanesHold
                     meshToRender._activate(this._renderId, false);
                 }
 
+                for (let step of this._preActiveMeshStage) {
+                    step.action(mesh);
+                }
+
                 if (mesh._activate(this._renderId, false)) {
                     if (!mesh.isAnInstance) {
                         meshToRender._internalAbstractMeshDataInfo._onlyForInstances = false;
@@ -3622,10 +3626,6 @@ export class Scene extends AbstractScene implements IAnimatable, IClipPlanesHold
             }
         }
 
-        for (let step of this._activeMeshStage) {
-            step.action(sourceMesh, mesh);
-        }
-
         if (
             mesh !== undefined && mesh !== null
             && mesh.subMeshes !== undefined && mesh.subMeshes !== null && mesh.subMeshes.length > 0
@@ -4154,7 +4154,7 @@ export class Scene extends AbstractScene implements IAnimatable, IClipPlanesHold
         this._isReadyForMeshStage.clear();
         this._beforeEvaluateActiveMeshStage.clear();
         this._evaluateSubMeshStage.clear();
-        this._activeMeshStage.clear();
+        this._preActiveMeshStage.clear();
         this._cameraDrawRenderTargetStage.clear();
         this._beforeCameraDrawStage.clear();
         this._beforeRenderTargetDrawStage.clear();

+ 3 - 3
src/sceneComponent.ts

@@ -42,7 +42,7 @@ export class SceneComponentConstants {
 
     public static readonly STEP_EVALUATESUBMESH_BOUNDINGBOXRENDERER = 0;
 
-    public static readonly STEP_ACTIVEMESH_BOUNDINGBOXRENDERER = 0;
+    public static readonly STEP_PREACTIVEMESH_BOUNDINGBOXRENDERER = 0;
 
     public static readonly STEP_CAMERADRAWRENDERTARGET_EFFECTLAYER = 1;
 
@@ -159,9 +159,9 @@ export type MeshStageAction = (mesh: AbstractMesh, hardwareInstancedRendering: b
 export type EvaluateSubMeshStageAction = (mesh: AbstractMesh, subMesh: SubMesh) => void;
 
 /**
- * Strong typing of a Active Mesh related stage step action
+ * Strong typing of a pre active Mesh related stage step action
  */
-export type ActiveMeshStageAction = (sourceMesh: AbstractMesh, mesh: AbstractMesh) => void;
+export type PreActiveMeshStageAction = (mesh: AbstractMesh) => void;
 
 /**
  * Strong typing of a Camera related stage step action