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@@ -32055,6 +32055,7 @@ declare module "babylonjs/Materials/Textures/videoTexture" {
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import { Scene } from "babylonjs/scene";
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import { Texture } from "babylonjs/Materials/Textures/texture";
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import "babylonjs/Engines/Extensions/engine.videoTexture";
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+ import "babylonjs/Engines/Extensions/engine.dynamicTexture";
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/**
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* Settings for finer control over video usage
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*/
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@@ -38077,6 +38078,12 @@ declare module "babylonjs/scene" {
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*/
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getMorphTargetById(id: string): Nullable<MorphTarget>;
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/**
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+ * Gets a morph target using a given name (if many are found, this function will pick the first one)
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+ * @param name defines the name to search for
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+ * @return the found morph target or null if not found at all.
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+ */
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+ getMorphTargetByName(name: string): Nullable<MorphTarget>;
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+ /**
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* Gets a boolean indicating if the given mesh is active
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* @param mesh defines the mesh to look for
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* @returns true if the mesh is in the active list
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@@ -111271,6 +111278,12 @@ declare module BABYLON {
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*/
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getMorphTargetById(id: string): Nullable<MorphTarget>;
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/**
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+ * Gets a morph target using a given name (if many are found, this function will pick the first one)
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+ * @param name defines the name to search for
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+ * @return the found morph target or null if not found at all.
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+ */
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+ getMorphTargetByName(name: string): Nullable<MorphTarget>;
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+ /**
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* Gets a boolean indicating if the given mesh is active
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* @param mesh defines the mesh to look for
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* @returns true if the mesh is in the active list
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