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@@ -49,8 +49,6 @@ export class TouchButton3D extends Button3D {
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constructor(name?: string, collisionMesh?: Mesh) {
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super(name);
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- // this._buttonState = ButtonState.None;
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-
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if (collisionMesh) {
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this.collisionMesh = collisionMesh;
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}
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@@ -68,9 +66,9 @@ export class TouchButton3D extends Button3D {
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}
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this._collisionMesh = collisionMesh;
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- this._collidableFrontDirection = collisionMesh.forward;
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+ this._collisionMesh.metadata = this;
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- this._updateDistances();
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+ this.collidableFrontDirection = collisionMesh.forward;
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this._collidableInitialized = true;
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}
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