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Quick fix

David Catuhe 7 years ago
parent
commit
0dd0dcefe1

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Playground/babylon.d.txt


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dist/preview release/babylon.d.ts


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dist/preview release/babylon.js


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dist/preview release/babylon.max.js


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dist/preview release/babylon.worker.js


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dist/preview release/es6.js


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dist/preview release/viewer/babylon.viewer.js


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dist/preview release/viewer/babylon.viewer.max.js


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src/Engine/babylon.engine.ts

@@ -898,8 +898,8 @@
 
         /**
          * Gets or sets a value indicating if we want to disable texture binding optmization.
-         * This could be required on some buggy drivers which wants to have textures bound in a progressive order
-         * By default Babylon.js will try to let textures bound where they are and only update the samplers to point where the texture is.
+         * This could be required on some buggy drivers which wants to have textures bound in a progressive order.
+         * By default Babylon.js will try to let textures bound where they are and only update the samplers to point where the texture is
          */
         public disableTextureBindingOptimization = false;