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Oops, flag collision...

nockawa 8 år sedan
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0ce964b0e3
1 ändrade filer med 2 tillägg och 2 borttagningar
  1. 2 2
      canvas2D/src/Engine/babylon.smartPropertyPrim.ts

+ 2 - 2
canvas2D/src/Engine/babylon.smartPropertyPrim.ts

@@ -1265,8 +1265,8 @@
         public static flagActualScaleDirty        = 0x0040000;    // set if the actualScale property needs to be recomputed
         public static flagDontInheritParentScale  = 0x0080000;    // set if the actualScale must not use its parent's scale to be computed
         public static flagGlobalTransformDirty    = 0x0100000;    // set if the global transform must be recomputed due to a local transform change
-        public static flagLayoutBoundingInfoDirty = 0x0100000;    // set if the layout bounding info is dirty
-        public static flagAllow3DEventsBelowCanvas= 0x0200000;    // set if pointer events should be sent to 3D Engine when the pointer is over the Canvas
+        public static flagLayoutBoundingInfoDirty = 0x0200000;    // set if the layout bounding info is dirty
+        public static flagAllow3DEventsBelowCanvas= 0x0400000;    // set if pointer events should be sent to 3D Engine when the pointer is over the Canvas
 
         private   _flags              : number;
         private   _modelKey           : string;