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@@ -127,7 +127,7 @@ export class TextureBlock extends NodeMaterialBlock {
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state._emitVaryingFromString(this._transformedUVName, "vec2", this._defineName);
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state._emitVaryingFromString(this._mainUVName, "vec2", this._mainUVDefineName);
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- state._emitUniformFromString(this._textureTransformName, "mat4", this._defineName)
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+ state._emitUniformFromString(this._textureTransformName, "mat4", this._defineName);
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if (state.sharedData.emitComments) {
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state.compilationString += `\r\n//${this.name}\r\n`;
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@@ -160,7 +160,7 @@ export class TextureBlock extends NodeMaterialBlock {
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state.sharedData.blocksWithDefines.push(this);
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state.sharedData.bindableBlocks.push(this);
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- state._emitUniformFromString(this._textureInfoName, "float")
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+ state._emitUniformFromString(this._textureInfoName, "float");
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let uvInput = this.uv;
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let output = this._outputs[0];
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