@@ -94,6 +94,8 @@
engine = new BABYLON.Engine(canvas, false, { premultipliedAlpha: false, stencil: true, disableWebGL2Support: false, preserveDrawingBuffer: true });
}
+ engine.getCaps().textureAnisotropicFilterExtension = false;
+
BABYLONDEVTOOLS.Loader.debugShortcut(engine);
// call the scene creation from the js.