Browse Source

Moved everything except BabylonJS.csproj under Tools/BuildOurOwnBabylonJS
Renamed myBabylonJS by BuildOurOwnBabylonJS
Renamed BabylonJSServer by BuildOurOwnBabylonJSServer

Gwenaël Hagenmuller 11 năm trước cách đây
mục cha
commit
0b68bf6f68
100 tập tin đã thay đổi với 37 bổ sung40 xóa
  1. 0 3
      .gitignore
  2. 0 1
      BabylonJSServer/Global.asax
  3. 3 3
      BabylonJS.sln
  4. 6 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/.gitignore
  5. 6 8
      myBabylonJS/myBabylonJS.csproj
  6. 7 8
      myBabylonJS/Program.cs
  7. 2 2
      myBabylonJS/Properties/AssemblyInfo.cs
  8. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/Refs/Mvp.Xml-bin-2.0/Mvp.Xml.dll
  9. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/Refs/Mvp.Xml-bin-2.0/license.txt
  10. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/Refs/Mvp.Xml-bin-2.0/readme.txt
  11. 1 1
      myBabylonJS/Script.cs
  12. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/app.config
  13. 1 1
      myBabylonJS/babylon.xml
  14. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/babylonJS.xsd
  15. 2 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/executables/BuildOurOwnBabylonJS.bat
  16. BIN
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/executables/BuildOurOwnBabylonJS.exe
  17. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/executables/JSKompactor.exe
  18. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/executables/Mvp.Xml.dll
  19. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/ourOwnBabylon.js
  20. 2 2
      myBabylonJS/myBabylon.xml
  21. 6 10
      BabylonJSServer/BabylonJSServer.csproj
  22. 1 1
      BabylonJSServer/Content/Site.css
  23. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/Train.babylon
  24. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/Train.babylon.manifest
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      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/bosquet_grass.jpg
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      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/bosquet_grass.png
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      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/bottes_paille.jpg
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      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/champ_ble.jpg
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      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/chariot_planche.jpg
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      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/chariot_roue.jpg
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      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/chariot_roue_n.jpg
  40. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/console.jpg
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      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/console_n.jpg
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      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap5_nx.jpg
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      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap5_ny.jpg
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      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap5_nz.jpg
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      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap5_px.jpg
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      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap5_py.jpg
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      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap5_pz.jpg
  48. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap_nx.jpg
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      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap_ny.jpg
  50. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap_nz.jpg
  51. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap_px.jpg
  52. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap_py.jpg
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      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap_pz.jpg
  54. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap_vitres_nx.jpg
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      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap_vitres_ny.jpg
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      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap_vitres_nz.jpg
  57. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap_vitres_px.jpg
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      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap_vitres_py.jpg
  59. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap_vitres_pz.jpg
  60. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cuir.jpg
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      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cuir_n.jpg
  62. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/debug.txt
  63. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/disneyland_paris.jpg
  64. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/flechage.jpg
  65. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/flechage.png
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      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/flechage2.jpg
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      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/flechage2.png
  68. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/grass.jpg
  69. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/grass.png
  70. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/grillage.jpg
  71. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/grillage.png
  72. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/lens2.png
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      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/lens3.png
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      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/lens4.png
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      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/lens5.png
  76. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/lens6.png
  77. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/metal_rouille.jpg
  78. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/metal_rouille_n.jpg
  79. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/metal_tache.jpg
  80. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/metal_tache_n.jpg
  81. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/murs_wood.jpg
  82. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/murs_wood_n.jpg
  83. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/no_signal.jpg
  84. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/paille_alpha.jpg
  85. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/paille_alpha.png
  86. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/pile_bois.jpg
  87. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/pile_bois_n.jpg
  88. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/planches.jpg
  89. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/planches_n.jpg
  90. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/poteaux.jpg
  91. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/poteaux_n.jpg
  92. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/poubelle.jpg
  93. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/poubelle_n.jpg
  94. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/rochers_big.jpg
  95. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/rochers_big_n.jpg
  96. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/rock_tunnel.jpg
  97. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/rock_tunnel_n.jpg
  98. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/sacs_sable.jpg
  99. 0 0
      Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/sacs_sable_n.jpg
  100. 0 0
      BabylonJSServer/Content/Train/sapin_leaves.jpg

+ 0 - 3
.gitignore

@@ -1,6 +1,3 @@
-# User-specific files
-myBabylon.js
-
 # Build Folders (you can keep bin if you'd like, to store dlls and pdbs)
 # Build Folders (you can keep bin if you'd like, to store dlls and pdbs)
 [Bb]in/
 [Bb]in/
 [Oo]bj/
 [Oo]bj/

+ 0 - 1
BabylonJSServer/Global.asax

@@ -1 +0,0 @@
-<%@ Application Codebehind="Global.asax.cs" Inherits="BabylonJSServer.MvcApplication" Language="C#" %>

+ 3 - 3
BabylonJS.sln

@@ -1,11 +1,11 @@
 
 
 Microsoft Visual Studio Solution File, Format Version 11.00
 Microsoft Visual Studio Solution File, Format Version 11.00
 # Visual Studio 2010
 # Visual Studio 2010
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BabylonJS", "BabylonJS.csproj", "{0263AD0D-56E6-4439-BC05-6EC957200F52}"
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BabylonJS", "..\..\BabylonJS.csproj", "{0263AD0D-56E6-4439-BC05-6EC957200F52}"
 EndProject
 EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BabylonJSServer", "BabylonJSServer\BabylonJSServer.csproj", "{93EF5B02-72EB-4B55-831E-E5051269EDA6}"
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BuildOurOwnBabylonJSServer", "BuildOurOwnBabylonJSServer\BuildOurOwnBabylonJSServer.csproj", "{93EF5B02-72EB-4B55-831E-E5051269EDA6}"
 EndProject
 EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "myBabylonJS", "myBabylonJS\myBabylonJS.csproj", "{CFBE5149-1605-4824-8BD2-55C9B3C1DA60}"
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BuildOurOwnBabylonJS", "BuildOurOwnBabylonJS\BuildOurOwnBabylonJS.csproj", "{CFBE5149-1605-4824-8BD2-55C9B3C1DA60}"
 EndProject
 EndProject
 Global
 Global
 	GlobalSection(SolutionConfigurationPlatforms) = preSolution
 	GlobalSection(SolutionConfigurationPlatforms) = preSolution

+ 6 - 0
Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/.gitignore

@@ -0,0 +1,6 @@
+# User-specific files
+executables/jskompactor.exe
+ourOwnBabylonJS.xml
+ourOwnBabylon.js
+#is in repo do have an example of command line
+BuildOurOwnBabylonJS.csproj.user 

+ 6 - 8
myBabylonJS/myBabylonJS.csproj

@@ -8,8 +8,8 @@
     <ProjectGuid>{CFBE5149-1605-4824-8BD2-55C9B3C1DA60}</ProjectGuid>
     <ProjectGuid>{CFBE5149-1605-4824-8BD2-55C9B3C1DA60}</ProjectGuid>
     <OutputType>Exe</OutputType>
     <OutputType>Exe</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>myBabylonJS</RootNamespace>
-    <AssemblyName>myBabylonJS</AssemblyName>
+    <RootNamespace>BuildOurOwnBabylonJS</RootNamespace>
+    <AssemblyName>BuildOurOwnBabylonJS</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkProfile>
     <TargetFrameworkProfile>
     </TargetFrameworkProfile>
     </TargetFrameworkProfile>
@@ -56,22 +56,20 @@
     <Compile Include="Properties\AssemblyInfo.cs" />
     <Compile Include="Properties\AssemblyInfo.cs" />
   </ItemGroup>
   </ItemGroup>
   <ItemGroup>
   <ItemGroup>
-    <Content Include="..\myBabylon.js">
-      <Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
-    </Content>
-    <None Include="babylon.xsd">
+    <Content Include="ourOwnBabylon.js"></Content>
+    <None Include="babylonJS.xsd">
       <SubType>Designer</SubType>
       <SubType>Designer</SubType>
     </None>
     </None>
     <Content Include="Refs\Mvp.Xml-bin-2.0\license.txt" />
     <Content Include="Refs\Mvp.Xml-bin-2.0\license.txt" />
     <Content Include="Refs\Mvp.Xml-bin-2.0\Mvp.Xml.dll" />
     <Content Include="Refs\Mvp.Xml-bin-2.0\Mvp.Xml.dll" />
     <Content Include="Refs\Mvp.Xml-bin-2.0\readme.txt" />
     <Content Include="Refs\Mvp.Xml-bin-2.0\readme.txt" />
-    <Resource Include="babylon.xml">
+    <Resource Include="babylonJS.xml">
       <SubType>Designer</SubType>
       <SubType>Designer</SubType>
     </Resource>
     </Resource>
     <Content Include="executables\JSKompactor.exe">
     <Content Include="executables\JSKompactor.exe">
       <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
       <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
     </Content>
     </Content>
-    <Resource Include="myBabylon.xml">
+    <Resource Include="ourOwnBabylonJS.xml">
       <SubType>Designer</SubType>
       <SubType>Designer</SubType>
     </Resource>
     </Resource>
   </ItemGroup>
   </ItemGroup>

+ 7 - 8
myBabylonJS/Program.cs

@@ -9,7 +9,7 @@ using System.Diagnostics;
 using Mvp.Xml.XInclude;
 using Mvp.Xml.XInclude;
 using System.Xml;
 using System.Xml;
 
 
-namespace myBabylonJS
+namespace BuildOurOwnBabylonJS
 {
 {
     class Program
     class Program
     {
     {
@@ -23,7 +23,7 @@ namespace myBabylonJS
             }
             }
 
 
             // Parsing arguments
             // Parsing arguments
-            var myBabylonXmlFilePath = "";
+            var ourOwnBabylonJSXmlFilePath = "";
             var scriptsFolderPath = "";
             var scriptsFolderPath = "";
             var shadersFolderPath = "";
             var shadersFolderPath = "";
             var outputFolderPath = "";
             var outputFolderPath = "";
@@ -36,7 +36,7 @@ namespace myBabylonJS
                 switch (order)
                 switch (order)
                 {
                 {
                     case "/i:":
                     case "/i:":
-                        myBabylonXmlFilePath = arg.Substring(3);
+                        ourOwnBabylonJSXmlFilePath = arg.Substring(3);
                         break;
                         break;
                     case "/w:":
                     case "/w:":
                         scriptsFolderPath = arg.Substring(3);
                         scriptsFolderPath = arg.Substring(3);
@@ -57,7 +57,7 @@ namespace myBabylonJS
                 }
                 }
             }
             }
 
 
-            if (String.IsNullOrEmpty(myBabylonXmlFilePath)
+            if (String.IsNullOrEmpty(ourOwnBabylonJSXmlFilePath)
                 || String.IsNullOrEmpty(scriptsFolderPath)
                 || String.IsNullOrEmpty(scriptsFolderPath)
                 || String.IsNullOrEmpty(shadersFolderPath)
                 || String.IsNullOrEmpty(shadersFolderPath)
                 || String.IsNullOrEmpty(outputFolderPath))
                 || String.IsNullOrEmpty(outputFolderPath))
@@ -69,7 +69,7 @@ namespace myBabylonJS
 
 
             try
             try
             {
             {
-                ParseListOfFiles(myBabylonXmlFilePath);
+                ParseListOfFiles(ourOwnBabylonJSXmlFilePath);
 
 
                 if (String.IsNullOrEmpty(JSKompactorFolderPath))
                 if (String.IsNullOrEmpty(JSKompactorFolderPath))
                     JSKompactorFolderPath = "executables";
                     JSKompactorFolderPath = "executables";
@@ -144,7 +144,7 @@ namespace myBabylonJS
             using (var batchFile = new StreamWriter(batchFilePath, false))
             using (var batchFile = new StreamWriter(batchFilePath, false))
             {
             {
                 batchFile.Write("\"" + jskompactorPath + "\\JSKompactor.exe\" /i:\"" + output
                 batchFile.Write("\"" + jskompactorPath + "\\JSKompactor.exe\" /i:\"" + output
-                    + "\" /o:\"" + outputFolderPath + "\\myBabylon.js\" /w:\"" + scriptsFolderPath + "\\\\\" /s:\"" + shadersFolderPath + "\""); // \r\npause");
+                    + "\" /o:\"" + outputFolderPath + "\\ourOwnBabylon.js\" /w:\"" + scriptsFolderPath + "\" /s:\"" + shadersFolderPath + "\"");
             }
             }
 
 
             return batchFilePath;
             return batchFilePath;
@@ -160,8 +160,7 @@ namespace myBabylonJS
 
 
         private static void DisplayUsage()
         private static void DisplayUsage()
         {
         {
-            //Console.WriteLine("myBabylon usage: myBabylon.exe /xml:\"path of the xml file containing list of files to include\" /myb:\"path of root folder containing your separate js files to extend Babylon.js\" /bjs:\"path of root folder containing separate js files for Babylon.js\"");
-            Console.WriteLine("myBabylon usage: myBabylon.exe /w:\"Working folder\" /i:\"Path of the xml file containing list of files to merge\" /s:\"Shaders folder\" /o:\"Output folder\" [/k:\"Path to JSKompactor.exe\"]");
+            Console.WriteLine("BuildOurOwnBabylonJS usage: BuildOurOwnBabylonJS.exe /w:\"Working folder\" /i:\"Path of the xml file containing list of files to merge\" /s:\"Shaders folder\" /o:\"Output folder\" [/k:\"Path to JSKompactor.exe\"]");
         }
         }
 
 
         private static void Error(Exception ex)
         private static void Error(Exception ex)

+ 2 - 2
myBabylonJS/Properties/AssemblyInfo.cs

@@ -5,11 +5,11 @@ using System.Runtime.InteropServices;
 // General Information about an assembly is controlled through the following 
 // General Information about an assembly is controlled through the following 
 // set of attributes. Change these attribute values to modify the information
 // set of attributes. Change these attribute values to modify the information
 // associated with an assembly.
 // associated with an assembly.
-[assembly: AssemblyTitle("myBabylonJS")]
+[assembly: AssemblyTitle("BuildOurOwnBabylonJS")]
 [assembly: AssemblyDescription("")]
 [assembly: AssemblyDescription("")]
 [assembly: AssemblyConfiguration("")]
 [assembly: AssemblyConfiguration("")]
 [assembly: AssemblyCompany("")]
 [assembly: AssemblyCompany("")]
-[assembly: AssemblyProduct("myBabylonJS")]
+[assembly: AssemblyProduct("BuildOurOwnBabylonJS")]
 [assembly: AssemblyCopyright("Copyright ©  2014")]
 [assembly: AssemblyCopyright("Copyright ©  2014")]
 [assembly: AssemblyTrademark("")]
 [assembly: AssemblyTrademark("")]
 [assembly: AssemblyCulture("")]
 [assembly: AssemblyCulture("")]

myBabylonJS/executables/Mvp.Xml.dll → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/Refs/Mvp.Xml-bin-2.0/Mvp.Xml.dll


myBabylonJS/Refs/Mvp.Xml-bin-2.0/license.txt → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/Refs/Mvp.Xml-bin-2.0/license.txt


myBabylonJS/Refs/Mvp.Xml-bin-2.0/readme.txt → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/Refs/Mvp.Xml-bin-2.0/readme.txt


+ 1 - 1
myBabylonJS/Script.cs

@@ -6,7 +6,7 @@ using System.IO;
 using System.Reflection;
 using System.Reflection;
 using System.Xml.Linq;
 using System.Xml.Linq;
 
 
-namespace myBabylonJS
+namespace BuildOurOwnBabylonJS
 {
 {
     public class Script
     public class Script
     {
     {

myBabylonJS/app.config → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/app.config


+ 1 - 1
myBabylonJS/babylon.xml

@@ -1,5 +1,5 @@
 <?xml version="1.0" encoding="utf-8" ?>
 <?xml version="1.0" encoding="utf-8" ?>
-<files xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="babylon.xsd">
+<files xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="babylonJS.xsd">
   <script src="Babylon/Physics/babylon.physicsEngine.js"></script>
   <script src="Babylon/Physics/babylon.physicsEngine.js"></script>
   <script src="Babylon/Tools/babylon.filesInput.js"></script>
   <script src="Babylon/Tools/babylon.filesInput.js"></script>
   <script src="Babylon/Collisions/babylon.pickingInfo.js"></script>
   <script src="Babylon/Collisions/babylon.pickingInfo.js"></script>

myBabylonJS/babylon.xsd → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/babylonJS.xsd


+ 2 - 0
Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/executables/BuildOurOwnBabylonJS.bat

@@ -0,0 +1,2 @@
+BuildOurOwnBabylonJS.exe /w:"..\..\..\.." /i:"..\ourOwnBabylonJS.xml" /s:"Babylon\Shaders" /o:".." /k:"."
+pause

BIN
Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/executables/BuildOurOwnBabylonJS.exe


myBabylonJS/executables/JSKompactor.exe → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/executables/JSKompactor.exe


myBabylonJS/Refs/Mvp.Xml-bin-2.0/Mvp.Xml.dll → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/executables/Mvp.Xml.dll


myBabylon.js → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/ourOwnBabylon.js


+ 2 - 2
myBabylonJS/myBabylon.xml

@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="utf-8" ?>
 <?xml version="1.0" encoding="utf-8" ?>
-<files xmlns:xi="http://www.w3.org/2001/XInclude" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="babylon.xsd">
-  <xi:include href="babylon.xml" xpointer="xpointer(//files//script)" />
+<files xmlns:xi="http://www.w3.org/2001/XInclude" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="babylonJS.xsd">
+  <xi:include href="babylonJS.xml" xpointer="xpointer(//files//script)" />
   <!-- you cannot override a <script> already defined in babylon.xml. You must modify it in babylon.js
   <!-- you cannot override a <script> already defined in babylon.xml. You must modify it in babylon.js
   to be sure that everyone will have it -->
   to be sure that everyone will have it -->
   <!--<script id="myFile" src="myFile.js">
   <!--<script id="myFile" src="myFile.js">

+ 6 - 10
BabylonJSServer/BabylonJSServer.csproj

@@ -10,8 +10,8 @@
     <ProjectTypeGuids>{E53F8FEA-EAE0-44A6-8774-FFD645390401};{349c5851-65df-11da-9384-00065b846f21};{fae04ec0-301f-11d3-bf4b-00c04f79efbc}</ProjectTypeGuids>
     <ProjectTypeGuids>{E53F8FEA-EAE0-44A6-8774-FFD645390401};{349c5851-65df-11da-9384-00065b846f21};{fae04ec0-301f-11d3-bf4b-00c04f79efbc}</ProjectTypeGuids>
     <OutputType>Library</OutputType>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>BabylonJSServer</RootNamespace>
-    <AssemblyName>BabylonJSServer</AssemblyName>
+    <RootNamespace>BuildOurOwnBabylonJSServer</RootNamespace>
+    <AssemblyName>BuildOurOwnBabylonJSServer</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <MvcBuildViews>false</MvcBuildViews>
     <MvcBuildViews>false</MvcBuildViews>
     <UseIISExpress>false</UseIISExpress>
     <UseIISExpress>false</UseIISExpress>
@@ -64,7 +64,7 @@
   <ItemGroup>
   <ItemGroup>
     <Compile Include="WebViewPageExtensions.cs" />
     <Compile Include="WebViewPageExtensions.cs" />
     <Compile Include="Controllers\HomeController.cs" />
     <Compile Include="Controllers\HomeController.cs" />
-    <Compile Include="Controllers\BabylonJSController.cs" />
+    <Compile Include="Controllers\BuildOurOwnBabylonJSController.cs" />
     <Compile Include="Global.asax.cs">
     <Compile Include="Global.asax.cs">
       <DependentUpon>Global.asax</DependentUpon>
       <DependentUpon>Global.asax</DependentUpon>
     </Compile>
     </Compile>
@@ -252,10 +252,6 @@
     <Content Include="Views\Web.config" />
     <Content Include="Views\Web.config" />
   </ItemGroup>
   </ItemGroup>
   <ItemGroup>
   <ItemGroup>
-    <Folder Include="App_Data\" />
-    <Folder Include="Models\" />
-  </ItemGroup>
-  <ItemGroup>
     <Content Include="packages.config" />
     <Content Include="packages.config" />
   </ItemGroup>
   </ItemGroup>
   <ItemGroup>
   <ItemGroup>
@@ -263,9 +259,9 @@
     <None Include="Content\Train\Train.babylon.manifest" />
     <None Include="Content\Train\Train.babylon.manifest" />
   </ItemGroup>
   </ItemGroup>
   <ItemGroup>
   <ItemGroup>
-    <ProjectReference Include="..\myBabylonJS\myBabylonJS.csproj">
+    <ProjectReference Include="..\BuildOurOwnBabylonJS\BuildOurOwnBabylonJS.csproj">
       <Project>{CFBE5149-1605-4824-8BD2-55C9B3C1DA60}</Project>
       <Project>{CFBE5149-1605-4824-8BD2-55C9B3C1DA60}</Project>
-      <Name>myBabylonJS</Name>
+      <Name>BuildOurOwnBabylonJS</Name>
       <Private>True</Private>
       <Private>True</Private>
     </ProjectReference>
     </ProjectReference>
   </ItemGroup>
   </ItemGroup>
@@ -304,6 +300,6 @@
     </PreBuildEvent>
     </PreBuildEvent>
   </PropertyGroup>
   </PropertyGroup>
   <PropertyGroup>
   <PropertyGroup>
-    <PostBuildEvent>"$(SolutionDir)myBabylonJS\$(OutDir)$(ConfigurationName)\myBabylonJS.exe" /w:"$(SolutionDir)\" /i:"$(SolutionDir)\myBabylonJS\myBabylon.xml" /s:"Babylon\Shaders" /o:"$(SolutionDir)\"</PostBuildEvent>
+    <PostBuildEvent>"$(SolutionDir)BuildOurOwnBabylonJS\$(OutDir)$(ConfigurationName)\BuildOurOwnBabylonJS.exe" /w:"$(SolutionDir)..\.." /i:"$(SolutionDir)BuildOurOwnBabylonJS\ourOwnBabylonJS.xml" /s:"Babylon\Shaders" /o:"$(SolutionDir)BuildOurOwnBabylonJS"</PostBuildEvent>
   </PropertyGroup>
   </PropertyGroup>
 </Project>
 </Project>

+ 1 - 1
BabylonJSServer/Content/Site.css

@@ -103,7 +103,7 @@ page width. Or, you can specify an exact pixel width. */
     text-shadow: 1px 1px 2px #111;
     text-shadow: 1px 1px 2px #111;
 }
 }
 
 
-#babylonJSCanvas {
+#ourOwnBabylonJSCanvas {
     width: 100%;
     width: 100%;
     height: 100%;
     height: 100%;
 }
 }

BabylonJSServer/Content/Train/Train.babylon → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/Train.babylon


BabylonJSServer/Content/Train/Train.babylon.manifest → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/Train.babylon.manifest


BabylonJSServer/Content/Train/barrieres_bois.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/barrieres_bois.jpg


BabylonJSServer/Content/Train/barrieres_bois_n.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/barrieres_bois_n.jpg


BabylonJSServer/Content/Train/bat_console_murs_ext_lm.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/bat_console_murs_ext_lm.jpg


BabylonJSServer/Content/Train/bat_console_murs_lm.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/bat_console_murs_lm.jpg


BabylonJSServer/Content/Train/bat_lm.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/bat_lm.jpg


BabylonJSServer/Content/Train/bosquet_grass.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/bosquet_grass.jpg


BabylonJSServer/Content/Train/bosquet_grass.png → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/bosquet_grass.png


BabylonJSServer/Content/Train/bottes_paille.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/bottes_paille.jpg


BabylonJSServer/Content/Train/bottes_paille_face.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/bottes_paille_face.jpg


BabylonJSServer/Content/Train/champ_ble.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/champ_ble.jpg


BabylonJSServer/Content/Train/champ_ble.png → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/champ_ble.png


BabylonJSServer/Content/Train/chariot_planche.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/chariot_planche.jpg


BabylonJSServer/Content/Train/chariot_planche_n.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/chariot_planche_n.jpg


BabylonJSServer/Content/Train/chariot_roue.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/chariot_roue.jpg


BabylonJSServer/Content/Train/chariot_roue_n.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/chariot_roue_n.jpg


BabylonJSServer/Content/Train/console.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/console.jpg


BabylonJSServer/Content/Train/console_n.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/console_n.jpg


BabylonJSServer/Content/Train/cubemap5_nx.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap5_nx.jpg


BabylonJSServer/Content/Train/cubemap5_ny.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap5_ny.jpg


BabylonJSServer/Content/Train/cubemap5_nz.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap5_nz.jpg


BabylonJSServer/Content/Train/cubemap5_px.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap5_px.jpg


BabylonJSServer/Content/Train/cubemap5_py.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap5_py.jpg


BabylonJSServer/Content/Train/cubemap5_pz.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap5_pz.jpg


BabylonJSServer/Content/Train/cubemap_nx.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap_nx.jpg


BabylonJSServer/Content/Train/cubemap_ny.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap_ny.jpg


BabylonJSServer/Content/Train/cubemap_nz.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap_nz.jpg


BabylonJSServer/Content/Train/cubemap_px.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap_px.jpg


BabylonJSServer/Content/Train/cubemap_py.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap_py.jpg


BabylonJSServer/Content/Train/cubemap_pz.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap_pz.jpg


BabylonJSServer/Content/Train/cubemap_vitres_nx.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap_vitres_nx.jpg


BabylonJSServer/Content/Train/cubemap_vitres_ny.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap_vitres_ny.jpg


BabylonJSServer/Content/Train/cubemap_vitres_nz.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap_vitres_nz.jpg


BabylonJSServer/Content/Train/cubemap_vitres_px.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap_vitres_px.jpg


BabylonJSServer/Content/Train/cubemap_vitres_py.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap_vitres_py.jpg


BabylonJSServer/Content/Train/cubemap_vitres_pz.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cubemap_vitres_pz.jpg


BabylonJSServer/Content/Train/cuir.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cuir.jpg


BabylonJSServer/Content/Train/cuir_n.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/cuir_n.jpg


BabylonJSServer/Content/Train/debug.txt → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/debug.txt


BabylonJSServer/Content/Train/disneyland_paris.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/disneyland_paris.jpg


BabylonJSServer/Content/Train/flechage.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/flechage.jpg


BabylonJSServer/Content/Train/flechage.png → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/flechage.png


BabylonJSServer/Content/Train/flechage2.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/flechage2.jpg


BabylonJSServer/Content/Train/flechage2.png → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/flechage2.png


BabylonJSServer/Content/Train/grass.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/grass.jpg


BabylonJSServer/Content/Train/grass.png → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/grass.png


BabylonJSServer/Content/Train/grillage.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/grillage.jpg


BabylonJSServer/Content/Train/grillage.png → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/grillage.png


BabylonJSServer/Content/Train/lens2.png → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/lens2.png


BabylonJSServer/Content/Train/lens3.png → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/lens3.png


BabylonJSServer/Content/Train/lens4.png → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/lens4.png


BabylonJSServer/Content/Train/lens5.png → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/lens5.png


BabylonJSServer/Content/Train/lens6.png → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/lens6.png


BabylonJSServer/Content/Train/metal_rouille.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/metal_rouille.jpg


BabylonJSServer/Content/Train/metal_rouille_n.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/metal_rouille_n.jpg


BabylonJSServer/Content/Train/metal_tache.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/metal_tache.jpg


BabylonJSServer/Content/Train/metal_tache_n.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/metal_tache_n.jpg


BabylonJSServer/Content/Train/murs_wood.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/murs_wood.jpg


BabylonJSServer/Content/Train/murs_wood_n.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/murs_wood_n.jpg


BabylonJSServer/Content/Train/no_signal.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/no_signal.jpg


BabylonJSServer/Content/Train/paille_alpha.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/paille_alpha.jpg


BabylonJSServer/Content/Train/paille_alpha.png → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/paille_alpha.png


BabylonJSServer/Content/Train/pile_bois.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/pile_bois.jpg


BabylonJSServer/Content/Train/pile_bois_n.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/pile_bois_n.jpg


BabylonJSServer/Content/Train/planches.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/planches.jpg


BabylonJSServer/Content/Train/planches_n.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/planches_n.jpg


BabylonJSServer/Content/Train/poteaux.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/poteaux.jpg


BabylonJSServer/Content/Train/poteaux_n.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/poteaux_n.jpg


BabylonJSServer/Content/Train/poubelle.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/poubelle.jpg


BabylonJSServer/Content/Train/poubelle_n.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/poubelle_n.jpg


BabylonJSServer/Content/Train/rochers_big.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/rochers_big.jpg


BabylonJSServer/Content/Train/rochers_big_n.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/rochers_big_n.jpg


BabylonJSServer/Content/Train/rock_tunnel.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/rock_tunnel.jpg


BabylonJSServer/Content/Train/rock_tunnel_n.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/rock_tunnel_n.jpg


BabylonJSServer/Content/Train/sacs_sable.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/sacs_sable.jpg


BabylonJSServer/Content/Train/sacs_sable_n.jpg → Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJSServer/Content/Train/sacs_sable_n.jpg


+ 0 - 0
BabylonJSServer/Content/Train/sapin_leaves.jpg


Một số tệp đã không được hiển thị bởi vì quá nhiều tập tin thay đổi trong này khác