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Ray Circular dep

sebastien 6 년 전
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09417330ad
1개의 변경된 파일5개의 추가작업 그리고 4개의 파일을 삭제
  1. 5 4
      src/Culling/ray.ts

+ 5 - 4
src/Culling/ray.ts

@@ -1,9 +1,10 @@
 import { DeepImmutable, Nullable, float } from "types";
 import { DeepImmutable, Nullable, float } from "types";
 import { ArrayTools } from "Tools/arrayTools";
 import { ArrayTools } from "Tools/arrayTools";
-import { Matrix, Vector3, Plane, Tmp } from "Math";
-import { AbstractMesh } from "Mesh";
-import { PickingInfo, IntersectionInfo } from "Collisions";
-import { BoundingBox, BoundingSphere } from "Culling";
+import { Matrix, Vector3, Plane, Tmp } from "Math/math";
+import { AbstractMesh } from "Mesh/abstractMesh";
+import { PickingInfo, IntersectionInfo } from "Collisions/pickingInfo";
+import { BoundingBox } from "./boundingBox";
+import { BoundingSphere } from "./boundingSphere";
     /**
     /**
      * Class representing a ray with position and direction
      * Class representing a ray with position and direction
      */
      */