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@@ -353,8 +353,8 @@
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return otherVector && this.x === otherVector.x && this.y === otherVector.y;
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}
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- public equalsWithEpsilon(otherVector: Vector2): boolean {
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- return otherVector && Tools.WithinEpsilon(this.x, otherVector.x) && Tools.WithinEpsilon(this.y, otherVector.y);
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+ public equalsWithEpsilon(otherVector: Vector2, epsilon: number = Engine.Epsilon): boolean {
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+ return otherVector && Tools.WithinEpsilon(this.x, otherVector.x, epsilon) && Tools.WithinEpsilon(this.y, otherVector.y, epsilon);
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}
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// Properties
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@@ -612,8 +612,8 @@
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return otherVector && this.x === otherVector.x && this.y === otherVector.y && this.z === otherVector.z;
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}
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- public equalsWithEpsilon(otherVector: Vector3): boolean {
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- return otherVector && Tools.WithinEpsilon(this.x, otherVector.x) && Tools.WithinEpsilon(this.y, otherVector.y) && Tools.WithinEpsilon(this.z, otherVector.z);
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+ public equalsWithEpsilon(otherVector: Vector3, epsilon: number = Engine.Epsilon): boolean {
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+ return otherVector && Tools.WithinEpsilon(this.x, otherVector.x, epsilon) && Tools.WithinEpsilon(this.y, otherVector.y, epsilon) && Tools.WithinEpsilon(this.z, otherVector.z, epsilon);
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}
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public equalsToFloats(x: number, y: number, z: number): boolean {
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@@ -1228,11 +1228,12 @@
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return otherVector && this.x === otherVector.x && this.y === otherVector.y && this.z === otherVector.z && this.w === otherVector.w;
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}
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- public equalsWithEpsilon(otherVector: Vector4): boolean {
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- return Math.abs(this.x - otherVector.x) < Engine.Epsilon &&
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- Math.abs(this.y - otherVector.y) < Engine.Epsilon &&
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- Math.abs(this.z - otherVector.z) < Engine.Epsilon &&
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- Math.abs(this.w - otherVector.w) < Engine.Epsilon;
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+ public equalsWithEpsilon(otherVector: Vector4, epsilon: number = Engine.Epsilon): boolean {
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+ return otherVector
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+ && Tools.WithinEpsilon(this.x, otherVector.x, epsilon)
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+ && Tools.WithinEpsilon(this.y, otherVector.y, epsilon)
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+ && Tools.WithinEpsilon(this.z, otherVector.z, epsilon)
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+ && Tools.WithinEpsilon(this.w, otherVector.w, epsilon);
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}
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public equalsToFloats(x: number, y: number, z: number, w: number): boolean {
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@@ -3694,4 +3695,4 @@
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SIMDHelper._isEnabled = true;
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}
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}
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-}
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+}
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